61 lines
2.2 KiB
Lua
61 lines
2.2 KiB
Lua
-- Copyright 2011-12 Paul Kulchenko, ZeroBrane LLC
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local love2d
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local win = ide.osname == "Windows"
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local mac = ide.osname == "Macintosh"
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return {
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name = "Love2d",
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description = "Love2d game engine",
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api = {"baselib", "love2d"},
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frun = function(self,wfilename,rundebug)
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love2d = love2d or ide.config.path.love2d -- check if the path is configured
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if not love2d then
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local sep = win and ';' or ':'
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local default =
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win and (GenerateProgramFilesPath('love', sep)..sep)
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or mac and ('/Applications/love.app/Contents/MacOS'..sep)
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or ''
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local path = default
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..(os.getenv('PATH') or '')..sep
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..(GetPathWithSep(self:fworkdir(wfilename)))..sep
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..(os.getenv('HOME') and GetPathWithSep(os.getenv('HOME'))..'bin' or '')
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local paths = {}
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for p in path:gmatch("[^"..sep.."]+") do
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love2d = love2d or GetFullPathIfExists(p, win and 'love.exe' or 'love')
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table.insert(paths, p)
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end
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if not love2d then
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DisplayOutput("Can't find love2d executable in any of the following folders: "
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..table.concat(paths, ", ").."\n")
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return
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end
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end
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if not GetFullPathIfExists(self:fworkdir(wfilename), 'main.lua') then
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DisplayOutput("Can't find 'main.lua' file in the current project folder.\n")
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return
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end
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if rundebug then
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DebuggerAttachDefault({runstart = ide.config.debugger.runonstart == true})
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end
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local params = ide.config.arg.any or ide.config.arg.love2d
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local cmd = ('"%s" "%s"%s%s'):format(love2d, self:fworkdir(wfilename),
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params and " "..params or "", rundebug and ' -debug' or '')
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-- CommandLineRun(cmd,wdir,tooutput,nohide,stringcallback,uid,endcallback)
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return CommandLineRun(cmd,self:fworkdir(wfilename),true,true)
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end,
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fprojdir = function(self,wfilename)
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return wfilename:GetPath(wx.wxPATH_GET_VOLUME)
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end,
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fworkdir = function(self,wfilename)
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return ide.config.path.projectdir or wfilename:GetPath(wx.wxPATH_GET_VOLUME)
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end,
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hasdebugger = true,
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fattachdebug = function(self) DebuggerAttachDefault() end,
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scratchextloop = true,
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takeparameters = true,
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}
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