Files
UT2k4-Mod-UT2341/Sources/Classes/FX_SuperShockRifleImpact.uc
2022-11-28 01:19:02 +00:00

282 lines
13 KiB
Ucode

/*************************************************************
*
*
*
*************************************************************/
class FX_SuperShockRifleImpact extends Emitter;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter27
UseCollision=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(X=-1500.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.400000,Max=0.400000),Z=(Min=0.000000,Max=0.000000))
FadeOutStartTime=0.800000
SpinCCWorCW=(X=0.750000)
SpinsPerSecondRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
SizeScale(0)=(RelativeTime=0.140000,RelativeSize=0.100000)
SizeScaleRepeats=1.000000
StartSizeRange=(X=(Min=12.000000,Max=12.000000),Y=(Min=12.000000,Max=12.000000),Z=(Min=12.000000,Max=12.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Particles.Weapons.PlasmaStar'
LifetimeRange=(Min=2.000000,Max=2.000000)
End Object
Emitters(0)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_SuperShockRifleImpact.SpriteEmitter27'
Begin Object Class=SpriteEmitter Name=SpriteEmitter28
UseCollision=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1500.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.400000,Max=0.400000),Z=(Min=0.000000,Max=0.000000))
Opacity=0.860000
FadeOutStartTime=0.800000
SpinCCWorCW=(X=0.750000)
SpinsPerSecondRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
SizeScale(0)=(RelativeTime=0.140000,RelativeSize=0.100000)
SizeScaleRepeats=1.000000
StartSizeRange=(X=(Min=18.000000,Max=18.000000),Y=(Min=18.000000,Max=18.000000),Z=(Min=18.000000,Max=18.000000))
InitialParticlesPerSecond=5000.000000
Texture=Texture'AW-2004Particles.Weapons.PlasmaStar'
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=-400.000000,Max=700.000000),Y=(Min=-400.000000,Max=400.000000),Z=(Min=-300.000000,Max=400.000000))
End Object
Emitters(1)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_SuperShockRifleImpact.SpriteEmitter28'
Begin Object Class=SpriteEmitter Name=SpriteEmitter29
UseDirectionAs=PTDU_Normal
ProjectionNormal=(X=1.000000,Z=0.000000)
FadeOut=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.400000,Max=0.400000),Z=(Min=0.000000,Max=0.000000))
Opacity=0.490000
FadeOutStartTime=0.600000
CoordinateSystem=PTCS_Relative
MaxParticles=1
SpinsPerSecondRange=(X=(Max=0.200000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=4.000000)
StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=30.000000,Max=30.000000),Z=(Min=30.000000,Max=30.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'AW-2004Particles.Energy.AirBlast'
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(2)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_SuperShockRifleImpact.SpriteEmitter29'
Begin Object Class=SpriteEmitter Name=SpriteEmitter31
UseDirectionAs=PTDU_Normal
ProjectionNormal=(X=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.400000,Max=0.400000),Z=(Min=0.000000,Max=0.000000))
Opacity=0.880000
FadeOutStartTime=0.600000
FadeInEndTime=0.060000
CoordinateSystem=PTCS_Relative
MaxParticles=1
SpinsPerSecondRange=(X=(Max=0.200000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=4.000000)
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'AW-2004Particles.Weapons.HardSpot'
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(3)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_SuperShockRifleImpact.SpriteEmitter31'
Begin Object Class=SpriteEmitter Name=SpriteEmitter32
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.400000,Max=0.400000),Z=(Min=0.000000,Max=0.000000))
Opacity=0.790000
FadeOutStartTime=0.600000
CoordinateSystem=PTCS_Relative
MaxParticles=1
StartLocationRange=(Z=(Min=10.000000,Max=10.000000))
SpinsPerSecondRange=(X=(Min=0.500000,Max=0.900000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=4.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'AW-2004Particles.Weapons.PlasmaStar'
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(4)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_SuperShockRifleImpact.SpriteEmitter32'
