gacnst:
	Defaults:
		Offset: 0, -36, 36
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	make: gtcnstmk
		Length: 24
		ShadowStart: 24
	crane-overlay: gtcnst_d
		Length: 20
		ZOffset: 1023
	damaged-crane-overlay: gtcnst_d
		Length: 20
		ZOffset: 1023
	critical-crane-overlay: gtcnst_d
		Start: 20
		Length: 20
		ZOffset: 1023
	idle-top: gtcnst_c
		Length: 15
		Tick: 80
	damaged-idle-top: gtcnst_c
		Start: 15
		Length: 15
		Tick: 80
	idle-side: gtcnst_a
		Length: 10
	damaged-idle-side: gtcnst_a
		Start: 10
		Length: 10
	idle-front: gtcnst_b
		Length: 10
	damaged-idle-front: gtcnst_b
		Length: 10
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 37
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: facticon
		Offset: 0,0
		UseTilesetCode: false
		-DepthSprite:

gapowr:
	Defaults:
		Offset: 0, -24, 24
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-lights: gtpowr_a
		Length: 12
		Tick: 200
	damaged-idle-lights: gtpowr_a
		Start: 12
		Length: 12
		Tick: 200
	idle-plug: gtpowr_b
		Length: 12
		Tick: 200
	damaged-idle-plug: gtpowr_b
		Length: 12
		Tick: 200
	idle-powrupa: gtpowr_b
		Length: 12
		Tick: 200
		Offset: -48, -24, 24
	damaged-idle-powrupa: gtpowr_b
		Length: 12
		Tick: 200
		Offset: -48, -24, 24
	idle-powrupb: gtpowr_b
		Length: 12
		Tick: 200
		Offset: -24, -12, 24
	damaged-idle-powrupb: gtpowr_b
		Length: 12
		Tick: 200
		Offset: -24, -12, 24
	make: gtpowrmk
		Length: 20
		ShadowStart: 20
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: powricon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gapowrup:
	place: gtpowr_b
		Offset: -24, -24, 24
		Start: 0
		Length: 11
		Tick: 200
	icon: turbicon

gapile:
	Defaults:
		Offset: 0, -24, 24
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-lights: gtpile_a
		Length: 7
		Tick: 200
		ZOffset: 1023
	damaged-idle-lights: gtpile_a
		Start: 7
		Length: 7
		Tick: 200
		ZOffset: 1023
	idle-light: gtpile_b
		Length: 7
		Tick: 200
	damaged-idle-light: gtpile_b
		Start: 7
		Length: 7
		Tick: 200
	idle-flag: gtpile_c
		Length: 7
		Tick: 100
	damaged-idle-flag: gtpile_c
		Start: 7
		Length: 7
		Tick: 100
	make: gtpilemk
		Length: 20
		ShadowStart: 20
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: brrkicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gaweap:
	Defaults:
		Offset: -12, -42, 22
		DepthSpriteOffset: 32, 0
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle: gtweap_1
		ShadowStart: 2
		ZOffset: -1024
		Offset: -12, -42, 0
		ZRamp: 1
		-DepthSprite:
	damaged-idle: gtweap_1
		Start: 1
		ShadowStart: 3
		ZOffset: -1024
		Offset: -12, -42, 0
		ZRamp: 1
		-DepthSprite:
	idle-roof: gtweap_2
		ShadowStart: 2
	damaged-idle-roof: gtweap_2
		Start: 1
		ShadowStart: 3
	dead: gtweap
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-lights-white: gtweap_a
		Length: 16
		Tick: 100
		ZOffset: 2048
	idle-lights-red: gtweap_b
		Length: 8
		Tick: 120
		ZOffset: 2048
	idle-turbines: gtweap_c
		Length: 4
		Tick: 80
		ZOffset: 2048
	damaged-idle-turbines: gtweap_c
		Length: 4
		Tick: 80
		ZOffset: 2048
	build-door: gtweap_d
		Length: 9
		ShadowStart: 9
	damaged-build-door: gtweap_d
		Length: 9
		ShadowStart: 9
	make: gtweapmk
		Length: 20
		Tick: 80
		ShadowStart: 20
		Offset: -12, -42, 43
		DepthSpriteOffset: -12, 0
	bib: gtweapbb
		Length: 1
		ZOffset: -1024
		Offset: -12, -42, 0
		ZRamp: 1
		-DepthSprite:
	damaged-bib: gtweapbb
		Start: 1
		Length: 1
		ZOffset: -1024
		Offset: -12, -42, 0
		ZRamp: 1
		-DepthSprite:
	dead-bib: gtweapbb
		Start: 2
		Length: 1
		ZOffset: -1024
		Offset: -12, -42, 0
		ZRamp: 1
		-DepthSprite:
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 23
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: weapicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

