35 lines
1.4 KiB
Plaintext
35 lines
1.4 KiB
Plaintext
Ping Compensation
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=================
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by Wormbo (wormbo@onlinehome.de)
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Homepage: http://www.koehler-homepage.de/Wormbo/
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Description
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-----------
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The Ping Compensation mutator predicts the locations of other players on the
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client's side and adjusts the visual location of the other players. With this
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mutator enabled on the server it will mostly be possible to aim directly at the
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player to be able to him or her with instant-hit weapons. (as opposed to having
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to lead the target even with instant-hit weapons)
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Of course there may be some inaccuracies in the prediction, but it will be
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possible to play with higher pings than usual, if the ping is steady.
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Note to people concerned about cheating:
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This is a serverside add-on and can't be used for cheating. The cheaters have
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their own ping compensation code so they won't need this anyway.
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Installation
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------------
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Simply extract all the files in the ZIP file to your UT2004\System directory
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and add the following line to the [Engine.GameEngine] section of UT2004.ini:
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(This step might not be neccessary in later patches of UT2004, but in the
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initial version it is required.)
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ServerPackages=PingCompensation
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You can either also add the line
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ServerActors=PingCompensation.MutPingCompensation
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to that same section or load the mutator through the server's command line via
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the ?mutator=PingCompensation.MutPingCompensation parameter.
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