[BS_xPlayer] WepStatNames[0]="Combo" WepStatNames[1]="I-Gib" WepStatNames[2]="AVRIL" WepStatNames[3]="Grenades" WepStatNames[4]="Spider" WepStatNames[5]="Sniper" WepStatNames[6]="Rockets" WepStatNames[7]="Flak" WepStatNames[8]="Mini" WepStatNames[9]="Link" WepStatNames[10]="Shock" WepStatNames[11]="Bio" WepStatNames[12]="Assault" WepStatNames[13]="Shield" WepStatNames[14]="Crush" [MutUTComp] FriendlyName="UTComp Version 1.8c DEV" Description="A mutator for warmup, brightskins, hitsounds, and various other features." [NewNet_SuperShockRifle] ItemName="NewNet SSR" [RoundMessage] RoundWord="Round" OfWord="Of" [RoundWonMessage] RedWon="The red team has won the round!" BlueWon="The blue team has won the round!" [UTComp_CTFMessage] CoveredMsg="covered the flagcarrier!" YouCoveredMsg="You covered the flagcarrier!" CoverSpreeMsg="is on a cover spree!" YouCoverSpreeMsg="You are on a cover spree!" UltraCoverMsg="got a multi cover!" YouUltraCoverMsg="You got a multi cover!" SealMsg="is sealing off the base!" YouSealMsg="You are sealing off the base!" SavedMsg="Saved By" YouSavedMsg="Close save!!" [UTComp_CTFStatsScreen] FlagCaps="Flag Captures" FlagGrabs="Flag Grabs" FlagPickups="Flag Pickups" FlagKills="Flag Kills" FlagSaves="Flag Saves" FlagDenials="Flag Denials" Assists="Assists" Covers="Covers" Seals="Seals" DefKills="Defender Kills" [UTComp_ClanArena] LockWeaponTimeTitle="Weapon Unlock Delay" RoundHealthTitle="Starting Health" MaxHealthTitle="Maximum Health" RoundArmorTitle="Starting Armor" MaxArmorTitle="Maximum Armor" AssaultRifleAmmoTitle="Assault Rifle Ammo" AssaultRifleGrenadesTitle="Assault Rifle Grenades" BioRifleAmmoTitle="Bio Rifle Ammo" ShockRifleAmmoTitle="Shock Rifle Ammo" LinkGunAmmoTitle="Link Gun Ammo" MinigunAmmoTitle="Minigun Ammo" FlakCannonAmmoTitle="Flak Cannon Ammo" RocketLauncherAmmoTitle="Rocket Launcher Ammo" LightningGunAmmoTitle="Lightning Gun Ammo" LockWeaponTimeDesc="How many seconds weapons are locked for at the start of each round" RoundHealthDesc="How much health players start with each round" MaxHealthDesc="How much health players can have at most" RoundArmorDesc="How much armor player start with each round" MaxArmorDesc="How much armor player can have at most" AssaultRifleAmmoDesc="Assault Rifle ammo given to each player at the start of each round" AssaultRifleGrenadesDesc="Assault Rifle grenades given to each player at the start of each round" BioRifleAmmoDesc="Bio Rifle ammo given to each player at the start of each round" ShockRifleAmmoDesc="Shock Rifle ammo given to each player at the start of each round" LinkGunAmmoDesc="Link Gun ammo given to each player at the start of each round" MinigunAmmoDesc="Minigun ammo given to each player at the start of each round" FlakCannonAmmoDesc="Flak Cannon ammo given to each player at the start of each round" RocketLauncherAmmoDesc="Rocket Launcher ammo given to each player at the start of each round" LightningGunAmmoDesc="Lightning Gun ammo given to each player at the start of each round" GameName="UTComp Clan Arena 1.8c" Description="No Powerups, No Distractions, Full Weapon and armor Load! Kill the enemy team before they kill yours. Dead players are out