ammocrat:
	idle:
		Filename: ammo01.shp
		DepthSprite: isodepth.shp
		ShadowStart: 2
		Offset: 0, -12, 12

^abanbase:
	Defaults:
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 2
	critical-idle:
		Start: 1
		ShadowStart: 3

^aban1x1:
	Inherits: ^abanbase
	Defaults:
		Offset: 0, -12, 12

^aban2x2:
	Inherits: ^abanbase
	Defaults:
		Offset: 0, -24, 24

^aban2x5:
	Inherits: ^abanbase
	Defaults:
		Offset: 36, -42, 42
		DepthSpriteOffset: 24, 0

^aban2x6:
	Inherits: ^abanbase
	Defaults:
		Offset: 48, -48, 48
		DepthSpriteOffset: 36, 0

^aban3x2:
	Inherits: ^abanbase
	Defaults:
		Offset: -12, -30, 30
		DepthSpriteOffset: -12, 0

^aban4x2:
	Inherits: ^abanbase
	Defaults:
		Offset: -24, -36, 36
		DepthSpriteOffset: -24, 0

^aban5x3:
	Inherits: ^abanbase
	Defaults:
		Offset: -24, -48, 48
		DepthSpriteOffset: -24, 0

aban01:
	Inherits: ^aban2x6
	Defaults:
		Filename: aban01.shp

aban02:
	Inherits: ^aban5x3
	Defaults:
		Filename: aban02.shp

aban03:
	Inherits: ^aban2x5
	Defaults:
		Filename: aban03.shp

aban04:
	Inherits: ^aban4x2
	Defaults:
		Filename: aban04.shp

aban05:
	Inherits: ^aban3x2
	Defaults:
		Filename: aban05.shp

aban06:
	Inherits: ^aban2x2
	Defaults:
		Filename: aban06.shp

aban07:
	Inherits: ^aban2x2
	Defaults:
		Filename: aban07.shp

aban08:
	Inherits: ^aban2x2
	Defaults:
		Filename: aban08.shp

aban09:
	Inherits: ^aban2x2
	Defaults:
		Filename: aban09.shp
		Offset: 2, -20, 24

aban10:
	Inherits: ^aban2x2
	Defaults:
		Filename: aban10.shp

aban11:
	Inherits: ^aban2x2
	Defaults:
		Filename: aban11.shp
		Offset: 0, -20, 24

aban12:
	Inherits: ^aban2x2
	Defaults:
		Filename: aban12.shp
		Offset: 2, -22, 24

aban13:
	Inherits: ^aban1x1
	Defaults:
		Filename: aban13.shp
		Offset: 0, -10, 12

aban14:
	Inherits: ^aban1x1
	Defaults:
		Filename: aban14.shp

aban15:
	Inherits: ^aban1x1
	Defaults:
		Filename: aban15.shp
		Offset: 0, -10, 12

aban16:
	Inherits: ^aban2x2
	Defaults:
		Filename: aban16.shp

aban17:
	Inherits: ^aban1x1
	Defaults:
		Filename: aban17.shp

aban18:
	Inherits: ^aban1x1
	Defaults:
		Filename: aban18.shp

^bboard1x1:
	Defaults:
		Offset: 0, -12, 6
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

^bboard1x2:
	Defaults:
		Offset: -1, -10, 6
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

^bboard2x1:
	Defaults:
		Offset: 2, -12, 6
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

bboard01:
	Inherits: ^bboard1x1
	Defaults:
		Filename: bboard01.shp

bboard02:
	Inherits: ^bboard1x1
	Defaults:
		Filename: bboard02.shp

bboard03:
	Inherits: ^bboard1x1
	Defaults:
		Filename: bboard03.shp

bboard04:
	Inherits: ^bboard1x1
	Defaults:
		Filename: bboard04.shp

bboard05:
	Inherits: ^bboard1x1
	Defaults:
		Filename: bboard05.shp

bboard06:
	Inherits: ^bboard1x2
	Defaults:
		Filename: bboard06.shp

bboard07:
	Inherits: ^bboard1x2
	Defaults:
		Filename: bboard07.shp

bboard08:
	Inherits: ^bboard1x2
	Defaults:
		Filename: bboard08.shp

bboard09:
	Inherits: ^bboard1x1
	Defaults:
		Filename: bboard09.shp

bboard10:
	Inherits: ^bboard1x1
	Defaults:
		Filename: bboard10.shp

bboard11:
	Inherits: ^bboard1x1
	Defaults:
		Filename: bboard11.shp

bboard12:
	Inherits: ^bboard1x1
	Defaults:
		Filename: bboard12.shp

bboard13:
	Inherits: ^bboard1x1
	Defaults:
		Filename: bboard13.shp

bboard14:
	Inherits: ^bboard2x1
	Defaults:
		Filename: bboard14.shp

bboard15:
	Inherits: ^bboard2x1
	Defaults:
		Filename: bboard15.shp

bboard16:
	Inherits: ^bboard2x1
	Defaults:
		Filename: bboard16.shp

^cabase:
	Defaults:
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 2
	damaged-idle:
		Start: 1
		ShadowStart: 3

