Files
UT2k4-Mod-UT2341/Sources/Classes/FX_SniperRifleMuzFlash.uc
2022-11-28 01:19:02 +00:00

121 lines
5.0 KiB
Ucode

/*************************************************************
*
*
*
*************************************************************/
class FX_SniperRifleMuzFlash extends Emitter;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter10
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UniformSize=True
AutomaticInitialSpawning=False
TriggerDisabled=False
Acceleration=(X=6.000000,Z=80.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.080000
FadeOutStartTime=0.120000
FadeInEndTime=0.120000
MaxParticles=16
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=0.610000,RelativeSize=-2.000000)
StartSizeRange=(X=(Min=14.000000,Max=14.000000),Y=(Min=14.000000,Max=14.000000),Z=(Min=14.000000,Max=14.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EpicParticles.Smoke.Smokepuff'
LifetimeRange=(Min=1.100000,Max=1.100000)
SpawnOnTriggerRange=(Min=7.000000,Max=7.000000)
SpawnOnTriggerPPS=7.000000
End Object
Emitters(0)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_SniperRifleMuzFlash.SpriteEmitter10'
Begin Object Class=SpriteEmitter Name=SpriteEmitter14
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
TriggerDisabled=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.070000
FadeOutStartTime=0.800000
FadeInEndTime=0.240000
MaxParticles=7
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=16.000000,Max=16.000000),Y=(Min=16.000000,Max=16.000000),Z=(Min=16.000000,Max=16.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EpicParticles.Smoke.Smokepuff'
LifetimeRange=(Min=2.000000,Max=2.000000)
SpawnOnTriggerRange=(Min=7.000000,Max=7.000000)
SpawnOnTriggerPPS=7.000000
End Object
Emitters(1)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_SniperRifleMuzFlash.SpriteEmitter14'
Begin Object Class=SpriteEmitter Name=SpriteEmitter12
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
TriggerDisabled=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.800000,Max=0.800000),Z=(Min=0.400000,Max=0.400000))
Opacity=0.500000
FadeOutStartTime=0.110550
CoordinateSystem=PTCS_Relative
MaxParticles=1
SpinsPerSecondRange=(X=(Min=0.500000,Max=0.500000))
SizeScale(0)=(RelativeTime=0.280000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000))
Texture=Texture'XEffects.Skins.MuzFlashFlak_t'
LifetimeRange=(Min=0.201000,Max=0.201000)
SpawnOnTriggerRange=(Min=1.000000,Max=1.000000)
SpawnOnTriggerPPS=50000.000000
End Object
Emitters(2)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_SniperRifleMuzFlash.SpriteEmitter12'
Begin Object Class=SpriteEmitter Name=SpriteEmitter13
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
TriggerDisabled=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.700000,Max=0.700000),Z=(Min=0.300000,Max=0.300000))
Opacity=0.600000
FadeOutStartTime=0.110550
CoordinateSystem=PTCS_Relative
MaxParticles=1
SpinsPerSecondRange=(X=(Min=0.300000,Max=0.300000))
SizeScale(0)=(RelativeTime=0.370000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=80.000000,Max=80.000000),Y=(Min=80.000000,Max=80.000000),Z=(Min=80.000000,Max=80.000000))
Texture=Texture'EpicParticles.Flares.FlashFlare1'
LifetimeRange=(Min=0.201000,Max=0.201000)
SpawnOnTriggerRange=(Min=1.000000,Max=1.000000)
SpawnOnTriggerPPS=50000.000000
End Object
Emitters(3)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_SniperRifleMuzFlash.SpriteEmitter13'
bNoDelete=False
bHardAttach=True
}