until the round is over." [UTComp_HealthDrain] FemaleSuicide="%o's time is up." MaleSuicide="%o's time is up." [UTComp_InvasionDeathMessage] SomeoneString="a monster" [UTComp_Menu_AdrenMenu] AdrenLabel.Caption="----Adrenaline Combo Settings----" BerserkCheck.Caption="Enable Berserk Combo" BoosterCheck.Caption="Enable Booster Combo" InvisCheck.Caption="Enable Invisibility Combo" SpeedCheck.Caption="Enable Speed Combo" [UTComp_Menu_AutoDemoSS] AutoDemoCheck.Caption="Automatically record a demo of each match." AutoSSCheck.Caption="Automatically take a screenshot at the end of each match." DemnoHeadingLabel.Caption="--- Auto Demo Recording---" DemoMaskLabel.Caption="Demo Mask:" SSHeadingLabel.Caption="--- Auto Screenshot ---" SSMaskLabel.Caption="Screenshot Mask:" [UTComp_Menu_BrightSkins] AddClanSkinButton.Caption="Add Clanskin" BlueSkinLabel.Caption="Blue" DarkSkinCheck.Caption="Darken Dead Bodies" DeleteClanSkinButton.Caption="Delete ClanSkin" EnemyBasedModelCheck.Caption="Enemy Based models" EnemyBasedSkinCheck.Caption="Enemy Based Skins" ForceThisModelCheck.Caption="Force This Model" GreenSkinLabel.Caption="Green" RedSkinLabel.Caption="Red" [UTComp_Menu_ColorNames] BlueLabel.Caption="Blue" ButtonApply.Caption="Use This Name" ButtonDelete.Caption="Delete" ButtonSave.Caption="Save" ButtonWhite.Caption="Reset entire name to white" ColorChatCheck.Caption="Show colored names in chat messages" ColorDeathCombo.Caption="Death Message Color:" ColorScoreboardCheck.Caption="Show colored names on scoreboard" Colorq3Check.Caption="Show colored text in chat messages(Q3 Style)" EnemyNamesCheck.Caption="Show colored enemy names on targeting" GreenLabel.Caption="Green" RedLabel.Caption="Red" [UTComp_Menu_Crosshairs] AddHairButton.Caption="Add" BlueCrossLabel.Caption="Blue" DeleteHairButton.Caption="Delete" GreenCrossLabel.Caption="Green" HorizCrossLabel.Caption="Left" MoveDownHairButton.Caption="Down" MoveUpHairButton.Caption="Up" OpacityCrossLabel.Caption="Alpha" RedCrossLabel.Caption="Red" SizeCrossLabel.Caption="Size" SizeIncreaseCheck.Caption="Crosshair Size Increase" UseFactoryCheck.Caption="Use Crosshair Factory" VertCrossLabel.Caption="Up" [UTComp_Menu_HitSounds] CPMAstyle.Caption="CPMA Style Hitsounds" EnableHit.Caption="Enable Hitsounds" EnemySoundLabel.Caption="Enemy Sound" FriendlySoundLabel.Caption="Team Sound" PitchLabel.Caption="CPMA Pitch Modifier" VolumeLabel.Caption="Hitsound Volume" [UTComp_Menu_MainMenu] AutoDemoButton.Caption="Auto Demo/SS" ColoredNameButton.Caption="Colored Names" CrosshairButton.Caption="Crosshairs" HitsoundButton.Caption="Hitsounds" MiscButton.Caption="Misc" OverlayButton.Caption="Team Overlay" SkinModelButton.Caption="Skins/Models" VotingButton.Caption="Voting" [UTComp_Menu_Miscellaneous] AdrenButton.Caption="Disable Adrenaline Combos" FootCheck.Caption="Play own footstep sounds." GenericLabel.Caption="----Generic UT2004 Settings----" HudColorCheck.Caption="Match Hud Color To Skins" InfoLabel.Caption="--------Adrenaline Combos--------" NetUpdateRate.Caption="Desired Network Update Rate" NewNetCheck.Caption="Enable Enhanced Netcode" NewNetLabel.Caption="-----------Net Code-----------" PickupCheck.Caption="Show