^ca1x1:
	Inherits: ^cabase
	Defaults:
		Offset: 0, -12, 12

^ca1x2:
	Inherits: ^cabase
	Defaults:
		Offset: 12, -18, 18
		DepthSpriteOffset: 12, 0

^ca2x1:
	Inherits: ^cabase
	Defaults:
		Offset: -12, -18, 18
		DepthSpriteOffset: -12, 0

^ca2x3:
	Inherits: ^cabase
	Defaults:
		Offset: 12, -30, 30
		DepthSpriteOffset: 12, 0

^ca3x3:
	Inherits: ^cabase
	Defaults:
		Offset: 0, -36, 36

^ca2x2:
	Inherits: ^cabase
	Defaults:
		Offset: 0, -24, 24

ca0001:
	Inherits: ^ca3x3
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0001.shp
			SNOW: ca0001.shp

ca0002:
	Inherits: ^ca3x3
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0002.shp
			SNOW: ca0002.shp

ca0003:
	Inherits: ^ca2x2
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0003.shp
			SNOW: ca0003.shp

ca0004:
	Inherits: ^ca2x2
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0004.shp
			SNOW: ca0004.shp

ca0005:
	Inherits: ^ca1x2
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0005.shp
			SNOW: ca0005.shp

ca0006:
	Inherits: ^ca1x2
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0006.shp
			SNOW: ca0006.shp

ca0007:
	Inherits: ^ca1x2
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0007.shp
			SNOW: ca0007.shp

ca0008:
	Inherits: ^ca2x3
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0008.shp
			SNOW: ca0008.shp

ca0009:
	Inherits: ^ca2x3
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0009.shp
			SNOW: ca0009.shp

ca0010:
	Inherits: ^ca2x2
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0010.shp
			SNOW: ca0010.shp

ca0011:
	Inherits: ^ca1x2
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0011.shp
			SNOW: ca0011.shp

ca0012:
	Inherits: ^ca1x2
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0012.shp
			SNOW: ca0012.shp

ca0013:
	Inherits: ^ca2x1
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0013.shp
			SNOW: ca0013.shp

ca0014:
	Inherits: ^ca1x1
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0014.shp
			SNOW: ca0014.shp

ca0015:
	Inherits: ^ca1x1
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0015.shp
			SNOW: ca0015.shp

ca0016:
	Inherits: ^ca1x1
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0016.shp
			SNOW: ca0016.shp

ca0017:
	Inherits: ^ca1x1
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0017.shp
			SNOW: ca0017.shp

ca0018:
	Inherits: ^ca1x2
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0018.shp
			SNOW: ca0018.shp

ca0019:
	Inherits: ^ca1x2
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0019.shp
			SNOW: ca0019.shp

ca0020:
	Inherits: ^ca1x2
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0020.shp
			SNOW: ca0020.shp

ca0021:
	Inherits: ^ca1x2
	Defaults:
		TilesetFilenames:
			TEMPERATE: ct0021.shp
			SNOW: ca0021.shp

caarmr:
	Defaults:
		DepthSprite: isodepth.shp
		Offset: 0, -48, 48
	idle:
		Filename: ctarmr.shp
		ShadowStart: 3
	damaged-idle:
		Filename: ctarmr.shp
		Start: 1
		ShadowStart: 4
	critical-idle:
		Filename: ctarmr.shp
		Start: 2
		ShadowStart: 5

caaray:
	Defaults:
		DepthSprite: isodepth.shp
		Offset: 0, -24, 24
	idle:
		Filename: ctaray.shp
		ShadowStart: 3
	damaged-idle:
		Filename: ctaray.shp
		Start: 1
		ShadowStart: 4
	critical-idle:
		Filename: ctaray.shp
		Start: 2
		ShadowStart: 5
	idle-satellite:
		Filename: ctaray_a.shp
		Length: 16
		Tick: 100
	idle-radar:
		Filename: ctaray_b.shp
		Length: 16
		Tick: 100
	idle-scanner:
		Filename: ctaray_c.shp
		Length: 16
		Tick: 100
	damaged-idle-scanner:
		Filename: ctaray_c.shp
		Start: 16
		Length: 16
		Tick: 100
	idle-light-bright:
		Filename: ctaray_d.shp
		Length: 12
		Tick: 100
		IgnoreWorldTint: True
	damaged-idle-light-bright:
		Filename: ctaray_d.shp
		Start: 12
		Length: 12
		Tick: 100
		IgnoreWorldTint: True

cabhut:
	idle:
		TilesetFilenames:
			TEMPERATE: ctbhut.shp
			SNOW: cabhut.shp
		DepthSprite: isodepth.shp
		Offset: 0, -12, 12
		ShadowStart: 1