napowr:
	Defaults:
		Offset: 0, -24, 24
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-lights: ntpowr_a
		Length: 9
		Tick: 200
	damaged-idle-lights: ntpowr_a
		Start: 9
		Length: 9
		Tick: 200
	make: ntpowrmk
		Length: 19
		ShadowStart: 19
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: npwricon
		Offset: 0, 0, 25
		UseTilesetCode: false
		-DepthSprite:

naapwr:
	Defaults:
		Offset: 12, -30, 30
		UseTilesetCode: true
		DepthSprite: isodepth.shp
		DepthSpriteOffset: 12, 0
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-lights: ntapwr_a
		Length: 9
		Tick: 200
	damaged-idle-lights: ntapwr_a
		Start: 9
		Length: 9
		Tick: 200
	make: ntapwrmk
		Length: 19
		ShadowStart: 19
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 31
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: apwricon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

nahand:
	Defaults:
		Offset: -12, -30, 30
		UseTilesetCode: true
		DepthSprite: isodepth.shp
		DepthSpriteOffset: -12, 0
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-light: nthand_a
		Length: 5
		Tick: 100
		ZOffset: 1023
	damaged-idle-light: nthand_a
		Start: 5
		Length: 5
		Tick: 100
		ZOffset: 1023
	idle-lights: nthand_b
		Length: 12
		Tick: 200
	damaged-idle-lights: nthand_b
		Start: 12
		Length: 12
		Tick: 200
	make: nthandmk
		Length: 15
		ShadowStart: 15
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 31
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: handicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

naweap:
	Defaults:
		Offset: -12, -42, 30
		DepthSpriteOffset: 24, 0
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle: ntweap_1
		ShadowStart: 2
		ZOffset: -1024
		Offset: -12, -42, 1
		ZRamp: 1
		-DepthSprite:
	damaged-idle: ntweap_1
		Start: 1
		ShadowStart: 3
		ZOffset: -1024
		Offset: -12, -42, 1
		ZRamp: 1
		-DepthSprite:
	idle-roof: ntweap_2
		ShadowStart: 2
		ZOffset: 512
	damaged-idle-roof: ntweap_2
		Start: 1
		ShadowStart: 3
		ZOffset: 512
	dead: ntweap
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-lights: ntweap_a
		Length: 16
		Tick: 100
		ZOffset: 2048
	damaged-idle-lights: ntweap_a
		Start: 16
		Length: 16
		Tick: 100
		ZOffset: 2048
	build-door: ntweap_b
		Length: 10
		ShadowStart: 10
		ZOffset: 512
	damaged-build-door: ntweap_b
		Start: 10
		Length: 10
		ShadowStart: 20
		ZOffset: 512
	make: ntweapmk
		Length: 22
		Tick: 80
		ShadowStart: 22
		Offset: -12, -42, 43
		DepthSpriteOffset: -12, 0
	bib: ntweapbb
		ZOffset: -1024
		Offset: -12, -42, 1
		ZRamp: 1
		-DepthSprite:
	damaged-bib: ntweapbb
		Start: 1
		ZOffset: -1024
		Offset: -12, -42, 1
		ZRamp: 1
		-DepthSprite:
	dead-bib: ntweapbb
		Start: 2
		ZOffset: -1024
		Offset: -12, -42, 1
		ZRamp: 1
		-DepthSprite:
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 31
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: nwepicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

naradr:
	Defaults:
		Offset: 0, -24, 24
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-dish: ntradr_a
		Length: 24
		Tick: 120
	damaged-idle-dish: ntradr_a
		Start: 24
		Length: 24
		Tick: 120
	make: ntradrmk
		Length: 20
		ShadowStart: 20
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: nradicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

natech:
	Defaults:
		Offset: 0, -24, 24
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-lights: nttech_a
		Length: 9
		Tick: 120
	damaged-idle-lights: nttech_a
		Length: 9
		Tick: 120
	make: nttechmk
		Length: 18
		ShadowStart: 18
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: ntchicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

natmpl:
	Defaults:
		Offset: -12,-42, 42
		UseTilesetCode: true
		DepthSprite: isodepth.shp
		DepthSpriteOffset: -12, 0
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-lights: nttmpl_a
		Length: 16
		Tick: 120
	damaged-idle-lights: nttmpl_a
		Start: 16
		Length: 16
		Tick: 120
	make: nttmplmk
		Length: 17
		ShadowStart: 17
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 43
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: tmplicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

