Logo
Explore Help
Register Sign In
chacha/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
53950fa7f401efec7e5d2bceea6f0f1dfd523079
OpenRA/OpenRA.Mods.Common/Traits/Power
History
Arular101 c9f9a8923a Cast to long to avoid overflow when multiplying by the health
2018-01-13 17:33:10 +01:00
..
Player
Fix bogus cached PowerState for map placed actors.
2017-11-26 03:37:33 +01:00
AffectedByPowerOutage.cs
INotifyCreated.Created now calls base properly
2017-06-04 17:11:44 +02:00
Power.cs
Require explicit INotifyAddedToWorld and INotifyRemovedFromWorld
2017-10-07 10:17:11 +02:00
ScalePowerWithHealth.cs
Cast to long to avoid overflow when multiplying by the health
2018-01-13 17:33:10 +01:00
Powered by Gitea Version: 1.25.4 Page: 43ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API