^cacrsh:
	idle:
		Offset: 0, -12, 12

cacrsh01:
	Inherits: ^cacrsh
	idle:
		TilesetFilenames:
			TEMPERATE: ctcrsh01.shp
			SNOW: cacrsh01.shp

cacrsh02:
	Inherits: ^cacrsh
	idle:
		TilesetFilenames:
			TEMPERATE: ctcrsh02.shp
			SNOW: cacrsh02.shp

cacrsh03:
	Inherits: ^cacrsh
	idle:
		TilesetFilenames:
			TEMPERATE: ctcrsh03.shp
			SNOW: cacrsh03.shp

cacrsh04:
	Inherits: ^cacrsh
	idle:
		TilesetFilenames:
			TEMPERATE: ctcrsh04.shp
			SNOW: cacrsh04.shp

cacrsh05:
	Inherits: ^cacrsh
	idle:
		TilesetFilenames:
			TEMPERATE: ctcrsh05.shp
			SNOW: cacrsh05.shp

cahosp:
	Defaults:
		TilesetFilenames:
			TEMPERATE: cthosp.shp
			SNOW: cahosp.shp
		DepthSprite: isodepth.shp
		DepthSpriteOffset: 15, 0
		Offset: 15, -36, 36
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	critical-idle:
		Start: 2
		ShadowStart: 5

capyr01:
	idle:
		Filename: ctpyr01.shp
		DepthSprite: isodepth.shp
		ShadowStart: 1
		Offset: 0, -24, 24

capyr02:
	idle:
		Filename: ctpyr02.shp
		DepthSprite: isodepth.shp
		ShadowStart: 1
		Offset: 0, -48, 48

capyr03:
	idle:
		Filename: ctpyr03.shp
		DepthSprite: isodepth.shp
		ShadowStart: 1
		Offset: 0, -48, 48

^city1x1:
	Inherits: ^cabase
	Defaults:
		Offset: 0, -12, 12

^city2x2:
	Inherits: ^cabase
	Defaults:
		Offset: 0, -24, 24

^city2x3:
	Inherits: ^cabase
	Defaults:
		Offset: 12, -30, 30
		DepthSpriteOffset: 12, 0

^city3x2:
	Inherits: ^cabase
	Defaults:
		Offset: -12, -30, 30
		DepthSpriteOffset: -12, 0

^city3x5:
	Inherits: ^cabase
	Defaults:
		Offset: 24, -48, 48
		DepthSpriteOffset: 24, 0

^city4x2:
	Inherits: ^cabase
	Defaults:
		Offset: -24, -36, 36
		DepthSpriteOffset: -24, 48

^city4x3:
	Inherits: ^cabase
	Defaults:
		Offset: -12, -42, 42
		DepthSpriteOffset: -12, 0

city01:
	Inherits: ^city4x2
	Defaults:
		Filename: city01.shp
		Offset: -12, -30, 36

city02:
	Inherits: ^city2x3
	Defaults:
		Filename: city02.shp

city03:
	Inherits: ^city3x2
	Defaults:
		Filename: city03.shp

city04:
	Inherits: ^city3x2
	Defaults:
		Filename: city04.shp

city05:
	Inherits: ^city3x2
	Defaults:
		Filename: city05.shp

city06:
	Inherits: ^city4x2
	Defaults:
		Filename: city06.shp

city07:
	Inherits: ^city4x2
	Defaults:
		Filename: city07.shp
		Offset: -12, -30, 36

city08:
	Inherits: ^city2x2
	Defaults:
		Filename: city08.shp

city09:
	Inherits: ^city2x2
	Defaults:
		Filename: city09.shp

city10:
	Inherits: ^city2x2
	Defaults:
		Filename: city10.shp

city11:
	Inherits: ^city2x2
	Defaults:
		Filename: city11.shp

city12:
	Inherits: ^city2x2
	Defaults:
		Filename: city12.shp

city13:
	Inherits: ^city2x2
	Defaults:
		Filename: city13.shp

city14:
	Inherits: ^city1x1
	Defaults:
		Filename: city14.shp

city15:
	Inherits: ^city4x2
	Defaults:
		Filename: city15.shp

city16:
	Inherits: ^city4x2
	Defaults:
		Filename: city16.shp
		Offset: -24, -30, 36

