diff --git a/Help/readme.html b/Help/readme.html index 748ce2d..b0e15eb 100644 --- a/Help/readme.html +++ b/Help/readme.html @@ -296,7 +296,8 @@ radius. The further from the center of the body, the less damage)
lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Deals damage in a radius. The further from the center of the body, the less damage) -ComboGibDamageType=joltedComboDamageType=ShockCombo (Makes fnn compatible with some announcer mutators for combo kill detection.
@@ -857,10 +858,16 @@ fnnXXX.NoDamageBoost[fnnXXX.NoDamageBoost]
bNoSelfDamage=True -(True - the player will not take damage from his weapon)
+(True - the player will not take damage from his weapons)bNoTeamBoost=True
+bNoDamageArmor=True (True - the player will +not take damage armor from his weapons)
+
__________TeleportToPoint__________
@@ -1193,8 +1200,8 @@ fnnXXX.DisableWeapons Pause__________If -you run AutoPause as a mutator, then you need set bAutoPause=False in -[fnnXXX.UTPure] section.
+you run AutoPause as a mutator, then you need set bAutoPause=False in [fnnXXX.UTPure] +section.Mutator: fnnXXX.PureAutoPause
@@ -1464,18 +1471,6 @@ style='font-size:10.0pt;font-family:"Noto Mono"'>3.5 for client with path 436-
__________Distribution -the game Unreal Tournament '99 with patch 469b official__________
- - - -Instructions: -unzip the archive, launch UnrealTournament.exe game from the System folder.
- --
__________Bugs__________
- diff --git a/System/BP1H169.u b/System/BP1H170.u similarity index 99% rename from System/BP1H169.u rename to System/BP1H170.u index 1931a6b..b621346 100644 Binary files a/System/BP1H169.u and b/System/BP1H170.u differ diff --git a/System/BP4H169.u b/System/BP4H170.u similarity index 99% rename from System/BP4H169.u rename to System/BP4H170.u index cdc2b21..a0d7614 100644 Binary files a/System/BP4H169.u and b/System/BP4H170.u differ diff --git a/System/VAH169.u b/System/VAH170.u similarity index 99% rename from System/VAH169.u rename to System/VAH170.u index 6af50ed..b1712ba 100644 Binary files a/System/VAH169.u and b/System/VAH170.u differ diff --git a/System/fnn169.int b/System/fnn169.int deleted file mode 100644 index 383f817..0000000 --- a/System/fnn169.int +++ /dev/null @@ -1,32 +0,0 @@ -[Public] -;Mutators -Object=(Name=fnn169.ST_mutator,Class=Class,MetaClass=Engine.Mutator,Description="FragNewNet v.169") -Object=(Name=fnn169.NewNetGH,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Grapple Hook") -Object=(Name=fnn169.GiveWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Weapons") -Object=(Name=fnn169.GiveArmors,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Armors") -Object=(Name=fnn169.NoItemsMap,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Items Map") -Object=(Name=fnn169.NoDamageBoost,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Damage Boost") -Object=(Name=fnn169.TeleportToPoint,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Teleport To Point") -Object=(Name=fnn169.DoubleJump,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Double Jump") -Object=(Name=fnn169.CmdMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Commands") -Object=(Name=fnn169.BeaconPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Beacon Player") -Object=(Name=fnn169.AntiCamp,Class=Class,MetaClass=Engine.Mutator,Description="FNN: AntiCamp") -Object=(Name=fnn169.SpecIdlers,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Idler to Spectator") -Object=(Name=fnn169.UnlimitedAmmo,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Unlimited Ammo") -Object=(Name=fnn169.NoSmoke,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Smoke RL") -Object=(Name=fnn169.ScoreSave,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Score Save") -Object=(Name=fnn169.DisableNewNet,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet") -Object=(Name=fnn169.DisableWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet Weapons") -Object=(Name=fnn169.PureAutoPause,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Auto Pause") -Object=(Name=fnn169.RXfix,Class=Class,MetaClass=Engine.Mutator,Description="FNN: RX Weapon Fix") -Object=(Name=fnn169.BrightPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Bright Player") -Object=(Name=fnn169.XlocMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Translocator Toss") - -;Arena -Object=(Name=fnn169.NewNetRA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Rocket Arena") -Object=(Name=fnn169.NewNetIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: InstaGib Arena") -Object=(Name=fnn169.NewNetZIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Zooming InstaGib Arena") -Object=(Name=fnn169.NewNetSA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Sniper Arena") -Object=(Name=fnn169.NewNetSDOM,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Shock Domination Arena") -Object=(Name=fnn169.NewNetCG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: ComboGib Arena") -Object=(Name=fnn169.NewNetH4X,Class=Class,MetaClass=Engine.Mutator,Description="FNN: H4X Sniper Arena") diff --git a/System/fnn170.int b/System/fnn170.int new file mode 100644 index 0000000..4a737fc --- /dev/null +++ b/System/fnn170.int @@ -0,0 +1,32 @@ +[Public] +;Mutators +Object=(Name=fnn170.ST_mutator,Class=Class,MetaClass=Engine.Mutator,Description="FragNewNet v.170") +Object=(Name=fnn170.NewNetGH,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Grapple Hook") +Object=(Name=fnn170.GiveWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Weapons") +Object=(Name=fnn170.GiveArmors,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Armors") +Object=(Name=fnn170.NoItemsMap,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Items Map") +Object=(Name=fnn170.NoDamageBoost,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Damage Boost") +Object=(Name=fnn170.TeleportToPoint,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Teleport To Point") +Object=(Name=fnn170.DoubleJump,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Double Jump") +Object=(Name=fnn170.CmdMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Commands") +Object=(Name=fnn170.BeaconPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Beacon Player") +Object=(Name=fnn170.AntiCamp,Class=Class,MetaClass=Engine.Mutator,Description="FNN: AntiCamp") +Object=(Name=fnn170.SpecIdlers,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Idler to Spectator") +Object=(Name=fnn170.UnlimitedAmmo,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Unlimited Ammo") +Object=(Name=fnn170.NoSmoke,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Smoke RL") +Object=(Name=fnn170.ScoreSave,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Score Save") +Object=(Name=fnn170.DisableNewNet,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet") +Object=(Name=fnn170.DisableWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet Weapons") +Object=(Name=fnn170.PureAutoPause,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Auto Pause") +Object=(Name=fnn170.RXfix,Class=Class,MetaClass=Engine.Mutator,Description="FNN: RX Weapon Fix") +Object=(Name=fnn170.BrightPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Bright Player") +Object=(Name=fnn170.XlocMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Translocator Toss") + +;Arena +Object=(Name=fnn170.NewNetRA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Rocket Arena") +Object=(Name=fnn170.NewNetIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: InstaGib Arena") +Object=(Name=fnn170.NewNetZIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Zooming InstaGib Arena") +Object=(Name=fnn170.NewNetSA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Sniper Arena") +Object=(Name=fnn170.NewNetSDOM,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Shock Domination Arena") +Object=(Name=fnn170.NewNetCG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: ComboGib Arena") +Object=(Name=fnn170.NewNetH4X,Class=Class,MetaClass=Engine.Mutator,Description="FNN: H4X Sniper Arena") diff --git a/System/fnn169.u b/System/fnn170.u similarity index 52% rename from System/fnn169.u rename to System/fnn170.u index e032b53..83d69a3 100644 Binary files a/System/fnn169.u and b/System/fnn170.u differ