38 lines
976 B
Ucode
38 lines
976 B
Ucode
class UT2341BioFire extends ProjectileFire;
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function DrawMuzzleFlash(Canvas Canvas)
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{
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if (FlashEmitter != None)
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FlashEmitter.SetRotation(Weapon.Rotation);
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Super.DrawMuzzleFlash(Canvas);
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}
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function float MaxRange()
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{
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return 1500;
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}
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defaultproperties
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{
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ProjSpawnOffset=(X=20.000000,Y=9.000000,Z=-6.000000)
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bSplashDamage=True
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bRecommendSplashDamage=True
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bTossed=True
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FireLoopAnim=
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FireEndAnim=
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FireSound=Sound'UT2341Weapons_Sounds.BioRifle.GelShot'
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FireForce="BioRifleFire"
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FireRate=0.280000
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AmmoClass=Class'UT2341WeaponsReducedv1a.UT2341BioAmmo'
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AmmoPerFire=1
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ShakeRotMag=(X=70.000000)
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ShakeRotRate=(X=1000.000000)
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ShakeRotTime=1.800000
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ShakeOffsetMag=(Z=-2.000000)
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ShakeOffsetRate=(Z=1000.000000)
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ShakeOffsetTime=1.800000
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ProjectileClass=Class'UT2341WeaponsReducedv1a.UT2341BioGlob'
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BotRefireRate=0.800000
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FlashEmitterClass=Class'XEffects.BioMuzFlash1st'
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}
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