World:
	MissionData:
		StartVideo: airstrk.vqa
		LossVideo: obel.vqa
		WinVideo: paratrop.vqa
		Briefing: We had set up a small recon post in Nod territory, but they captured and reinforced it.\n\nGetting that post back would be a major coup.\n\nAn MCV and armed convoy are on their way to aid you in establishing a new base.\n\nOnce established, eliminate all Nod forces in the area.
	LuaScript:
		Scripts: campaign.lua, utils.lua, twist-of-fate.lua, twist-of-fate-AI.lua
	ScriptLobbyDropdown@difficulty:
		ID: difficulty
		Label: dropdown-difficulty.label
		Description: dropdown-difficulty.description
		Values:
			easy: options-difficulty.easy
			normal: options-difficulty.normal
			hard: options-difficulty.hard
		Default: normal

Player:
	PlayerResources:
		DefaultCash: 0

CAMERA.mini:
	Inherits: CAMERA
	RevealsShroud:
		Range: 1c512
		Type: CenterPosition
	RenderSpritesEditorOnly:
		Image: camera

FLARE:
	RevealsShroud:
		Range: 7c0

PROC:
	GrantConditionOnPrerequisite@AIN:
		Condition: ain
		Prerequisites: diffnorm
	GrantConditionOnPrerequisite@AIH:
		Condition: aih
		Prerequisites: diffhard
	ResourceValueMultiplier@AIN:
		Modifier: 150
		RequiresCondition: ain
	ResourceValueMultiplier@AIH:
		Modifier: 200
		RequiresCondition: aih

AIHProcUpgrade:
	ProvidesPrerequisite:
		Prerequisite: diffhard
	StoresResources:
		Capacity: 25000
	Interactable:
	AlwaysVisible:

AINProcUpgrade:
	ProvidesPrerequisite:
		Prerequisite: diffnorm
	StoresResources:
		Capacity: 15000
	Interactable:
	AlwaysVisible:

AiAnyhqPrerequisite:
	ProvidesPrerequisite:
		Prerequisite: anyhq
	Interactable:
	AlwaysVisible:

AiTmplPrerequisite:
	ProvidesPrerequisite:
		Prerequisite: tmpl
	Interactable:
	AlwaysVisible:

Astk.proxy:
	AlwaysVisible:
	AirstrikePower:
		StartFullyCharged: True
		Prerequisites: ~techlevel.superweapons
		Icon: airstrike
		ChargeInterval: 5250
		SquadSize: 3
		QuantizedFacings: 8
		Name: Air Strike
		Description: Deploy an aerial napalm strike.\nBurns buildings and infantry along a line.
		EndChargeSpeechNotification: AirstrikeReady
		SelectTargetSpeechNotification: SelectTarget
		InsufficientPowerSpeechNotification: InsufficientPower
		IncomingSpeechNotification: EnemyPlanesApproaching
		EndChargeTextNotification: Airstrike ready.
		SelectTargetTextNotification: Select target.
		InsufficientPowerTextNotification: Insufficient power.
		IncomingTextNotification: Enemy planes approaching.
		UnitType: a10
		DisplayBeacon: True
		BeaconPoster: airstrike
		BeaconPosterPalette: beaconposter
		DisplayRadarPing: True
		CameraActor: camera
		ArrowSequence: arrow
		ClockSequence: clock
		CircleSequence: circles
		UseDirectionalTarget: True
		DirectionArrowAnimation: airstrikedirection
		SupportPowerPaletteOrder: 10
