World:
	LuaScript:
		Scripts: campaign.lua, utils.lua, gdi05a.lua
	MusicPlaylist:
		StartingMusic: rain
	MissionData:
		Briefing: A GDI field base is under attack. They have fended off one attack but will not survive another.\n\nMove to the base, repair the structures and then launch a strike force to destroy the Nod base in the area.\n\nDestroy all Nod units and structures.
		BackgroundVideo: podium.vqa
		BriefingVideo: gdi5.vqa
		StartVideo: seige.vqa
		WinVideo: nodlose.vqa
		LossVideo: gdilose.vqa
	MapOptions:
		ShortGameCheckboxLocked: True
		ShortGameCheckboxEnabled: False
	SmudgeLayer@SCORCH:
		InitialSmudges:
			41,55: sc4,0
			48,51: sc5,0
			53,50: sc2,0
			51,50: sc3,0
			45,50: sc4,0
			49,48: sc6,0
	SmudgeLayer@CRATER:
		InitialSmudges:
			41,54: cr1,0
			13,52: cr1,0
			11,51: cr1,0
	ScriptLobbyDropdown@difficulty:
		ID: difficulty
		Label: dropdown-difficulty.label
		Description: dropdown-difficulty.description
		Values:
			easy: options-difficulty.easy
			normal: options-difficulty.normal
			hard: options-difficulty.hard
		Default: normal

Player:
	EnemyWatcher:
	PlayerResources:
		DefaultCash: 2000

^Palettes:
	IndexedPlayerPalette:
		PlayerIndex:
			AbandonedBase: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191
	IndexedPlayerPalette@units:
		PlayerIndex:
			AbandonedBase: 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191

^Building:
	AnnounceOnSeen:

E2:
	Buildable:
		Prerequisites: ~pyle

E3:
	Buildable:
		Queue: Infantry.Nod

E4:
	Buildable:
		Prerequisites: ~disabled

E5:
	Buildable:
		Prerequisites: ~disabled

RMBO:
	Buildable:
		Prerequisites: ~disabled

HARV:
	Buildable:
		Prerequisites: ~disabled

MCV:
	Buildable:
		Prerequisites: ~disabled

MTNK:
	Buildable:
		Prerequisites: ~disabled

HTNK:
	Buildable:
		Prerequisites: ~disabled

MSAM:
	Buildable:
		Prerequisites: ~disabled

ARTY:
	Buildable:
		Prerequisites: ~disabled

MLRS:
	Buildable:
		Prerequisites: ~disabled

FTNK:
	Buildable:
		Prerequisites: ~disabled

STNK:
	Buildable:
		Prerequisites: ~disabled

WEAP:
	Buildable:
		Prerequisites: ~disabled

NUK2:
	Buildable:
		Prerequisites: ~disabled

FIX:
	Buildable:
		Prerequisites: ~disabled

HPAD:
	Buildable:
		Prerequisites: ~disabled

EYE:
	Buildable:
		Prerequisites: ~disabled

GUN:
	Buildable:
		Prerequisites: ~disabled

GTWR:
	Buildable:
		Prerequisites: ~disabled

ATWR:
	Buildable:
		Prerequisites: ~disabled

SBAG:
	Buildable:
		Prerequisites: ~disabled

CYCL:
	Buildable:
		Prerequisites: ~disabled

BRIK:
	Buildable:
		Prerequisites: ~disabled

TMPL:
	Buildable:
		Prerequisites: ~disabled

OBLI:
	Buildable:
		Prerequisites: ~disabled

MoneyCrate:
	GiveCashCrateAction:
		Amount: 500

airstrike.proxy:
	AirstrikePower:
		SquadSize: 1
