Files
UT2k4-Mod-UT2341/Sources/Classes/FX_RocketExplosion.uc
2022-11-28 01:19:02 +00:00

197 lines
9.0 KiB
Ucode

class FX_RocketExplosion extends Emitter;
defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.900000,Max=0.900000),Z=(Min=0.600000,Max=0.600000))
Opacity=0.720000
FadeOutStartTime=0.380000
CoordinateSystem=PTCS_Relative
MaxParticles=1
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=16.000000,Max=16.000000),Y=(Min=16.000000,Max=16.000000),Z=(Min=16.000000,Max=16.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'ExplosionTex.Framed.exp7_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.601000,Max=0.601000)
InitialDelayRange=(Min=0.400000,Max=0.400000)
End Object
Emitters(0)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RocketExplosion.SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter16
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
Disabled=True
Backup_Disabled=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.740000
FadeOutStartTime=0.080000
FadeInEndTime=0.080000
CoordinateSystem=PTCS_Relative
MaxParticles=1
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=4.000000)
StartSizeRange=(X=(Min=28.000000,Max=28.000000),Y=(Min=28.000000,Max=28.000000),Z=(Min=28.000000,Max=28.000000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EpicParticles.Flares.FlashFlare1'
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(1)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RocketExplosion.SpriteEmitter16'
Begin Object Class=SpriteEmitter Name=SpriteEmitter18
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.800000,Max=0.800000),Z=(Min=0.500000,Max=0.500000))
Opacity=0.820000
FadeOutStartTime=0.380000
CoordinateSystem=PTCS_Relative
MaxParticles=2
StartLocationRange=(X=(Min=4.000000,Max=4.000000),Y=(Min=4.000000,Max=4.000000),Z=(Min=4.000000,Max=4.000000))
SpinsPerSecondRange=(X=(Min=-0.100000,Max=-0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=14.000000,Max=14.000000),Y=(Min=14.000000,Max=14.000000),Z=(Min=14.000000,Max=14.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'ExplosionTex.Framed.exp2_frames'
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.801000,Max=0.801000)
End Object
Emitters(2)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RocketExplosion.SpriteEmitter18'
Begin Object Class=SpriteEmitter Name=SpriteEmitter21
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=60.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.140000
FadeOutStartTime=0.250000
FadeInEndTime=0.160000
MaxParticles=2
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=25.000000,Max=25.000000),Y=(Min=25.000000,Max=25.000000),Z=(Min=25.000000,Max=25.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'EpicParticles.Smoke.Smokepuff2'
LifetimeRange=(Min=2.400000,Max=2.400000)
End Object
Emitters(3)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RocketExplosion.SpriteEmitter21'
Begin Object Class=SpriteEmitter Name=SpriteEmitter22
UseCollision=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.480000,Max=0.480000),Z=(Min=0.260000,Max=0.260000))
Opacity=0.730000
FadeOutStartTime=0.030000
FadeInEndTime=0.015000
CoordinateSystem=PTCS_Relative
MaxParticles=1
SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=13.000000)
StartSizeRange=(X=(Min=25.000000,Max=25.000000),Y=(Min=25.000000,Max=25.000000),Z=(Min=25.000000,Max=25.000000))
InitialParticlesPerSecond=1000.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'EpicParticles.Flares.FlashFlare1'
LifetimeRange=(Min=1.300000,Max=1.300000)
End Object
Emitters(4)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RocketExplosion.SpriteEmitter22'
Begin Object Class=SpriteEmitter Name=SpriteEmitter5
UseCollision=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=-1500.000000)
DampingFactorRange=(X=(Min=0.450000,Max=0.450000),Y=(Min=0.450000,Max=0.450000),Z=(Min=0.450000,Max=0.450000))
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.700000,Max=0.700000),Z=(Min=0.500000,Max=0.500000))
Opacity=0.860000
FadeOutStartTime=0.800000
MaxParticles=12
SpinCCWorCW=(X=0.750000)
SpinsPerSecondRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
SizeScale(0)=(RelativeTime=0.140000,RelativeSize=0.100000)
SizeScaleRepeats=1.000000
StartSizeRange=(X=(Min=6.000000,Max=6.000000),Y=(Min=6.000000,Max=6.000000),Z=(Min=6.000000,Max=6.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'AW-2004Particles.Weapons.HardSpot'
LifetimeRange=(Min=0.950000,Max=0.950000)
InitialDelayRange=(Min=0.140000,Max=0.140000)
StartVelocityRange=(X=(Min=-300.000000,Max=400.000000),Y=(Min=-400.000000,Max=400.000000),Z=(Min=-400.000000,Max=700.000000))
End Object
Emitters(5)=SpriteEmitter'UT2341WeaponsReducedv1a.FX_RocketExplosion.SpriteEmitter5'
Begin Object Class=SparkEmitter Name=SparkEmitter1
LineSegmentsRange=(Min=1.000000,Max=1.000000)
TimeBetweenSegmentsRange=(Min=0.200000,Max=0.200000)
FadeOut=True
RespawnDeadParticles=False
AutomaticInitialSpawning=False
Acceleration=(Z=-1200.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(Y=(Min=0.700000,Max=0.700000),Z=(Min=0.300000,Max=0.300000))
Opacity=0.540000
FadeOutStartTime=0.282470
MaxParticles=14
StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000))
InitialParticlesPerSecond=1000.000000
Texture=Texture'AW-2004Particles.Weapons.PlasmaStar'
LifetimeRange=(Min=0.801000,Max=0.801000)
InitialDelayRange=(Min=0.100000,Max=0.100000)
StartVelocityRange=(X=(Min=-700.000000,Max=700.000000),Y=(Min=-700.000000,Max=700.000000),Z=(Min=-700.000000,Max=700.000000))
End Object
Emitters(6)=SparkEmitter'UT2341WeaponsReducedv1a.FX_RocketExplosion.SparkEmitter1'
bNoDelete=False
}