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devtest-20230213-lua
OpenRA/OpenRA.Game/Network
History
abcdefg30 e0b0c5624f Remove custom network frame counting from ReplayConnection
2023-01-04 09:35:06 +00:00
..
Connection.cs
Remove redundant order copies.
2022-11-27 23:00:53 +01:00
ConnectionTarget.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
GameSave.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
GameServer.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
GeoIP.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
Handshake.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
LocalizedMessage.cs
Port to Linguini
2022-07-02 22:32:37 +01:00
Nat.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
Order.cs
Serialize the actor generation for network orders
2022-06-25 18:18:49 +02:00
OrderIO.cs
Remove redundant order copies.
2022-11-27 23:00:53 +01:00
OrderManager.cs
Add per player mutes
2022-08-20 14:52:49 +02:00
ReplayConnection.cs
Remove custom network frame counting from ReplayConnection
2023-01-04 09:35:06 +00:00
ReplayRecorder.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
Session.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
SyncReport.cs
Enforce use of 'var' instead of explicit type.
2022-12-29 10:05:20 +02:00
TickTime.cs
Update the copyright header year
2022-05-28 00:35:10 -05:00
UnitOrders.cs
Don't disable chat in replays
2022-11-06 22:28:52 +01:00
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