Files
OpenRA/spec/glsl.lua

174 lines
8.4 KiB
Lua

-- authors: Luxinia Dev (Eike Decker & Christoph Kubisch)
---------------------------------------------------------
return {
exts = {"glsl","vert","frag","geom","cont","eval", "glslv", "glslf"},
lexer = wxstc.wxSTC_LEX_CPP,
apitype = "glsl",
sep = "%.",
linecomment = "//",
isfndef = function(str)
local l
local s,e,cap = string.find(str,"^%s*([A-Za-z0-9_]+%s+[A-Za-z0-9_]+%s*%(.+%))")
if (not s) then
s,e,cap = string.find(str,"^%s*([A-Za-z0-9_]+%s+[A-Za-z0-9_]+)%s*%(")
end
if (cap and (string.find(cap,"^return") or string.find(cap,"else"))) then return end
return s,e,cap,l
end,
lexerstyleconvert = {
text = {wxstc.wxSTC_C_IDENTIFIER,
wxstc.wxSTC_C_VERBATIM,
wxstc.wxSTC_C_REGEX,
wxstc.wxSTC_C_REGEX,
wxstc.wxSTC_C_GLOBALCLASS,},
lexerdef = {wxstc.wxSTC_C_DEFAULT,},
comment = {wxstc.wxSTC_C_COMMENT,
wxstc.wxSTC_C_COMMENTLINE,
wxstc.wxSTC_C_COMMENTDOC,
wxstc.wxSTC_C_COMMENTLINEDOC,
wxstc.wxSTC_C_COMMENTDOCKEYWORD,
wxstc.wxSTC_C_COMMENTDOCKEYWORDERROR,},
stringtxt = {wxstc.wxSTC_C_STRING,
wxstc.wxSTC_C_CHARACTER,
wxstc.wxSTC_C_UUID,},
stringeol = {wxstc.wxSTC_C_STRINGEOL,},
preprocessor= {wxstc.wxSTC_C_PREPROCESSOR,},
operator = {wxstc.wxSTC_C_OPERATOR,},
number = {wxstc.wxSTC_C_NUMBER,
wxstc.wxSTC_C_WORD},
keywords0 = {wxstc.wxSTC_C_WORD,},
keywords1 = {wxstc.wxSTC_C_WORD2,},
},
keywords = {
[[int uint half float bool double
vec2 vec3 vec4 dvec2 dvec3 dvec4
ivec2 ivec3 ivec4 uvec2 uvec3 uvec4 bvec2 bvec3 bvec4
mat2 mat3 mat4 mat2x2 mat3x3 mat4x4 mat2x3 mat3x2 mat4x2 mat2x4 mat4x3 mat3x4
dmat2 dmat3 dmat4 dmat2x2 dmat3x3 dmat4x4 dmat2x3 dmat3x2 dmat4x2 dmat2x4 dmat4x3 dmat3x4
struct typedef void
usampler1D usampler2D usampler3D usampler2DRect usamplerCube isampler1DArray usampler2DARRAY usamplerCubeArray usampler2DMS usampler2DMSArray
isampler1D isampler2D isampler3D isampler2DRect isamplerCube isampler1DArray isampler2DARRAY isamplerCubeArray isampler2DMS isampler2DMSArray
sampler1D sampler2D sampler3D sampler2DRect samplerCube sampler1DArray sampler2DArray samplerCubeArray sampler2DMS sampler2DMSArray
sampler1DShadow sampler2DShadow sampler2DRectShadow sampler1DArrayShadow sampler2DArrayShadow samplerCubeArrayShadow
usamplerBuffer isamplerBuffer samplerBuffer samplerRenderbuffer isamplerRenderbuffer usamplerRenderbuffer
in out inout uniform const centroid sample attribute varying patch index true false
return switch case for do while if else break continue main inline
layout location vertices line_strip triangle_strip max_vertices stream
triangles quads equal_spacing isolines fractional_even_spacing lines points
fractional_odd_spacing cw ccw point_mode lines_adjacency triangles_adjacency
