World:
	LuaScript:
		Scripts: campaign.lua, utils.lua, gdi02.lua
	MusicPlaylist:
		StartingMusic: befeared
	MissionData:
		Briefing: Defend your position, deploy the MCV, then build a sizable force to search out and destroy the Nod base in the area.\n\nAll Nod units and structures must be either destroyed or captured to complete objective.
		BriefingVideo: gdi2.vqa
		WinVideo: flag.vqa
		LossVideo: gameover.vqa

SBAG:
	-Crushable:
	Buildable:
		Prerequisites: ~disabled

CYCL:
	-Crushable:
	Buildable:
		Prerequisites: ~disabled

HARV:
	Harvester:
		SearchFromProcRadius: 32
		SearchFromHarvesterRadius: 20

PROC:
	Buildable:
		Queue: Building.Nod

SILO:
	Buildable:
		Prerequisites: ~disabled

WEAP:
	Buildable:
		Prerequisites: ~disabled

HQ:
	Buildable:
		Prerequisites: ~disabled

NUK2:
	Buildable:
		Prerequisites: ~disabled

FIX:
	Buildable:
		Prerequisites: ~disabled

HPAD:
	Buildable:
		Prerequisites: ~disabled

EYE:
	Buildable:
		Prerequisites: ~disabled

GUN:
	Buildable:
		Prerequisites: ~disabled

GTWR:
	Buildable:
		Prerequisites: ~disabled

ATWR:
	Buildable:
		Prerequisites: ~disabled

BRIK:
	Buildable:
		Prerequisites: ~disabled

E2:
	Buildable:
		Prerequisites: ~disabled

E3:
	Buildable:
		Prerequisites: ~disabled

E4:
	Buildable:
		Prerequisites: ~disabled

E5:
	Buildable:
		Prerequisites: ~disabled

E6:
	Buildable:
		Queue: Infantry.Nod

RMBO:
	Buildable:
		Prerequisites: ~disabled

AFLD:
	Buildable:
		Prerequisites: ~disabled

TMPL:
	Buildable:
		Prerequisites: ~disabled

OBLI:
	Buildable:
		Prerequisites: ~disabled

SAM:
	Buildable:
		Prerequisites: ~disabled
