Files
UT2k4-Mod-UT2341/Sources/Classes/FX_RedeemerExplosion.uc
2022-11-28 01:19:02 +00:00

292 lines
13 KiB
Ucode

class FX_RedeemerExplosion extends Emitter;
defaultproperties
{
Begin Object Class=MeshEmitter Name=MeshEmitter13
StaticMesh=StaticMesh'Editor.TexPropSphere'
UseMeshBlendMode=False
UseParticleColor=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.270000
FadeOutStartTime=0.370000
MaxParticles=2
SpinCCWorCW=(X=1.000000,Y=1.000000,Z=1.000000)
SpinsPerSecondRange=(X=(Min=1.000000,Max=14.000000),Y=(Min=1.000000,Max=4.000000),Z=(Min=1.000000,Max=4.000000))
StartSpinRange=(X=(Min=1.000000,Max=1.000000),Y=(Max=1.000000),Z=(Min=1.000000,Max=1.000000))
SizeScale(0)=(RelativeTime=0.370000,RelativeSize=4.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=26.000000)
InitialParticlesPerSecond=10.000000
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(0)=MeshEmitter'UT2341WeaponsReducedv1a.FX_RedeemerExplosion.MeshEmitter13'
Begin Object Class=MeshEmitter Name=MeshEmitter15
StaticMesh=StaticMesh'ParticleMeshes.Complex.ExplosionSphere'
UseParticleColor=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.430000
FadeOutStartTime=0.370000
MaxParticles=2
StartSpinRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
SizeScale(0)=(RelativeTime=0.370000,RelativeSize=4.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=26.000000)
StartSizeRange=(X=(Min=0.470000,Max=0.470000),Y=(Min=0.470000,Max=0.470000),Z=(Min=0.310000,Max=0.310000))
InitialParticlesPerSecond=20.000000
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(1)=MeshEmitter'UT2341WeaponsReducedv1a.FX_RedeemerExplosion.MeshEmitter15'
Begin Object Class=SpriteEmitter Name=SpriteEmitter15
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.900000,Max=0.900000),Z=(Min=0.600000,Max=0.600000))
Opacity=0.460000
FadeOutStartTime=0.380000
MaxParticles=2
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=16.000000)
StartSizeRange=(X=(Min=400.000000,Max=400.000000),Y=(Min=400.000000,Max=400.000000),Z=(Min=400.000000,Max=400.000000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EpicParticles.Flares.FlashFlare1'
LifetimeRange=(Min=2.000000,Max=2.000000)
End Object
Emitters(2)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RedeemerExplosion.SpriteEmitter15'
Begin Object Class=MeshEmitter Name=MeshEmitter19
StaticMesh=StaticMesh'ParticleMeshes.Complex.ExplosionRing'
UseParticleColor=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.150000
FadeOutStartTime=0.370000
MaxParticles=2
StartSpinRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
SizeScale(0)=(RelativeTime=0.370000,RelativeSize=3.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=12.000000)
StartSizeRange=(X=(Min=1.810000,Max=1.810000),Y=(Min=1.810000,Max=1.810000),Z=(Min=1.810000,Max=1.810000))
InitialParticlesPerSecond=10.000000
LifetimeRange=(Min=1.500000,Max=1.500000)
End Object
Emitters(3)=MeshEmitter'UT2341WeaponsReducedv1a.FX_RedeemerExplosion.MeshEmitter19'
Begin Object Class=SpriteEmitter Name=SpriteEmitter16
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Z=(Min=0.800000,Max=0.800000))
Opacity=0.680000
FadeOutStartTime=0.460000
MaxParticles=2
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=12.000000)
StartSizeRange=(X=(Min=425.000000,Max=425.000000),Y=(Min=425.000000,Max=425.000000),Z=(Min=425.000000,Max=425.000000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EpicParticles.Flares.FlashFlare1'
LifetimeRange=(Min=2.000000,Max=2.000000)
End Object
Emitters(4)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RedeemerExplosion.SpriteEmitter16'
Begin Object Class=MeshEmitter Name=MeshEmitter20
StaticMesh=StaticMesh'ParticleMeshes.Complex.ExplosionRing'
UseParticleColor=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.060000
FadeOutStartTime=0.370000
MaxParticles=1
StartSpinRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000))
SizeScale(0)=(RelativeTime=0.370000,RelativeSize=2.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=7.000000)
StartSizeRange=(X=(Min=3.370000,Max=3.370000),Y=(Min=3.370000,Max=3.370000),Z=(Min=0.310000,Max=0.310000))