invocations
origin_upper_left pixel_center_integer
smooth flat noperspective highp mediump lowp shared packed std140 row_major column_major
gl_FrontColor gl_BackColor gl_FrontSecondaryColor gl_BackSecondaryColor gl_Color gl_SecondaryColor
subroutine gl_Position gl_FragCoord
gl_VertexID gl_InstanceID gl_Normal gl_Vertex gl_MultiTexCoord0 gl_MultiTexCoord1
gl_MultiTexCoord2 gl_MultiTexCoord3 gl_MultiTexCoord4 gl_MultiTexCoord5 gl_MultiTexCoord6
gl_MultiTexCoord7 gl_FogCoord gl_PointSize gl_ClipDistance
gl_TexCoord gl_FogFragCoord gl_ClipVertex gl_in
gl_PatchVerticesIn
gl_PrimitiveID gl_InvocationID gl_TessLevelOuter gl_TessLevelInner gl_TessCoord
gl_InvocationID gl_PrimitiveIDIn gl_Layer gl_ViewportIndex gl_FrontFacing
gl_PointCoord gl_SampleID gl_SamplePosition gl_FragColor
gl_FragData gl_FragDepth gl_SampleMask
coherent volatile restrict
image1D image2D image3D image2DRect imageCube imageBuffer image1DArray image2DArray imageCubeArray image2DMS image2DMSArray
uimage1D uimage2D uimage3D uimage2DRect uimageCube uimageBuffer uimage1DArray uimage2DArray uimageCubeArray uimage2DMS uimage2DMSArray
iimage1D iimage2D iimage3D iimage2DRect iimageCube iimageBuffer iimage1DArray iimage2DArray iimageCubeArray iimage2DMS iimage2DMSArray
size1x8 size1x16 size1x32 size2x32 size4x32
]],
[[discard
radians degrees sin cos tan asin acos atan sinh cosh tanh asinh acosh atanh
pow exp log exp2 log2 sqrt inversesqrt abs sign floor trunc round
roundEven ceil fract mod modf min max mix step isnan isinf clamp smoothstep
floatBitsToInt intBitsToFloat uintBitsToFloat fma frexp ldexp
packUnorm2x16 packUnorm4x8 packSnorm4x8
unpackUnorm2x16 unpackUnorm4x8 unpackSnorm4x8
packDouble2x32 unpackDouble2x32
length distance dot cross normalize ftransform faceforward
reflect refract
matrixCompMult outerProduct transpose determinant inverse
lessThan lessThanEqual greaterThan greaterThanEqual equal
notEqual any all not
uaddCarry usubBorrow umulExtended imulExtended
bitfeldExtract bitfieldInsert bitfeldReverse bitCount
findLSB findMSB
dFdx dFdy fwidth
interpolateAtCentroid interpolateAtSample interpolateAtOffset
noise1 noise2 noise3 noise4
EmitStreamVertex EndStreamPrimitive EmitVertex EndPrimitive
barrier
textureSize textureQueryLod texture textureOffset textureProj
textureLod textureProjOffset textureLodOffset
texelFetchOffset texelFetch textureProjLod textureProjLodOffset
textureGrad textureGradOffset textureProjGrad textureProjGradOffset
textureGather textureGatherOffset
texture2D texture1D texture3D textureCube texture2DRect
texture1DProj texture1DLod texture1DProjLod
texture2DProj texture2DLod texture2DProjLod