pickup stats on scoreboard." ScoreboardCheck.Caption="Use UTComp enhanced scoreboard." ScoreboardLabel.Caption="----------Scoreboard----------" StatsCheck.Caption="Show weapon stats on scoreboard." UseEyeHeightAlgoCheck.Caption="Use New EyeHeight Algorithm" [UTComp_Menu_OpenedMenu] NewVersions.Caption="Visit https://GitHub.com/Deaod/UTComp for new versions." ServerSetLabel.Caption="------Server Settings------" [UTComp_Menu_TeamOverlay] BGColorLabel.Caption="Background Color" BlueBGLabel.Caption="Blue" BlueLocLabel.Caption="Blue" BlueNameLabel.Caption="Blue" CheckEnable.Caption="Enable Overlay" CheckIcons.Caption="Enable Icons" CheckShowSelf.Caption="Show Self" GreenBGLabel.Caption="Green" GreenLocLabel.Caption="Green" GreenNameLabel.Caption="Green" HorizLabel.Caption="Size:" LocColorLabel.Caption="Location color" NameColorLabel.Caption="Name color" RedBGLabel.Caption="Red" RedLocLabel.Caption="Red" RedNameLabel.Caption="Red" SizeLabel.Caption="Horizontal Location:" VertLabel.Caption="Vertical Location:" [UTComp_Menu_VoteInProgress] VoteLabel0.Caption="--- Vote in progress ---" VoteYesButton.Caption="Vote Yes" votenoButton.Caption="Vote No" [UTComp_Menu_Voting] DemnoHeadingLabel.Caption="------- Select your voting type -------" GameTypeButton.Caption="Gametype" MapChangeButton.Caption="Change Map" UTComp_SettingsButton.Caption="Settings" [UTComp_Menu_Voting_GameType] AdrenCheck.Caption="Adren" AdvancedOptionsCheck.Caption="Advanced Options" ChangeMapButton.Caption="Call Vote" DDCheck.Caption="DD" GoalScoreLabel.Caption="GoalScore" MapNameLabel.Caption="Map Name" MaxPlayersLabe.Caption="Max Players" OvertimeLabel.Caption="OT Length" RefreshButton.Caption="Refresh Maps" SuperWeaponsCheck.Caption="SuperWeapons" WeaponStayCheck.Caption="WeaponStay" gametypeLabel.Caption="Gametype" grenadeLabel.Caption="Grenades" quickrestartButton.Caption="Just Restart Map" timelimitLabel.Caption="Time Limit" [UTComp_Menu_Voting_Map] ChangeMapButton.Caption="Change Map" MapNameLabel.Caption="Map Name" RefreshButton.Caption="Refresh Maps" quickrestartButton.Caption="Restart Current Map" [UTComp_Menu_Voting_Settings] DemnoHeadingLabel.Caption="--- These settings require a map reload to take effect ---" ForwardButton.Caption="Call Vote" ForwardLabel.Caption="Forward Mode" HitsoundsButton.Caption="Call Vote" HitsoundsLabel.Caption="Hitsounds" NewNetButton.Caption="Call Vote" NewNetLabel.Caption="Enhanced Netcode" RestartLabel.Caption="--- These settings are applied instantly after the vote passes ---" SkinsButton.Caption="Call Vote" SkinsLabel.Caption="Skins" TeamOverlayButton.Caption="Call Vote" TeamOverlayLabel.Caption="Team Overlay" WarmupButton.Caption="Call Vote" WarmupLabel.Caption="Warmup" [UTComp_ScoreBoard] fraglimitteam="SCORE LIMIT:" [UTComp_ScoreBoardCTF] FontArrayNames[0]="Engine.DefaultFont" FontArrayNames[1]="2K4Fonts.Verdana12" FontArrayNames[2]="2K4Fonts.Verdana14" FontArrayNames[3]="UT2003Fonts.FontEurostile14" FontArrayNames[4]="2K4Fonts.Verdana16" FontArrayNames[5]="UT2003Fonts.FontEurostile17" FontArrayNames[6]="UT2003Fonts.FontEurostile29" FontArrayNames[7]="UT2003Fonts.FontEurostile37" FontArrayNames[8]="Engine.DefaultFont"