garadr:
	Defaults:
		Offset: 0, -24, 24
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-dish: gtradr_a
		Length: 15
		Reverses: True
		Tick: 200
	damaged-idle-dish: gtradr_a
		Start: 15
		Length: 15
		Reverses: True
		Tick: 240
	make: gtradrmk
		Length: 20
		ShadowStart: 20
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: radricon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gatech:
	Defaults:
		Offset: -12, -30, 30
		UseTilesetCode: true
		DepthSprite: isodepth.shp
		DepthSpriteOffset: -12, 0
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-lights: gttech_a
		Length: 8
		Tick: 200
	damaged-idle-lights: gttech_a
		Start: 8
		Length: 8
		Tick: 240
	make: gttechmk
		Length: 20
		ShadowStart: 20
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 31
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: techicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gasand:
	Defaults:
		Offset: 0, -12, 12
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		Length: 16
		ShadowStart: 32
	damaged-idle:
		Start: 16
		Length: 16
		ShadowStart: 48
	icon: sbagicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gawall:
	Defaults:
		Offset: 0, -12, 12
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		Length: 16
		ShadowStart: 48
	damaged-idle:
		Start: 16
		Length: 16
		ShadowStart: 64
	critical-idle:
		Start: 32
		Length: 16
		ShadowStart: 80
	icon: wallicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gagate_a:
	Defaults:
		Offset: -24, -24, 24
		DepthSpriteOffset: -24, 0
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		Length: 10
		ShadowStart: 21
	open:
		Start: 9
		ShadowStart: 30
		Offset: -24, -24, 1
		ZRamp: 1
		-DepthSprite:
	damaged-idle:
		Start: 10
		Length: 10
		ShadowStart: 31
	damaged-open:
		Start: 19
		ShadowStart: 40
		Offset: -24, -24, 1
		ZRamp: 1
		-DepthSprite:
	dead:
		Start: 20
		Tick: 400
		ShadowStart: 41
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: gateicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gagate_b:
	Defaults:
		Offset: 24, -24, 24
		DepthSpriteOffset: 24, 0
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		Length: 10
		ShadowStart: 21
	open:
		Start: 9
		ShadowStart: 30
		Offset: 24, -24, 1
		ZRamp: 1
		-DepthSprite:
	damaged-idle:
		Start: 10
		Length: 10
		ShadowStart: 31
	damaged-open:
		Start: 19
		ShadowStart: 40
		Offset: 24, -24, 1
		ZRamp: 1
		-DepthSprite:
	dead:
		Start: 20
		Tick: 400
		ShadowStart: 41
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: gat2icon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

nagate_a:
	Defaults:
		Offset: -24, -24, 24
		DepthSpriteOffset: -24, 0
		UseTilesetCode: true
		Tick: 80
		DepthSprite: isodepth.shp
	idle:
		Length: 7
		ShadowStart: 15
	damaged-idle:
		Start: 7
		Length: 7
		ShadowStart: 22
	open:
		Start: 6
		ShadowStart: 21
		Offset: -24, -24, 1
		ZRamp: 1
		-DepthSprite:
	damaged-idle:
		Start: 7
		Length: 7
		ShadowStart: 22
	damaged-open:
		Start: 13
		ShadowStart: 28
		Offset: -24, -24, 1
		ZRamp: 1
		-DepthSprite:
	dead:
		Start: 14
		Tick: 400
		ShadowStart: 29
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: ngaticon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

nagate_b:
	Defaults:
		Offset: 24, -24, 24
		DepthSpriteOffset: 24, 0
		UseTilesetCode: true
		DepthSprite: isodepth.shp
		Tick: 80
	idle:
		Length: 7
		ShadowStart: 15
	open:
		Start: 6
		ShadowStart: 21
		Offset: 24, -24, 1
		ZRamp: 1
		-DepthSprite:
	damaged-idle:
		Start: 7
		Length: 7
		ShadowStart: 22
	damaged-open:
		Start: 13
		ShadowStart: 28
		Offset: 24, -24, 1
		ZRamp: 1
		-DepthSprite:
	dead:
		Start: 14
		Tick: 400
		ShadowStart: 29
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: nga2icon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

napost:
	Defaults:
		Offset: 0, -12, 13
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		Start: 0
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	lights: napost_b
		Start: 0
		Length: 7
		ShadowStart: 14
		Tick: 80
	damaged-lights: napost_b
		Start: 7
		Length: 7
		ShadowStart: 21
		Tick: 80
	chainoflights: napost_a
		Start: 0
		Length: 12
		ShadowStart: 24
		Tick: 80
	damaged-chainoflights: napost_a
		Start: 12
		Length: 12
		ShadowStart: 36
		Tick: 80
	dead:
		Start: 2
		Tick: 400
		ShadowStart: 5
	make: napostmk
		Start: 0
		Length: 12
		ShadowStart: 12
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: lasricon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

