update to 169
This commit is contained in:
@@ -380,6 +380,31 @@ be forced to use HitSound installed on the server by default,</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>DefaultTeamHitSound=3</span></b></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bAdvancedTeamSay</span></b><b><span
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style='font-size:10.0pt;font-family:"Noto Mono"'>=False</span></b><b><span
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style='font-size:10.0pt;font-family:"Noto Mono"'> </span></b><span
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style='font-size:10.0pt;font-family:"Noto Mono"'>(True – enable Advanced
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TeamSay:</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>%H
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= Your current health. Example - 80 Health</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>%h
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= Your current health. Example - 80%</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>%W,
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%w = Your current weapon. Example - a Sniper Rifle</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>%A
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= Your current Armor. Example - 150 Armor</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>%a
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= Your current Armor. Example - 150A</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>%P
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= Your current Position/Task. CTF Only</span><span style='font-size:10.0pt;
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font-family:"Noto Mono"'>)</span></p>
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<p class=MsoNormal><b><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bCoaches=False</span></b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> (Enable or disable
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coaching. bTournament only)</span></p>
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@@ -590,14 +615,14 @@ fnnXXX.NewNetCG</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>FireRateScale=0.500000
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(Adjust primary firing speed)</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>MinSecBetweenBalls=0.700000
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(Adjust this setting when enabling "AntiSpamMethod=3")</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>AntiSpamMethod=1</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>MaxShockBalls=3
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(Max shock ball for shock secondary fire when enabling "AntiSpamMethod=2
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or AntiSpamMethod=1")</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>AntiSpamMethod=1</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>MinSecBetweenBalls=0.700000
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(Adjust this setting when enabling "AntiSpamMethod=3")</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>bAllowJumpBoots=True</span></p>
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@@ -679,7 +704,8 @@ fnnXXX.NewNetGH</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> </span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>__________<b>h4x
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Sniper</b>__________</span></p>
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Sniper </b></span><b><span style='font-size:10.0pt;font-family:"Noto Mono"'>Arena</span></b><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>__________</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>Mutator:
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fnnXXX.NewNetH4X</span></p>
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@@ -1361,7 +1387,7 @@ compiled on patch 469b</span></p>
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not use FragNewnet with XC_Engine mod!!!</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>It
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is desirable to use FragNewNet with patch 469b (both on the server and on the
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is desirable to use FragNewNet with patch 469 (both on the server and on the
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client)</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> </span></p>
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@@ -1499,9 +1525,8 @@ ALL WEAPONS --> 195.98.73.166:6666</span></p>
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TaglesMalsto, VenoX, BearBeard - Testers.</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>ProAsm,
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snowguy,</span><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> </span><span
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style='font-size:10.0pt;font-family:"Noto Mono"'>Buggie </span><span lang=RU
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style='font-size:10.0pt;font-family:"Noto Mono"'>- help with code.</span></p>
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snowguy,</span><span style='font-size:10.0pt;font-family:"Noto Mono"'> Buggie </span><span
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lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'>- help with code.</span></p>
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<p class=MsoNormal><span lang=RU style='font-size:10.0pt;font-family:"Noto Mono"'> </span></p>
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@@ -1,32 +0,0 @@
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[Public]
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;Mutators
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Object=(Name=fnn166.ST_mutator,Class=Class,MetaClass=Engine.Mutator,Description="FragNewNet v.166")
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Object=(Name=fnn166.NewNetGH,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Grapple Hook")
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Object=(Name=fnn166.GiveWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Weapons")
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Object=(Name=fnn166.GiveArmors,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Armors")
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Object=(Name=fnn166.NoItemsMap,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Items Map")
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Object=(Name=fnn166.NoDamageBoost,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Damage Boost")
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Object=(Name=fnn166.TeleportToPoint,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Teleport To Point")
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Object=(Name=fnn166.DoubleJump,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Double Jump")
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Object=(Name=fnn166.CmdMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Commands")
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Object=(Name=fnn166.BeaconPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Beacon Player")
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Object=(Name=fnn166.AntiCamp,Class=Class,MetaClass=Engine.Mutator,Description="FNN: AntiCamp")
