131 lines
6.2 KiB
Lua
131 lines
6.2 KiB
Lua
--[[// lxs | Lux Scene
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typedef enum lxMeshIndexType_e
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{
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LUX_MESH_INDEX_UINT16 , LUX_MESH_INDEX_UINT32 , LUX_MESH_INDICES , }
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lxMeshIndexType_t ;
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void lxMeshPlane_getCounts ( int segs [ 2 ] , int * numVertices , int * numTriangleIndices , int * numOutlineIndices ) ;
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void lxMeshPlane_initTriangles ( int segs [ 2 ] , lxVector3 * pos , lxVector3 * normal , lxVector2 * uv , uint32 * indices ) ;
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void lxMeshPlane_initOutline ( int segs [ 2 ] , uint32 * indices ) ;
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void lxMeshDisc_getCounts ( int segs [ 2 ] , int * numVertices , int * numTriangleIndices , int * numOutlineIndices ) ;
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void lxMeshDisc_initTriangles ( int segs [ 2 ] , lxVector3 * pos , lxVector3 * normal , lxVector2 * uv , uint32 * indices ) ;
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void lxMeshDisc_initOutline ( int segs [ 2 ] , uint32 * indices ) ;
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void lxMeshBox_getCounts ( int segs [ 3 ] , int * numVertices , int * numTriangleIndices , int * numOutlineIndices ) ;
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void lxMeshBox_initTriangles ( int segs [ 3 ] , lxVector3 * pos , lxVector3 * normal , lxVector2 * uv , uint32 * indices ) ;
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void lxMeshBox_initOutline ( int segs [ 3 ] , uint32 * indices ) ;
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void lxMeshSphere_getCounts ( int segs [ 2 ] , int * numVertices , int * numTriangleIndices , int * numOutlineIndices ) ;
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void lxMeshSphere_initTriangles ( int segs [ 2 ] , lxVector3 * pos , lxVector3 * normal , lxVector2 * uv , uint32 * indices ) ;
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void lxMeshSphere_initOutline ( int segs [ 2 ] , uint32 * indices ) ;
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void lxMeshCylinder_getCounts ( int segs [ 3 ] , int * numVertices , int * numTriangleIndices , int * numOutlineIndices ) ;
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void lxMeshCylinder_initTriangles ( int segs [ 3 ] , lxVector3 * pos , lxVector3 * normal , lxVector2 * uv , uint32 * indices ) ;
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void lxMeshCylinder_initOutline ( int segs [ 3 ] , uint32 * indices ) ;
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void * lxVertexCacheOptimize_tipsify ( void * indices , int nTriangles , int nVertices , int k , lxMeshIndexType_t type ) ;
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void * lxVertexCacheOptimize_forsyth ( void * indices , int nTriangles , int nVertices , int vcache , lxMeshIndexType_t type ) ;
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void * lxVertexCacheOptimize_grid_castano ( void * indices , int maxTriangles , int width , int height , int vcache , lxMeshIndexType_t type , int * writtenTriangles ) ;
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]]
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--auto-generated api from ffi headers
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local api =
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{
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["LUX_MESH_INDEX_UINT16"] = { type ='value', },
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["LUX_MESH_INDEX_UINT32"] = { type ='value', },
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["LUX_MESH_INDICES"] = { type ='value', },
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["lxMeshPlane_getCounts"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 2 ] , int * numVertices , int * numTriangleIndices , int * numOutlineIndices)", },
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["lxMeshPlane_initTriangles"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 2 ] , lxVector3 * pos , lxVector3 * normal , lxVector2 * uv , uint32 * indices)", },
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["lxMeshPlane_initOutline"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 2 ] , uint32 * indices)", },
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["lxMeshDisc_getCounts"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 2 ] , int * numVertices , int * numTriangleIndices , int * numOutlineIndices)", },
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["lxMeshDisc_initTriangles"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 2 ] , lxVector3 * pos , lxVector3 * normal , lxVector2 * uv , uint32 * indices)", },
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["lxMeshDisc_initOutline"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 2 ] , uint32 * indices)", },
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["lxMeshBox_getCounts"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 3 ] , int * numVertices , int * numTriangleIndices , int * numOutlineIndices)", },
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["lxMeshBox_initTriangles"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 3 ] , lxVector3 * pos , lxVector3 * normal , lxVector2 * uv , uint32 * indices)", },
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["lxMeshBox_initOutline"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 3 ] , uint32 * indices)", },
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["lxMeshSphere_getCounts"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 2 ] , int * numVertices , int * numTriangleIndices , int * numOutlineIndices)", },
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["lxMeshSphere_initTriangles"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 2 ] , lxVector3 * pos , lxVector3 * normal , lxVector2 * uv , uint32 * indices)", },
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["lxMeshSphere_initOutline"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 2 ] , uint32 * indices)", },
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["lxMeshCylinder_getCounts"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 3 ] , int * numVertices , int * numTriangleIndices , int * numOutlineIndices)", },
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["lxMeshCylinder_initTriangles"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 3 ] , lxVector3 * pos , lxVector3 * normal , lxVector2 * uv , uint32 * indices)", },
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["lxMeshCylinder_initOutline"] = { type ='function',
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description = "",
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returns = "()",
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valuetype = nil,
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args = "(int segs [ 3 ] , uint32 * indices)", },
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["lxVertexCacheOptimize_tipsify"] = { type ='function',
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description = "",
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returns = "(void *)",
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valuetype = nil,
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args = "(void * indices , int nTriangles , int nVertices , int k , lxMeshIndexType_t type)", },
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["lxVertexCacheOptimize_forsyth"] = { type ='function',
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description = "",
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returns = "(void *)",
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valuetype = nil,
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args = "(void * indices , int nTriangles , int nVertices , int vcache , lxMeshIndexType_t type)", },
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["lxVertexCacheOptimize_grid_castano"] = { type ='function',
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description = "",
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returns = "(void *)",
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valuetype = nil,
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args = "(void * indices , int maxTriangles , int width , int height , int vcache , lxMeshIndexType_t type , int * writtenTriangles)", },
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}
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return {
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lxs = {
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type = 'lib',
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description = "Lux Scene",
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childs = api,
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},
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}
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