World:
	LuaScript:
		Scripts: campaign.lua, utils.lua, nod03a.lua
	MusicPlaylist:
		StartingMusic: chrg226m
		VictoryMusic: nod_win1
	MissionData:
		Briefing: GDI has established a prison camp, where they are detaining some of the local political leaders.\n\nKane wishes to liberate these victims.\n\nDestroy the GDI forces and capture the prison, do not destroy it.
		BriefingVideo: nod3.vqa
		StartVideo: dessweep.vqa
		WinVideo: desflees.vqa
		LossVideo: flag.vqa

Player:
	PlayerResources:
		DefaultCash: 4000

HQ:
	AirstrikePower:
		Prerequisites: ~disabled
	Tooltip:
	Buildable:
		Description: Provides an overview of the battlefield.\nRequires power to operate.

CYCL:
	Buildable:
		Prerequisites: ~disabled

NUK2:
	Buildable:
		Prerequisites: ~disabled

AFLD:
	Buildable:
		Prerequisites: ~disabled

HPAD:
	Buildable:
		Prerequisites: ~disabled

FIX:
	Buildable:
		Prerequisites: ~disabled

TMPL:
	Buildable:
		Prerequisites: ~disabled

GUN:
	Buildable:
		Prerequisites: ~disabled

SAM:
	Buildable:
		Prerequisites: ~disabled

OBLI:
	Buildable:
		Prerequisites: ~disabled

GTWR:
	Buildable:
		Prerequisites: ~disabled

SBAG:
	Buildable:
		Prerequisites: ~disabled

BRIK:
	Buildable:
		Prerequisites: ~disabled

WEAP:
	Buildable:
		Prerequisites: ~disabled

EYE:
	Buildable:
		Prerequisites: ~disabled

ATWR:
	Buildable:
		Prerequisites: ~disabled

E4:
	Buildable:
		Prerequisites: ~disabled

E5:
	Buildable:
		Prerequisites: ~disabled

RMBO:
	Buildable:
		Prerequisites: ~disabled

MISS:
	Tooltip:
		Name: Prison
	CaptureManager:
	Capturable:
		Types: building