Begin Object Class=SpriteEmitter Name=SpriteEmitter33
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.400000,Max=0.400000),Z=(Min=0.000000,Max=0.000000))
Opacity=0.790000
FadeOutStartTime=0.600000
CoordinateSystem=PTCS_Relative
MaxParticles=1
StartLocationRange=(Z=(Min=10.000000,Max=10.000000))
SpinsPerSecondRange=(X=(Min=0.900000,Max=2.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=4.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'AW-2004Particles.Weapons.PlasmaStar'
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(5)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_SuperShockRifleImpact.SpriteEmitter33'
Begin Object Class=SpriteEmitter Name=SpriteEmitter34
UseDirectionAs=PTDU_Normal
ProjectionNormal=(X=1.000000,Z=0.000000)
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.400000,Max=0.400000),Z=(Min=0.000000,Max=0.000000))
Opacity=0.790000
FadeOutStartTime=0.600000
FadeInEndTime=0.060000
CoordinateSystem=PTCS_Relative
MaxParticles=1
SpinsPerSecondRange=(X=(Max=0.200000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=4.000000)
StartSizeRange=(X=(Min=74.000000,Max=74.000000),Y=(Min=74.000000,Max=74.000000),Z=(Min=74.000000,Max=74.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'AW-2004Particles.Weapons.PlasmaStar2'
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(6)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_SuperShockRifleImpact.SpriteEmitter34'
Begin Object Class=SpriteEmitter Name=SpriteEmitter35
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.600000,Max=0.600000),Z=(Min=0.200000,Max=0.200000))
Opacity=0.490000
FadeOutStartTime=0.600000
CoordinateSystem=PTCS_Relative
MaxParticles=1
StartLocationRange=(Z=(Min=20.000000,Max=20.000000))
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=4.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'EpicParticles.Flares.FlashFlare1'
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(7)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_SuperShockRifleImpact.SpriteEmitter35'
Begin Object Class=SpriteEmitter Name=SpriteEmitter41
UseDirectionAs=PTDU_Normal
ProjectionNormal=(X=1.000000,Z=0.000000)
FadeOut=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.600000,Max=0.600000),Z=(Min=0.200000,Max=0.200000))
Opacity=0.370000
FadeOutStartTime=0.600000
CoordinateSystem=PTCS_Relative
MaxParticles=1
SpinsPerSecondRange=(X=(Max=0.200000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=4.000000)
StartSizeRange=(X=(Min=34.000000,Max=34.000000),Y=(Min=34.000000,Max=34.000000),Z=(Min=34.000000,Max=34.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'AW-2004Particles.Energy.AirBlast'
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(8)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_SuperShockRifleImpact.SpriteEmitter41'
Begin Object Class=BeamEmitter Name=BeamEmitter6
BeamDistanceRange=(Min=200.000000,Max=200.000000)
DetermineEndPointBy=PTEP_Distance
LowFrequencyNoiseRange=(X=(Max=10.000000),Y=(Max=10.000000),Z=(Max=10.000000))
LowFrequencyPoints=2
HighFrequencyNoiseRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000))
HFScaleFactors(0)=(FrequencyScale=(X=0.400000,Y=0.400000,Z=0.400000),RelativeLength=0.280000)
UseHighFrequencyScale=True
BranchProbability=(Min=1.000000,Max=1.000000)
BranchSpawnAmountRange=(Min=5.000000,Max=5.000000)
LinkupLifetime=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.600000,Max=0.600000),Z=(Min=0.200000,Max=0.200000))
Opacity=0.380000
FadeOutStartTime=2.000000
FadeInEndTime=2.000000
CoordinateSystem=PTCS_Relative
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=25.000000)
SizeScale(0)=(RelativeTime=0.520000,RelativeSize=-1.000000)
SizeScaleRepeats=1.000000
StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'AW-2004Particles.Energy.BeamBolt1a'
LifetimeRange=(Min=0.500000,Max=0.750000)
StartVelocityRange=(X=(Min=-20.000000,Max=20.000000),Y=(Min=-20.000000,Max=20.000000),Z=(Min=-20.000000,Max=20.000000))
End Object
Emitters(9)=BeamEmitter'UT2341WeaponsReducedv1a.FX_SuperShockRifleImpact.BeamEmitter6'
bNoDelete=False
}