Files
UT2k4-Mod-UT2341/Sources/Classes/FX_RipperExplosion.uc
2022-11-28 01:19:02 +00:00

136 lines
6.1 KiB
Ucode

class FX_RipperExplosion extends Emitter;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.900000,Max=0.900000),Z=(Min=0.500000,Max=0.500000))
Opacity=0.620000
FadeOutStartTime=0.380000
MaxParticles=1
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=16.000000,Max=16.000000),Y=(Min=16.000000,Max=16.000000),Z=(Min=16.000000,Max=16.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'ExplosionTex.Framed.exp7_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.601000,Max=0.601000)
InitialDelayRange=(Min=0.400000,Max=0.400000)
End Object
Emitters(0)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RipperExplosion.SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter18
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.900000,Max=0.900000),Z=(Min=0.900000,Max=0.900000))
Opacity=0.820000
FadeOutStartTime=0.380000
MaxParticles=2
StartLocationRange=(X=(Min=4.000000,Max=4.000000),Y=(Min=4.000000,Max=4.000000),Z=(Min=4.000000,Max=4.000000))
SpinsPerSecondRange=(X=(Min=-0.100000,Max=-0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=14.000000,Max=14.000000),Y=(Min=14.000000,Max=14.000000),Z=(Min=14.000000,Max=14.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'ExplosionTex.Framed.exp2_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.601000,Max=0.601000)
InitialDelayRange=(Max=0.040000)
End Object
Emitters(1)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RipperExplosion.SpriteEmitter18'
Begin Object Class=SpriteEmitter Name=SpriteEmitter21
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=90.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.140000
FadeOutStartTime=0.250000
FadeInEndTime=0.160000
MaxParticles=2
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=25.000000,Max=25.000000),Y=(Min=25.000000,Max=25.000000),Z=(Min=25.000000,Max=25.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'EpicParticles.Smoke.Smokepuff2'
LifetimeRange=(Min=1.400000,Max=1.400000)
End Object
Emitters(2)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RipperExplosion.SpriteEmitter21'
Begin Object Class=SpriteEmitter Name=SpriteEmitter22
UseCollision=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.940000,Max=0.940000),Z=(Min=0.840000,Max=0.840000))
Opacity=0.510000
FadeOutStartTime=0.286000
FadeInEndTime=0.013000
MaxParticles=1
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=13.000000)
StartSizeRange=(X=(Min=25.000000,Max=25.000000),Y=(Min=25.000000,Max=25.000000),Z=(Min=25.000000,Max=25.000000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EpicParticles.Flares.FlashFlare1'
LifetimeRange=(Min=0.700000,Max=0.700000)
End Object
Emitters(3)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RipperExplosion.SpriteEmitter22'
Begin Object Class=SparkEmitter Name=SparkEmitter1
LineSegmentsRange=(Min=1.000000,Max=1.000000)
TimeBetweenSegmentsRange=(Min=0.200000,Max=0.200000)
FadeOut=True
RespawnDeadParticles=False
AutomaticInitialSpawning=False
Acceleration=(Z=-1200.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.700000,Max=0.700000),Z=(Min=0.300000,Max=0.300000))
Opacity=0.540000
FadeOutStartTime=0.282470
MaxParticles=14
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'AW-2004Particles.Weapons.PlasmaStar'
LifetimeRange=(Min=0.701000,Max=0.701000)
InitialDelayRange=(Min=0.040000,Max=0.040000)
StartVelocityRange=(X=(Min=-700.000000,Max=700.000000),Y=(Min=-700.000000,Max=700.000000),Z=(Min=-700.000000,Max=700.000000))
End Object
Emitters(4)=SparkEmitter'UT2341WeaponsReducedv1a.FX_RipperExplosion.SparkEmitter1'
bNoDelete=False
}