mpspawn:
	Interactable:
	EditorOnlyTooltip:
		Name: (multiplayer player starting point)
	AlwaysVisible:
	Immobile:
		OccupiesSpace: false
	RenderSpritesEditorOnly:
	WithSpriteBody:
	BodyOrientation:
		QuantizedFacings: 1
	MapEditorData:
		Categories: System
	RequiresSpecificOwners:
		ValidOwnerNames: Neutral

waypoint:
	Interactable:
	EditorOnlyTooltip:
		Name: (waypoint for scripted behavior)
	AlwaysVisible:
	Immobile:
		OccupiesSpace: false
	RenderSpritesEditorOnly:
	WithSpriteBody:
	BodyOrientation:
		QuantizedFacings: 1
	MapEditorData:
		Categories: System

harv.colorpicker:
	Inherits: HARV
	-Buildable:
	-MapEditorData:
	RenderVoxels:
		Image: harv
		Palette: colorpicker
		Scale: 18

hvr.colorpicker:
	Inherits: HVR
	-Buildable:
	-MapEditorData:
	RenderVoxels:
		Image: hvr
		Palette: colorpicker
		Scale: 18

stnk.colorpicker:
	Inherits: STNK
	-Buildable:
	-MapEditorData:
	RenderVoxels:
		Image: stnk
		Palette: colorpicker
		Scale: 18

CAMERA:
	Interactable:
	EditorOnlyTooltip:
		Name: (reveals area to owner)
	AlwaysVisible:
	RenderSpritesEditorOnly:
	WithSpriteBody:
	BodyOrientation:
		QuantizedFacings: 1
	Immobile:
		OccupiesSpace: false
	RevealsShroud:
		Range: 10c0
		Type: CenterPosition
	DetectCloaked:
		Range: 10c0
	MapEditorData:
		Categories: System

CRATE:
	Inherits: ^Crate
	GiveCashCrateAction:
		Amount: 1000
		SelectionShares: 50
		Sequence: dollar
		UseCashTick: true
	LevelUpCrateAction:
		SelectionShares: 40
		Sequence: levelup
	HideMapCrateAction:
		SelectionShares: 5
		Sequence: hide-map
	HealActorsCrateAction:
		SelectionShares: 2
		Sequence: heal
	RevealMapCrateAction:
		SelectionShares: 1
		Sequence: reveal-map
	GiveBaseBuilderCrateAction:
		SelectionShares: 0
		NoBaseSelectionShares: 100
		Units: mcv
	GrantExternalConditionCrateAction@cloak:
		SelectionShares: 5
		Sequence: stealth
		Condition: crate-cloak
		Sound: cloak5.aud
	GrantExternalConditionCrateAction@firepower:
		SelectionShares: 5
		Sequence: firepower
		Condition: crate-firepower
		Notification: UnitFirepowerUpgraded
	GrantExternalConditionCrateAction@armor:
		SelectionShares: 5
		Sequence: armor
		Condition: crate-damage
		Notification: UnitArmourUpgraded
	GrantExternalConditionCrateAction@speed:
		SelectionShares: 5
		Condition: crate-speed
		Notification: UnitSpeedUpgraded
	MapEditorData:
		Categories: System

SROCK01:
	Inherits: ^Rock

SROCK02:
	Inherits: ^Rock

SROCK03:
	Inherits: ^Rock

SROCK04:
	Inherits: ^Rock

SROCK05:
	Inherits: ^Rock

TROCK01:
	Inherits: ^Rock

TROCK02:
	Inherits: ^Rock

TROCK03:
	Inherits: ^Rock

TROCK04:
	Inherits: ^Rock

TROCK05:
	Inherits: ^Rock

CRAT01:
	Inherits: ^Box

CRAT02:
	Inherits: ^Box

CRAT03:
	Inherits: ^Box

CRAT04:
	Inherits: ^Box

CRAT0A:
	Inherits: ^Box

CRAT0B:
	Inherits: ^Box

CRAT0C:
	Inherits: ^Box

DRUM01:
	Inherits: ^Drum

DRUM02:
	Inherits: ^Drum

PALET01:
	Inherits: ^Palette

PALET02:
	Inherits: ^Palette

PALET03:
	Inherits: ^Palette

PALET04:
	Inherits: ^Palette

TRACKS01:
	Inherits: ^Railway

TRACKS02:
	Inherits: ^Railway

TRACKS03:
	Inherits: ^Railway

TRACKS04:
	Inherits: ^Railway

TRACKS05:
	Inherits: ^Railway

TRACKS06:
	Inherits: ^Railway

TRACKS07:
	Inherits: ^Railway

TRACKS08:
	Inherits: ^Railway

TRACKS09:
	Inherits: ^Railway

TRACKS10:
	Inherits: ^Railway

TRACKS11:
	Inherits: ^Railway

TRACKS12:
	Inherits: ^Railway

TRACKS13:
	Inherits: ^Railway

TRACKS14:
	Inherits: ^Railway

TRACKS15:
	Inherits: ^Railway

TRACKS16:
	Inherits: ^Railway

TUNTOP01:
	Inherits: ^Tunnel
	TunnelEntrance:
		RallyPoint: -3, 1
		Sensor: 0, 1

TUNTOP02:
	Inherits: ^Tunnel
	TunnelEntrance:
		RallyPoint: 1, -3
		Sensor: 1, 0

TUNTOP03:
	Inherits: ^Tunnel
	TunnelEntrance:
		RallyPoint: 3, 1
		Sensor: 0, 1

TUNTOP04:
	Inherits: ^Tunnel
	TunnelEntrance:
		RallyPoint: 1, 3
		Sensor: 1, 0
