mcv:
	idle: DATA.R8
		Start: 1795
		Facings: -32
	icon: DATA.R8
		Start: 4284
		Offset: -30,-24

mcv.husk:
	idle: DATA.R8
		Start: 1795
		Facings: -32
		ZOffset: -1023

harvester:
	idle: DATA.R8
		Start: 1699
		Facings: -32
	harvest: DATA.R8
		Start: 3884
		Length: 6
		Facings: -8
		Tick: 80
		ZOffset: 1
		BlendMode: Multiply
	dock: DATA.R8
		Start: 3623
		Length: 10
	dock-loop: DATA.R8
		Start: 3633
	icon: DATA.R8
		Start: 4280
		Offset: -30,-24

harvester.husk:
	idle: DATA.R8
		Start: 1699
		Facings: -32
		ZOffset: -512

trike:
	idle: DATA.R8
		Start: 1635
		Facings: -32
	muzzle: DATA.R8
		Start: 4092
		Tick: 50
		Facings: -32
		BlendMode: Additive
	icon: DATA.R8
		Start: 4305
		Offset: -30,-24

quad:
	idle: DATA.R8
		Start: 1667
		Facings: -32
	icon: DATA.R8
		Start: 4279
		Offset: -30,-24

siege_tank:
	idle: DATA.R8
		Start: 1763
		Facings: -32
	turret: DATA.R8
		Start: 1891
		Facings: -32
	muzzle: DATA.R8
		Start: 3671
		Length: 3
		BlendMode: Additive
	icon: DATA.R8
		Start: 4287
		Offset: -30,-24

siege_tank.husk:
	idle: DATA.R8
		Start: 1763
		Facings: -32
		ZOffset: -512
	turret: DATA.R8
		Start: 1891
		Facings: -32
		ZOffset: -512

missile_tank:
	idle: DATA.R8
		Start: 1603
		Facings: -32
	icon: DATA.R8
		Start: 4285
		Offset: -30,-24

missile_tank.husk:
	idle: DATA.R8
		Start: 1603
		Facings: -32
		ZOffset: -512

sonic_tank:
	idle: DATA.R8
		Start: 1827
		Facings: -32
	icon: DATA.R8
		Start: 4288
		Offset: -30,-24

sonic_tank.husk:
	idle: DATA.R8
		Start: 1827
		Facings: -32
		ZOffset: -512

combat_tank_a:
	idle: DATA.R8
		Start: 1731
		Facings: -32
	turret: DATA.R8
		Start: 1859
		Facings: -32
	muzzle: DATA.R8
		Start: 4028
		Tick: 60
		Facings: -32
		BlendMode: Additive
	icon: DATA.R8
		Start: 4281
		Offset: -30,-24

combat_tank_a.husk:
	idle: DATA.R8
		Start: 1731
		Facings: -32
		ZOffset: -512
	turret: DATA.R8
		Start: 1859
		Facings: -32
		ZOffset: -512

combat_tank_h:
	idle: DATA.R8
		Start: 2051
		Facings: -32
	turret: DATA.R8
		Start: 2115
		Facings: -32
	muzzle: DATA.R8
		Start: 4028
		Tick: 60
		Facings: -32
		BlendMode: Additive
	icon: DATA.R8
		Start: 4282
		Offset: -30,-24

combat_tank_h.husk:
	idle: DATA.R8
		Start: 2051
		Facings: -32
		ZOffset: -512
	turret: DATA.R8
		Start: 2115
		Facings: -32
		ZOffset: -512

combat_tank_o:
	idle: DATA.R8
		Start: 2453
		Facings: -32
	turret: DATA.R8
		Start: 2485
		Facings: -32
	muzzle: DATA.R8
		Start: 4028
		Tick: 60
		Facings: -32
		BlendMode: Additive
	icon: DATA.R8
		Start: 4283
		Offset: -30,-24

combat_tank_o.husk:
	idle: DATA.R8
		Start: 2453
		Facings: -32
		ZOffset: -512
	turret: DATA.R8
		Start: 2485
		Facings: -32
		ZOffset: -512

devastator:
	idle: DATA.R8
		Start: 2083
		Facings: -32
	muzzle: DATA.R8
		Start: 4060
		Tick: 80
		Facings: -32
		BlendMode: Additive
	active: DATA.R8
		Start: 3839
		Length: 14
		Tick: 130
		BlendMode: Additive
	active-2: DATA.R8
		Start: 4152
		Length: 12
		Tick: 110
		BlendMode: Additive
	icon: DATA.R8
		Start: 4289
		Offset: -30,-24

devastator.husk:
	idle: DATA.R8
		Start: 2083
		Facings: -32
		ZOffset: -512

raider:
	idle: DATA.R8
		Start: 2421
		Facings: -32
	muzzle: DATA.R8
		Start: 3996
		Tick: 50
		Facings: -32
		BlendMode: Additive
	icon: DATA.R8
		Start: 4278
		Offset: -30,-24

stealth_raider:
	idle: DATA.R8
		Start: 2421
		Facings: -32
	muzzle: DATA.R8
		Start: 3996
		Tick: 50
		Facings: -32
		BlendMode: Additive
	icon: DATA.R8
		Start: 4298
		Offset: -30,-24

deviator:
	idle: DATA.R8
		Start: 2389
		Facings: -32
	icon: DATA.R8
		Start: 4286
		Offset: -30,-24

deviator.husk:
	idle: DATA.R8
		Start: 2389
		Facings: -32
		ZOffset: -512