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Object=(Name=fnn166.SpecIdlers,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Idler to Spectator")
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Object=(Name=fnn166.UnlimitedAmmo,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Unlimited Ammo")
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Object=(Name=fnn166.NoSmoke,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Smoke RL")
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Object=(Name=fnn166.ScoreSave,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Score Save")
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Object=(Name=fnn166.DisableNewNet,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet")
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Object=(Name=fnn166.DisableWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet Weapons")
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Object=(Name=fnn166.PureAutoPause,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Auto Pause")
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Object=(Name=fnn166.RXfix,Class=Class,MetaClass=Engine.Mutator,Description="FNN: RX Weapon Fix")
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Object=(Name=fnn166.BrightPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Bright Player")
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Object=(Name=fnn166.XlocMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Translocator Toss")
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;Arena
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Object=(Name=fnn166.NewNetRA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Rocket Arena")
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Object=(Name=fnn166.NewNetIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: InstaGib Arena")
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Object=(Name=fnn166.NewNetZIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Zooming InstaGib Arena")
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Object=(Name=fnn166.NewNetSA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Sniper Arena")
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Object=(Name=fnn166.NewNetSDOM,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Shock Domination Arena")
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Object=(Name=fnn166.NewNetCG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: ComboGib Arena")
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Object=(Name=fnn166.NewNetH4X,Class=Class,MetaClass=Engine.Mutator,Description="FNN: H4X Sniper Arena")
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32
System/fnn169.int
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32
System/fnn169.int
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@@ -0,0 +1,32 @@
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[Public]
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;Mutators
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Object=(Name=fnn169.ST_mutator,Class=Class,MetaClass=Engine.Mutator,Description="FragNewNet v.169")
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Object=(Name=fnn169.NewNetGH,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Grapple Hook")
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Object=(Name=fnn169.GiveWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Weapons")
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Object=(Name=fnn169.GiveArmors,Class=Class,MetaClass=Engine.Mutator,Description="FNN: All Armors")
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Object=(Name=fnn169.NoItemsMap,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Items Map")
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Object=(Name=fnn169.NoDamageBoost,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Damage Boost")
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Object=(Name=fnn169.TeleportToPoint,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Teleport To Point")
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Object=(Name=fnn169.DoubleJump,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Double Jump")
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Object=(Name=fnn169.CmdMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Commands")
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Object=(Name=fnn169.BeaconPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Beacon Player")
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Object=(Name=fnn169.AntiCamp,Class=Class,MetaClass=Engine.Mutator,Description="FNN: AntiCamp")
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Object=(Name=fnn169.SpecIdlers,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Idler to Spectator")
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Object=(Name=fnn169.UnlimitedAmmo,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Unlimited Ammo")
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Object=(Name=fnn169.NoSmoke,Class=Class,MetaClass=Engine.Mutator,Description="FNN: No Smoke RL")
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Object=(Name=fnn169.ScoreSave,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Score Save")
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Object=(Name=fnn169.DisableNewNet,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet")
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Object=(Name=fnn169.DisableWeapons,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Disable NewNet Weapons")
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Object=(Name=fnn169.PureAutoPause,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Auto Pause")
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Object=(Name=fnn169.RXfix,Class=Class,MetaClass=Engine.Mutator,Description="FNN: RX Weapon Fix")
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Object=(Name=fnn169.BrightPlayer,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Bright Player")
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Object=(Name=fnn169.XlocMut,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Translocator Toss")
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;Arena
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Object=(Name=fnn169.NewNetRA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Rocket Arena")
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Object=(Name=fnn169.NewNetIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: InstaGib Arena")
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Object=(Name=fnn169.NewNetZIG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Zooming InstaGib Arena")
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Object=(Name=fnn169.NewNetSA,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Sniper Arena")
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Object=(Name=fnn169.NewNetSDOM,Class=Class,MetaClass=Engine.Mutator,Description="FNN: Shock Domination Arena")
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Object=(Name=fnn169.NewNetCG,Class=Class,MetaClass=Engine.Mutator,Description="FNN: ComboGib Arena")
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Object=(Name=fnn169.NewNetH4X,Class=Class,MetaClass=Engine.Mutator,Description="FNN: H4X Sniper Arena")
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