Files
UT2k4-Mod-UT2341/Sources/Classes/UT2341BioRiflePickup.uc
2022-11-28 01:19:02 +00:00

37 lines
1.3 KiB
Ucode

class UT2341BioRiflePickup extends UTWeaponPickup;
static function StaticPrecache(LevelInfo L)
{
L.AddPrecacheMaterial(Texture'XEffects.xbiosplat2');
L.AddPrecacheMaterial(Texture'XEffects.xbiosplat');
L.AddPrecacheMaterial(Texture'XGameShaders.bio_flash');
L.AddPrecacheMaterial(Texture'WeaponSkins.BioGoo.BRInnerGoo');
L.AddPrecacheMaterial(Texture'WeaponSkins.BioGoo.BRInnerBubbles');
L.AddPrecacheStaticMesh(StaticMesh'WeaponStaticMesh.BioRiflePickup');
}
simulated function UpdatePrecacheMaterials()
{
Level.AddPrecacheMaterial(Texture'XEffects.xbiosplat2');
Level.AddPrecacheMaterial(Texture'XEffects.xbiosplat');
Level.AddPrecacheMaterial(Texture'XGameShaders.bio_flash');
Level.AddPrecacheMaterial(Texture'WeaponSkins.BioGoo.BRInnerGoo');
Level.AddPrecacheMaterial(Texture'WeaponSkins.BioGoo.BRInnerBubbles');
super.UpdatePrecacheMaterials();
}
defaultproperties
{
MaxDesireability=0.750000
InventoryType=Class'UT2341WeaponsReducedv1a.UT2341BioRifle'
PickupMessage="You got the Bio-Rifle."
PickupSound=Sound'UT2341Weapons_Sounds.General.WeaponPickup'
PickupForce="FlakCannonPickup"
DrawType=DT_StaticMesh
StaticMesh=StaticMesh'UT2341Weapons_SM.General.UTGESBioRifle'
DrawScale=2.000000
AmbientGlow=48
RotationRate=(Yaw=5000)
}