texture3DProj texture3DLod texture3DProjLod
textureCubeLod
shadow1D shadow2D
shadow1DProj shadow1DLod shadow1DProjLod
shadow2DProj shadow2DLod shadow2DProjLod
texelFetch1D texelFetch2D texelFetch3D texelFetch2DRect texelFetch1DArray texelFetch2DArray texelFetchBuffer
textureSizeBuffer textureSize1D textureSize2D textureSize3D textureSizeCube textureSize2DRect
textureSize1DArray textureSize2DArray
texture1DArray texture1DArrayLod
texture2DArray texture2DArrayLod
shadow1DArray shadow1DArrayLod shadow2DArray shadowCube
texture1DGrad texture1DProjGrad texture1DProjGrad texture1DArrayGrad
texture2DGrad texture2DProjGrad texture2DProjGrad texture2DArrayGrad
texture3DGrad texture3DProjGrad textureCubeGrad
shadow1DGrad shadow1DProjGrad shadow1DArrayGrad shadow2DGrad shadow2DProjGrad shadow2DArrayGrad
texture2DRectGrad texture2DRectProjGrad texture2DRectProjGrad shadow2DRectGrad shadow2DRectProjGrad
shadowCubeGrad
texture1DOffset texture1DProjOffset texture1DLodOffset texture1DProjLodOffset
texture2DOffset texture2DProjOffset texture2DLodOffset texture2DProjLodOffset
texture3DOffset texture3DProjOffset texture3DLodOffset texture3DProjLodOffset
imageLoad imageStore
imageAtomicAdd imageAtomicMin imageAtomicMax
imageAtomicIncWrap imageAtomicDecWrap imageAtomicAnd
imageAtomicOr imageAtomixXor imageAtomicExchange
imageCompSwap memoryBarrier
x y z w
xxxx xxxy xxxz xxxw xxyx xxyy xxyz xxyw xxzx xxzy
xxzz xxzw xxwx xxwy xxwz xxww xyxx xyxy xyxz xyxw
xyyx xyyy xyyz xyyw xyzx xyzy xyzz xyzw xywx xywy
xywz xyww xzxx xzxy xzxz xzxw xzyx xzyy xzyz xzyw
xzzx xzzy xzzz xzzw xzwx xzwy xzwz xzww xwxx xwxy
xwxz xwxw xwyx xwyy xwyz xwyw xwzx xwzy xwzz xwzw
xwwx xwwy xwwz xwww yxxx yxxy yxxz yxxw yxyx yxyy
yxyz yxyw yxzx yxzy yxzz yxzw yxwx yxwy yxwz yxww
yyxx yyxy yyxz yyxw yyyx yyyy yyyz yyyw yyzx yyzy
yyzz yyzw yywx yywy yywz yyww yzxx yzxy yzxz yzxw
yzyx yzyy yzyz yzyw yzzx yzzy yzzz yzzw yzwx yzwy
yzwz yzww ywxx ywxy ywxz ywxw ywyx ywyy ywyz ywyw
ywzx ywzy ywzz ywzw ywwx ywwy ywwz ywww zxxx zxxy
zxxz zxxw zxyx zxyy zxyz zxyw zxzx zxzy zxzz zxzw
zxwx zxwy zxwz zxww zyxx zyxy zyxz zyxw zyyx zyyy
zyyz zyyw zyzx zyzy zyzz zyzw zywx zywy zywz zyww
zzxx zzxy zzxz zzxw zzyx zzyy zzyz zzyw zzzx zzzy
zzzz zzzw zzwx zzwy zzwz zzww zwxx zwxy zwxz zwxw
zwyx zwyy zwyz zwyw zwzx zwzy zwzz zwzw zwwx zwwy
zwwz zwww wxxx wxxy wxxz wxxw wxyx wxyy wxyz wxyw
wxzx wxzy wxzz wxzw wxwx wxwy wxwz wxww wyxx wyxy
wyxz wyxw wyyx wyyy wyyz wyyw wyzx wyzy wyzz wyzw
wywx wywy wywz wyww wzxx wzxy wzxz wzxw wzyx wzyy
wzyz wzyw wzzx wzzy wzzz wzzw wzwx wzwy wzwz wzww
wwxx wwxy wwxz wwxw wwyx wwyy wwyz wwyw wwzx wwzy
wwzz wwzw wwwx wwwy wwwz wwww xy xz yz xyz
xw yw xyw zw xzw yzw xyzw ]],
},
}