InitialParticlesPerSecond=1000.000000
LifetimeRange=(Min=0.500000,Max=0.500000)
End Object
Emitters(5)=MeshEmitter'UT2341WeaponsReducedv1a.FX_RedeemerExplosion.MeshEmitter20'
Begin Object Class=SpriteEmitter Name=SpriteEmitter4
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.900000,Max=0.900000),Z=(Min=0.600000,Max=0.600000))
FadeOutStartTime=0.380000
MaxParticles=2
StartLocationRange=(Z=(Max=40.000000))
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=122.000000,Max=122.000000),Y=(Min=122.000000,Max=122.000000),Z=(Min=122.000000,Max=122.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'ExplosionTex.Framed.exp2_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=2.000000,Max=2.000000)
InitialDelayRange=(Max=0.100000)
End Object
Emitters(6)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RedeemerExplosion.SpriteEmitter4'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
Acceleration=(Z=40.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.900000,Max=0.900000),Z=(Min=0.600000,Max=0.600000))
Opacity=0.800000
FadeOutStartTime=0.380000
MaxParticles=2
StartLocationRange=(Z=(Min=511.000000,Max=511.000000))
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=128.000000,Max=128.000000),Y=(Min=128.000000,Max=128.000000),Z=(Min=128.000000,Max=128.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'ExplosionTex.Framed.exp2_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=2.000000,Max=2.000000)
InitialDelayRange=(Min=0.200000,Max=0.500000)
End Object
Emitters(7)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RedeemerExplosion.SpriteEmitter5'
Begin Object Class=SpriteEmitter Name=SpriteEmitter9
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
Acceleration=(Z=10.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.900000,Max=0.900000),Z=(Min=0.600000,Max=0.600000))
Opacity=0.610000
FadeOutStartTime=0.380000
MaxParticles=2
StartLocationRange=(Z=(Min=371.000000,Max=371.000000))
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=131.000000,Max=131.000000),Y=(Min=131.000000,Max=131.000000),Z=(Min=131.000000,Max=131.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'ExplosionTex.Framed.exp7_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=3.300000,Max=3.300000)
InitialDelayRange=(Min=0.400000,Max=0.400000)
End Object
Emitters(8)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RedeemerExplosion.SpriteEmitter9'
Begin Object Class=SpriteEmitter Name=SpriteEmitter11
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
Acceleration=(Z=40.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.900000,Max=0.900000),Z=(Min=0.600000,Max=0.600000))
Opacity=0.390000
FadeOutStartTime=0.360000
FadeInEndTime=0.140000
StartLocationRange=(X=(Min=-490.000000,Max=490.000000),Y=(Min=-490.000000,Max=490.000000),Z=(Min=566.000000,Max=729.000000))
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=93.000000,Max=93.000000),Y=(Min=93.000000,Max=93.000000),Z=(Min=93.000000,Max=93.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'ExplosionTex.Framed.exp2_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=2.000000,Max=2.000000)
InitialDelayRange=(Min=0.700000,Max=0.700000)
End Object
Emitters(9)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RedeemerExplosion.SpriteEmitter11'
Begin Object Class=SpriteEmitter Name=SpriteEmitter12
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=286.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.900000,Max=0.900000),Z=(Min=0.800000,Max=0.800000))
Opacity=0.410000
FadeOutStartTime=0.234000
MaxParticles=2
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=12.000000)
StartSizeRange=(X=(Min=145.000000,Max=145.000000),Y=(Min=145.000000,Max=145.000000),Z=(Min=145.000000,Max=145.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'EpicParticles.Flares.BurnFlare1'
LifetimeRange=(Min=2.300000,Max=2.300000)
End Object
Emitters(10)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RedeemerExplosion.SpriteEmitter12'
AutoDestroy=True
bNoDelete=False
bNetTemporary=True
RemoteRole=ROLE_DumbProxy
Style=STY_Masked
bDirectional=True
}