--[[
   Copyright 2007-2022 The OpenRA Developers (see AUTHORS)
   This file is part of OpenRA, which is free software. It is made
   available to you under the terms of the GNU General Public License
   as published by the Free Software Foundation, either version 3 of
   the License, or (at your option) any later version. For more
   information, see COPYING.
]]

RifleReinforcments = { "e1", "e1", "e1", "bike" }
BazookaReinforcments = { "e3", "e3", "e3", "bike" }
BikeReinforcments = { "bike" }

WorldLoaded = function()
	Nod = Player.GetPlayer("Nod")
	Dinosaur = Player.GetPlayer("Dinosaur")
	Civilian = Player.GetPlayer("Civilian")

	InvestigateObj = Nod.AddObjective("Investigate the nearby village for reports of\nstrange activity.")

	InitObjectives(Nod)

	ReachVillageObj = Nod.AddObjective("Reach the village.")

	Trigger.OnPlayerDiscovered(Civilian, function(_, discoverer)
		if discoverer == Nod and not Nod.IsObjectiveCompleted(ReachVillageObj) then
			if not Dinosaur.HasNoRequiredUnits() then
				KillDinos = Nod.AddObjective("Kill all creatures in the area.")
			end

			Nod.MarkCompletedObjective(ReachVillageObj)
		end
	end)

	DinoTric.Patrol({ WP0.Location, WP1.Location }, true, 3)
	Trigger.OnDamaged(DinoTric, function()
		DinoTric.Stop()
		IdleHunt(DinoTric)
	end)

	DinoTrex.AttackMove(WP2.Location)
	DinoTrex.AttackMove(WP3.Location)
	IdleHunt(DinoTrex)

	ReinforceWithLandingCraft(Nod, RifleReinforcments, SeaEntryA.Location, BeachReinforceA.Location, BeachReinforceA.Location)
	Trigger.AfterDelay(DateTime.Seconds(3), function() InitialUnitsArrived = true end)

	Trigger.AfterDelay(DateTime.Seconds(15), function() ReinforceWithLandingCraft(Nod, BazookaReinforcments, SeaEntryB.Location, BeachReinforceB.Location, BeachReinforceB.Location) end)
	if Difficulty == "easy" then
		Trigger.AfterDelay(DateTime.Seconds(25), function() ReinforceWithLandingCraft(Nod, BikeReinforcments, SeaEntryA.Location, BeachReinforceA.Location, BeachReinforceA.Location) end)
		Trigger.AfterDelay(DateTime.Seconds(30), function() ReinforceWithLandingCraft(Nod, BikeReinforcments, SeaEntryB.Location, BeachReinforceB.Location, BeachReinforceB.Location) end)
	end

	Camera.Position = CameraStart.CenterPosition
end

Tick = function()
	if InitialUnitsArrived then
		if Nod.HasNoRequiredUnits() then
			Nod.MarkFailedObjective(InvestigateObj)
		end

		if Dinosaur.HasNoRequiredUnits() then
			if KillDinos then Nod.MarkCompletedObjective(KillDinos) end
			Nod.MarkCompletedObjective(InvestigateObj)
		end
	end
end