city17:
	Inherits: ^city4x3
	Defaults:
		Filename: city17.shp

city18:
	Inherits: ^city3x5
	Defaults:
		Filename: city18.shp

city19:
	Inherits: ^city2x2
	Defaults:
		Filename: city19.shp

city20:
	Inherits: ^city1x1
	Defaults:
		Filename: city20.shp

city21:
	Inherits: ^city1x1
	Defaults:
		Filename: city21.shp

city22:
	Inherits: ^city2x2
	Defaults:
		Filename: city22.shp

ctdam:
	Defaults:
		Filename: ctdam.shp
		Offset: 36,-42, 42
	idle:
	damaged-idle:
		Start: 1
	idle-lights-bright:
		Filename: ctdam_a.shp
		Length: 10
		Tick: 200
		IgnoreWorldTint: True
	damaged-idle-lights-bright:
		Filename: ctdam_a.shp
		Start: 10
		Length: 10
		Tick: 200
		IgnoreWorldTint: True
	idle-water-a:
		Filename: ctdam_b.shp
		Length: 8
		Tick: 200
	damaged-idle-water-a:
		Filename: ctdam_b.shp
		Start: 8
		Length: 8
		Tick: 200
	idle-water-b:
		Filename: ctdam_b.shp
		Start: 16
		Length: 8
		Tick: 200
	damaged-idle-water-b:
		Filename: ctdam_b.shp
		Start: 24
		Start: 8
		Length: 8
		Tick: 200

ctvega:
	Defaults:
		Filename: ctvega.shp
		DepthSprite: isodepth.shp
		Offset: 0, -48, 48
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	critical-idle:
		Start: 2
		ShadowStart: 5

^gaoldcc:
	idle:
		ShadowStart: 2
		DepthSprite: isodepth.shp
		Offset: 0, -24, 24

gaoldcc1:
	Inherits: ^gaoldcc
	idle:
		TilesetFilenames:
			TEMPERATE: gtoldcc1.shp
			SNOW: gaoldcc1.shp

gaoldcc2:
	Inherits: ^gaoldcc
	idle:
		TilesetFilenames:
			TEMPERATE: gtoldcc2.shp
			SNOW: gaoldcc2.shp

gaoldcc3:
	Inherits: ^gaoldcc
	idle:
		TilesetFilenames:
			TEMPERATE: gtoldcc3.shp
			SNOW: gaoldcc3.shp

gaoldcc4:
	Inherits: ^gaoldcc
	idle:
		TilesetFilenames:
			TEMPERATE: gtoldcc4.shp
			SNOW: gaoldcc4.shp

gaoldcc5:
	Inherits: ^gaoldcc
	idle:
		TilesetFilenames:
			TEMPERATE: gtoldcc5.shp
			SNOW: gaoldcc5.shp

gaoldcc6:
	Inherits: ^gaoldcc
	idle:
		TilesetFilenames:
			TEMPERATE: gtoldcc6.shp
			SNOW: gaoldcc6.shp

gakodk:
	Defaults:
		TilesetFilenames:
			TEMPERATE: gtkodk.shp
			SNOW: gakodk.shp
		DepthSprite: isodepth.shp
		DepthSpriteOffset: -24, 0
		Offset: -24, -36, 36
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	critical-idle:
		Start: 2
		ShadowStart: 5
	large-lights:
		TilesetFilenames:
			TEMPERATE: gtkodk_a.shp
			SNOW: gakodk_a.shp
		Length: 12
		Tick: 200
	large-lights-bright:
		TilesetFilenames:
			TEMPERATE: gtkodk_a.shp
			SNOW: gakodk_a.shp
		Length: 12
		Tick: 200
		IgnoreWorldTint: True
	damaged-large-lights:
		TilesetFilenames:
			TEMPERATE: gtkodk_a.shp
			SNOW: gakodk_a.shp
		Start: 12
		Length: 12
		Tick: 200
	damaged-large-lights-bright:
		TilesetFilenames:
			TEMPERATE: gtkodk_a.shp
			SNOW: gakodk_a.shp
		Start: 12
		Length: 12
		Tick: 200
		IgnoreWorldTint: True
	small-light:
		TilesetFilenames:
			TEMPERATE: gtkodk_b.shp
			SNOW: gakodk_b.shp
		Length: 22
		Tick: 200
	small-light-bright:
		TilesetFilenames:
			TEMPERATE: gtkodk_b.shp
			SNOW: gakodk_b.shp
		Length: 22
		Tick: 200
		IgnoreWorldTint: True
	small-lights:
		TilesetFilenames:
			TEMPERATE: gtkodk_c.shp
			SNOW: gakodk_c.shp
		Length: 12
		Tick: 200
	small-lights-bright:
		TilesetFilenames:
			TEMPERATE: gtkodk_c.shp
			SNOW: gakodk_c.shp
		Length: 12
		Tick: 200
		IgnoreWorldTint: True
	damaged-small-lights:
		TilesetFilenames:
			TEMPERATE: gtkodk_c.shp
			SNOW: gakodk_c.shp
		Start: 12
		Length: 12
		Tick: 200
	damaged-small-lights-bright:
		TilesetFilenames:
			TEMPERATE: gtkodk_c.shp
			SNOW: gakodk_c.shp
		Start: 12
		Length: 12
		Tick: 200
		IgnoreWorldTint: True

