From f907403ca7bb536549c9aa29e34c70f020a6f1f8 Mon Sep 17 00:00:00 2001 From: Oliver Brakmann Date: Tue, 11 Oct 2016 20:49:08 +0200 Subject: [PATCH 1/2] Remove AI capturing from TD and RA --- mods/cnc/rules/ai.yaml | 6 ------ mods/ra/rules/ai.yaml | 6 ------ 2 files changed, 12 deletions(-) diff --git a/mods/cnc/rules/ai.yaml b/mods/cnc/rules/ai.yaml index 63435f150d..3683c1325b 100644 --- a/mods/cnc/rules/ai.yaml +++ b/mods/cnc/rules/ai.yaml @@ -46,17 +46,12 @@ Player: silo: 0% fix: 1% hpad: 2% - CapturingActorTypes: e6 - CapturableActorTypes: fact, fact.gdi, fact.nod, nuke, nuk2, proc, pyle, hand, afld, weap, hpad, hq, fix, eye, tmpl, obli, v19 - CheckCaptureTargetsForVisibility: false - MaximumCaptureTargetOptions: 15 UnitsToBuild: e1: 65% e2: 25% e3: 40% e4: 15% e5: 15% - e6: 5% harv: 10% bggy: 5% bike: 40% @@ -72,7 +67,6 @@ Player: orca: 5% UnitLimits: harv: 8 - e6: 3 SquadSize: 15 SupportPowerDecision@Airstrike: OrderName: AirstrikePowerInfoOrder diff --git a/mods/ra/rules/ai.yaml b/mods/ra/rules/ai.yaml index 28f7efd4d8..cde7ff9c69 100644 --- a/mods/ra/rules/ai.yaml +++ b/mods/ra/rules/ai.yaml @@ -42,16 +42,11 @@ Player: stek: 1% fix: 0.1% dome: 10% - CapturingActorTypes: e6 - CapturableActorTypes: mslo, gap, iron, pdox, atek, weap, fact, proc, silo, hpad, afld, powr, apwr, stek, barr, kenn, tent, fix, oilb - CheckCaptureTargetsForVisibility: false - MaximumCaptureTargetOptions: 15 UnitsToBuild: e1: 65% e2: 25% e3: 40% e4: 15% - e6: 5% dog: 15% shok: 15% harv: 10% @@ -68,7 +63,6 @@ Player: stnk: 5% UnitLimits: dog: 4 - e6: 3 harv: 8 SquadSize: 20 SupportPowerDecision@spyplane: From d003885bcac68d4e7723695ae880e214d018f8b4 Mon Sep 17 00:00:00 2001 From: Oliver Brakmann Date: Tue, 11 Oct 2016 21:08:56 +0200 Subject: [PATCH 2/2] Remove medics and mechanics from RA AIs --- mods/ra/rules/ai.yaml | 8 -------- 1 file changed, 8 deletions(-) diff --git a/mods/ra/rules/ai.yaml b/mods/ra/rules/ai.yaml index cde7ff9c69..eba524dfac 100644 --- a/mods/ra/rules/ai.yaml +++ b/mods/ra/rules/ai.yaml @@ -168,8 +168,6 @@ Player: e2: 25% e3: 40% e4: 15% - medi: 3% - mech: 3% dog: 15% shok: 15% harv: 10% @@ -195,8 +193,6 @@ Player: pt: 10% UnitLimits: dog: 4 - medi: 3 - mech: 3 harv: 8 SquadSize: 40 SupportPowerDecision@spyplane: @@ -302,8 +298,6 @@ Player: e2: 25% e3: 40% e4: 15% - medi: 5% - mech: 5% dog: 15% shok: 15% harv: 10% @@ -329,8 +323,6 @@ Player: pt: 10% UnitLimits: dog: 4 - medi: 4 - mech: 4 harv: 8 SquadSize: 10 SupportPowerDecision@spyplane: