Files
OpenRA/interpreters/luadeb.lua
2012-08-16 17:32:43 -07:00

58 lines
2.3 KiB
Lua

local exe
local function exePath()
local mainpath = string.gsub(ide.editorFilename:gsub("[^/\\]+$",""),"\\","/")
local os = ide.osname
local macExe = mainpath..'bin/lua.app/Contents/MacOS/lua'
local exe = ide.config.path.lua or
(os == "Macintosh" and wx.wxFileExists(macExe) and macExe
or mainpath..'bin/lua')
-- (luaconf.h) in Windows, any exclamation mark ('!') in the path is replaced
-- by the path of the directory of the executable file of the current process.
-- this effectively prevents any path with an exclamation mark from working.
-- if the path has an excamation mark, we allow Lua to expand it
-- (for use in LUA_PATH/LUA_CPATH)
if os == "Windows" and mainpath:find('%!') then mainpath = "!/../" end
local clibs =
os == "Windows" and mainpath.."bin/?.dll;"..mainpath.."bin/clibs/?.dll" or
os == "Macintosh" and mainpath.."bin/lib?.dylib;"..mainpath.."bin/clibs/?.dylib" or
os == "Unix" and mainpath.."bin/?.so;"..mainpath.."bin/clibs/?.so" or nil
wx.wxSetEnv("LUA_PATH", package.path .. ';'
.. mainpath.."lualibs/?/?.lua;"..mainpath.."lualibs/?.lua")
if clibs then wx.wxSetEnv("LUA_CPATH", package.cpath .. ';' .. clibs) end
return exe
end
return {
name = "Lua with Debugger",
description = "Lua interpreter with debugger",
api = {"wxwidgets","baselib"},
frun = function(self,wfilename,rundebug)
exe = exe or exePath()
local filepath = string.gsub(wfilename:GetFullPath(), "\\","/")
local script
if rundebug then
DebuggerAttachDefault()
script = rundebug
else
script = ('dofile [[%s]]'):format(filepath)
end
local code = ([[xpcall(function() io.stdout:setvbuf('no'); %s end,function(err) print(debug.traceback(err)) end)]]):format(script)
local cmd = '"'..exe..'" -e "'..code..'"'
-- CommandLineRun(cmd,wdir,tooutput,nohide,stringcallback,uid,endcallback)
return CommandLineRun(cmd,self:fworkdir(wfilename),true,false,nil,nil,
function() ide.debugger.pid = nil end)
end,
fprojdir = function(self,wfilename)
return wfilename:GetPath(wx.wxPATH_GET_VOLUME)
end,
fworkdir = function (self,wfilename)
return ide.config.path.projectdir or wfilename:GetPath(wx.wxPATH_GET_VOLUME)
end,
hasdebugger = true,
fattachdebug = function(self) DebuggerAttachDefault() end,
}