Files
OpenRA/interpreters/corona.lua
Paul Kulchenko 78c44e6060 Fixed an issue with running processes not terminated when closing IDE.
This was a side-effect of an earlier change that was done to run
end-callbacks before terminating external processes (as those callbacks
may be used, for example, to remove temporary files).

Many of interpreters had logic in those callbacks to reset debugger.pid,
which was useful (at a time) to reset UI after terminatin of a process
(introduced by 4554c67c). However, this logic was unnecesary in
interpreters and interfered with terminating running processes, so this
commit removes it from all the interpreters and does in the IDE itself.
2014-04-11 15:24:26 -07:00

97 lines
4.1 KiB
Lua

-- Copyright 2011-13 Paul Kulchenko, ZeroBrane LLC
local corona
local win = ide.osname == "Windows"
local mac = ide.osname == "Macintosh"
return {
name = "Corona",
description = "Corona SDK mobile framework",
api = {"baselib", "corona"},
frun = function(self,wfilename,rundebug)
corona = corona or ide.config.path.corona -- check if the path is configured
if not corona then
local sep = win and ';' or ':'
local default =
win and ([[C:\Program Files\Corona SDK]]..sep..[[D:\Program Files\Corona SDK]]..sep..
[[C:\Program Files\Corona Labs\Corona SDK]]..sep..[[D:\Program Files\Corona Labs\Corona SDK]]..sep..
[[C:\Program Files (x86)\Corona SDK]]..sep..[[D:\Program Files (x86)\Corona SDK]]..sep..
[[C:\Program Files (x86)\Corona Labs\Corona SDK]]..sep..[[D:\Program Files (x86)\Corona Labs\Corona SDK]]..sep)
or mac and ('/Applications/CoronaSDK/Corona Simulator.app/Contents/MacOS'..sep)
or ''
local path = default
..(os.getenv('PATH') or '')..sep
..(os.getenv('HOME') and os.getenv('HOME') .. '/bin' or '')
local paths = {}
for p in path:gmatch("[^"..sep.."]+") do
corona = corona or GetFullPathIfExists(p, win and 'Corona Simulator.exe' or 'Corona Simulator')
table.insert(paths, p)
end
if not corona then
DisplayOutput("Can't find corona executable in any of the folders in PATH: "
..table.concat(paths, ", ").."\n")
return
end
end
local file = GetFullPathIfExists(self:fworkdir(wfilename), 'main.lua')
if not file then
DisplayOutput("Can't find 'main.lua' file in the current project folder.\n")
return
end
if rundebug then
-- start running the application right away
DebuggerAttachDefault({startwith = file, redirect = mac and "r" or "c",
runstart = ide.config.debugger.runonstart ~= false})
local function needRefresh(mdbl, mdbc)
return not wx.wxFileExists(mdbc)
or GetFileModTime(mdbc):GetTicks() < GetFileModTime(mdbl):GetTicks()
end
-- copy mobdebug.lua to Resources/ folder on Win and to the project folder on OSX
-- as copying it to Resources/ folder seems to break the signature of the app.
local mdbc = mac and MergeFullPath(self:fworkdir(wfilename), "mobdebug.lua")
or MergeFullPath(GetPathWithSep(corona), "Resources/mobdebug.lua")
local mdbl = MergeFullPath(GetPathWithSep(ide.editorFilename), "lualibs/mobdebug/mobdebug.lua")
local needed = needRefresh(mdbl, mdbc)
if needed then
local copied = FileCopy(mdbl, mdbc)
-- couldn't copy to the Resources/ folder; not have permissions?
if not copied and win then
mdbc = MergeFullPath(wx.wxStandardPaths.Get():GetUserLocalDataDir(),
"../../Roaming/Corona Labs/Corona Simulator/Plugins/mobdebug.lua")
needed = needRefresh(mdbl, mdbc)
copied = needed and FileCopy(mdbl, mdbc)
end
if needed then
local message = copied
and ("Copied debugger ('mobdebug.lua') to '%s'."):format(mdbc)
or ("Failed to copy debugger ('mobdebug.lua') to '%s': %s")
:format(mdbc, wx.wxSysErrorMsg())
DisplayOutputLn(message)
if not copied then return end
end
end
end
local debugopt = mac and "-debug 1 -project " or "-debug "
local skin = ide.config.corona and ide.config.corona.skin
and (" -skin "..ide.config.corona.skin) or ""
local cmd = ('"%s" %s"%s"%s')
:format(corona, rundebug and debugopt or "", file, skin)
-- CommandLineRun(cmd,wdir,tooutput,nohide,stringcallback,uid,endcallback)
return CommandLineRun(cmd,self:fworkdir(wfilename),true,false)
end,
fprojdir = function(self,wfilename)
return wfilename:GetPath(wx.wxPATH_GET_VOLUME)
end,
fworkdir = function(self,wfilename)
return ide.config.path.projectdir or wfilename:GetPath(wx.wxPATH_GET_VOLUME)
end,
hasdebugger = true,
fattachdebug = function(self) DebuggerAttachDefault() end,
scratchextloop = true,
}