Files
UT2k4-Mod-UT2341/Sources/Classes/UT2341EnforcerPickup.uc
2022-11-28 01:19:02 +00:00

36 lines
1.2 KiB
Ucode

//=============================================================================
// Minigun.
//=============================================================================
class UT2341EnforcerPickup extends UTWeaponPickup;
static function StaticPrecache(LevelInfo L)
{
L.AddPrecacheMaterial(Texture'XEffects.ShellCasingTex');
L.AddPrecacheMaterial(Texture'AW-2004Explosions.Part_explode2s');
L.AddPrecacheMaterial(Texture'AW-2004Particles.TracerShot');
L.AddPrecacheStaticMesh(StaticMesh'UT2341Weapons_SM.UTMinigun');
}
simulated function UpdatePrecacheMaterials()
{
Level.AddPrecacheMaterial(Texture'XEffects.ShellCasingTex');
Level.AddPrecacheMaterial(Texture'AW-2004Explosions.Part_explode2s');
Level.AddPrecacheMaterial(Texture'AW-2004Particles.TracerShot');
super.UpdatePrecacheMaterials();
}
defaultproperties
{
MaxDesireability=0.730000
InventoryType=Class'UT2341WeaponsReducedv1a.UT2341Enforcer'
PickupMessage="You got an Enforcer."
PickupSound=Sound'UT2341Weapons_Sounds.General.WeaponPickup'
PickupForce="MinigunPickup"
DrawType=DT_StaticMesh
StaticMesh=StaticMesh'UT2341Weapons_SM.General.UTEnforcer'
DrawScale=0.220000
AmbientGlow=64
RotationRate=(Yaw=5000)
}