Player:
	PlayerResources:
		DefaultCash: 11500

World:
	LuaScript:
		Scripts: campaign.lua, utils.lua, soviet06a.lua, soviet06a-AI.lua, soviet06a-reinforcements_teams.lua
	MissionData:
		Briefing: There is a special cargo that needs to be transported to a nearby Soviet base in the northeast.\n\nMake sure the trucks reach their destination intact. Along the way, there is a bridge which the Allies may have destroyed.\n\nIf so, use the Naval options at your disposal. Our attack subs will make short work of any Allied boats you discover.
		BriefingVideo: soviet6.vqa
		StartVideo: onthprwl.vqa
		WinVideo: sitduck.vqa
		LossVideo: dpthchrg.vqa
	ScriptLobbyDropdown@difficulty:
		ID: difficulty
		Label: Difficulty
		Description: The difficulty of the mission
		Values:
			easy: Easy
			normal: Normal
			hard: Hard
		Default: normal

APWR:
	Buildable:
		Prerequisites: ~structures.allies

ARTY:
	Buildable:
		Prerequisites: ~vehicles.allies, ~techlevel.low

ATEK:
	Buildable:
		Prerequisites: ~disabled

BRIK:
	Buildable:
		Prerequisites: ~disabled

TSLA:
	Buildable:
		Prerequisites: ~disabled

SAM:
	Buildable:
		Prerequisites: ~disabled

IRON:
	Buildable:
		Prerequisites: ~disabled

MECH:
	Buildable:
		Prerequisites: ~disabled

MSLO:
	Buildable:
		Prerequisites: ~disabled

E3:
	Buildable:
		Prerequisites: ~tent

E7:
	Buildable:
		Prerequisites: ~disabled

SHOK:
	Buildable:
		Prerequisites: ~disabled

SPY:
	Buildable:
		Prerequisites: ~disabled

THF:
	Buildable:
		Prerequisites: ~disabled

MIG:
	Buildable:
		Prerequisites: ~disabled

FTRK:
	Buildable:
		Prerequisites: ~disabled

2TNK:
	Buildable:
		Prerequisites: ~vehicles.allies, ~techlevel.low

4TNK:
	Buildable:
		Prerequisites: ~disabled

APC:
	Buildable:
		Prerequisites: ~disabled

TRUK:
	-SpawnActorOnDeath:
	-DeliversCash:

QTNK:
	Buildable:
		Prerequisites: ~disabled

MCV:
	Buildable:
		Prerequisites: ~disabled

MSUB:
	Buildable:
		Prerequisites: ~disabled

STEK:
	Buildable:
		Prerequisites: ~disabled

PDOX:
	Buildable:
		Prerequisites: ~disabled

MRJ:
	Buildable:
		Prerequisites: ~disabled

CA:
	Buildable:
		Prerequisites: ~disabled

HELI:
	Buildable:
		Prerequisites: ~disabled

GAP:
	Buildable:
		Prerequisites: ~disabled

MNLY:
	Buildable:
		Prerequisites: ~disabled

AFLD:
	ParatroopersPower@paratroopers:
		DropItems: E1,E1,E1,E1,E1

V01:
	SpawnActorOnDeath:
		Actor: moneycrate

V05:
	SpawnActorOnDeath:
		Actor: healcrate