gaspot:
	Defaults:
		TilesetFilenames:
			TEMPERATE: gtspot.shp
			SNOW: gaspot.shp
		DepthSprite: isodepth.shp
		Offset: 0, -12, 12
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-lights-bright:
		TilesetFilenames:
			TEMPERATE: gtspot_a.shp
			SNOW: gaspot_a.shp
		Length: 8
		Tick: 200
		IgnoreWorldTint: True
	damaged-idle-lights-bright:
		TilesetFilenames:
			TEMPERATE: gtspot_a.shp
			SNOW: gaspot_a.shp
		Start: 8
		Length: 8
		Tick: 200
		IgnoreWorldTint: True
	make:
		TilesetFilenames:
			TEMPERATE: gtspotmk.shp
			SNOW: gaspotmk.shp
		Length: 14
		ShadowStart: 14
	emp-overlay:
		Filename: emp_fx01.shp
		TilesetFilenames:
		Length: *
		Offset: 0, 0
		DepthSprite:
		ZOffset: 512
		BlendMode: Additive
		IgnoreWorldTint: True
	icon:
		Filename: spoticon.shp
		TilesetFilenames:
		Offset: 0, 0
		DepthSprite:

galite:
	Defaults:
		DepthSprite: isodepth.shp
		Offset: 0, -12, 12
	idle:
		TilesetFilenames:
			TEMPERATE: gtlite.shp
			SNOW: galite.shp
		ShadowStart: 2
	damaged-idle:
		TilesetFilenames:
			TEMPERATE: gtlite.shp
			SNOW: galite.shp
		Start: 1
		ShadowStart: 3
	lighting:
		Filename: alphatst.shp
		BlendMode: DoubleMultiplicative
		IgnoreWorldTint: true
		DepthSprite:
		Offset: 0, 0, 240
		ZRamp: 1
		ZOffset: 10240
	emp-overlay:
		Filename: emp_fx01.shp
		Length: *
		Offset: 0, 0
		DepthSprite:
		ZOffset: 512
		BlendMode: Additive
		IgnoreWorldTint: True
	icon:
		Filename: liteicon.shp
		Offset: 0, 0
		DepthSprite:

namntk:
	Defaults:
		TilesetFilenames:
			TEMPERATE: ntmntk.shp
			SNOW: namntk.shp
		DepthSprite: isodepth.shp
		DepthSpriteOffset: 24, 0
		Offset: 24, -24, 24
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	critical-idle:
		Start: 2
		ShadowStart: 5
	idle-lights:
		TilesetFilenames:
			TEMPERATE: ntmntk_a.shp
			SNOW: namntk_a.shp
		Length: 8
		Tick: 200
	idle-lights-bright:
		TilesetFilenames:
			TEMPERATE: ntmntk_a.shp
			SNOW: namntk_a.shp
		Length: 8
		Tick: 200
		IgnoreWorldTint: True

ntpyra:
	Defaults:
		Filename: ntpyra.shp
		DepthSprite: isodepth.shp
		Offset: 0, -42, 42
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	critical-idle:
		Start: 2
		ShadowStart: 5
	idle-lights:
		Filename: ntpyra_a.shp
		Length: 16
		Tick: 200
	damaged-idle-lights:
		Filename: ntpyra_a.shp
		Start: 16
		Length: 16
		Tick: 200

ufo:
	idle:
		Filename: ufo.tem
		DepthSprite: isodepth.shp
		Offset: -24, -60, 60