nafnce:
	Defaults:
		Offset: 0, -12, 13
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		Length: 1
	disabled-x:
		Start: 8
		Length: 1
		Offset: 0, -12, 1
		ZRamp: 1
		-DepthSprite:
	disabled-y:
		Start: 12
		Length: 1
		Offset: 0, -12, 1
		ZRamp: 1
		-DepthSprite:
	enabled-x:
		Frames: 3,3,1,1,3,3,1,1,2,2,0,0,2,2,0,0
		Length: 16
	enabled-y:
		Frames: 7,5,7,5,6,4,6,4,7,5,7,5,6,4,6,4
		Length: 16
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:

nawall:
	Defaults:
		Offset: 0, -12, 12
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		Length: 16
		ShadowStart: 48
	damaged-idle:
		Start: 16
		Length: 16
		ShadowStart: 64
	critical-idle:
		Start: 32
		Length: 16
		ShadowStart: 80
	icon: nwalicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gaicbm:
	Defaults:
		Offset: 0, -12, 12
		UseTilesetCode: true
		DepthSprite: isodepth.shp
		DepthSpriteOffset: -12, 6
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 13
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	make: gaicbmmk
		Length: 30
		ShadowStart: 30

naobel:
	Defaults:
		Offset: 0, -24, 24
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	active: ntobel_b
		Length: 12
		Tick: 200
		ZOffset: 2
	idle-lights: ntobel_a
		Length: 12
		Tick: 80
	make: ntobelmk
		Length: 19
		ShadowStart: 19
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: obliicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

nalasr:
	Defaults:
		Offset: 0, -12, 12
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	make: ntlasrmk
		Length: 21
		ShadowStart: 21
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 13
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: plticon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

nasam:
	Defaults:
		Offset: 0, -12, 1
		UseTilesetCode: true
	idle:
		ShadowStart: 3
		ZRamp: 1
	damaged-idle:
		Start: 1
		ShadowStart: 4
		ZRamp: 1
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
		DepthSprite: isodepth.shp
	turret: gtctwr_d
		Facings: 32
		DepthSprite: isodepth.shp
		Offset: 0, 0, 12
	make: ntsammk
		Length: 8
		ShadowStart: 8
		DepthSprite: isodepth.shp
		Offset: 0, -12, 12
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 2
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
	icon: samicon
		Offset: 0, 0
		UseTilesetCode: false

napuls.gdi:
	Defaults: ntpuls
		Offset: 0, -24, 24
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	turret: ntpuls_a
		Facings: 32
	make: ntpulsmk
		Length: 20
		ShadowStart: 20
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: sidebar-gdi|empicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

napuls.nod:
	Defaults: ntpuls
		Offset: 0, -24, 24
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	turret: ntpuls_a
		Facings: 32
	make: ntpulsmk
		Length: 20
		ShadowStart: 20
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: sidebar-nod|empicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

nastlh:
	Defaults:
		Offset: -12, -30, 30
		UseTilesetCode: true
		DepthSprite: isodepth.shp
		DepthSpriteOffset: -12, 0
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	pulse: ntstlh_a
		Length: 4
		Tick: 480
	damaged-pulse: ntstlh_a
		Start: 4
		Length: 4
		Tick: 480
	make: ntstlhmk
		Length: 18
		ShadowStart: 20
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 31
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: clckicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gactwr:
	Defaults:
		Offset: 0, -12, 12
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	invisible: null
		UseTilesetCode: false
	idle-lights: gtctwr_a
		Length: 6
		Tick: 200
	damaged-idle-lights: gtctwr_a
		Length: 6
		Tick: 200
	make: gtctwrmk
		Length: 11
		ShadowStart: 11
	turret-vulcan: gtctwr_b
		Facings: 32
	turret-rocket: gtctwr_c
		Facings: 32
		UseTilesetCode: false
	turret-sam: gtctwr_d
		Facings: 32
	muzzle:
		Combine:
			mgun-n:
				Length: 6
			mgun-nw:
				Length: 6
			mgun-w:
				Length: 6
			mgun-sw:
				Length: 6
			mgun-s:
				Length: 6
			mgun-se:
				Length: 6
			mgun-e:
				Length: 6
			mgun-ne:
				Length: 6
		Facings: 8
		Length: 6
		Offset: 0, 0, 12
		UseTilesetCode: false
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 13
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: towricon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gavulc:
	place: gtctwr_b
		Offset: 0, -12, 12
		UseTilesetCode: true
		Start: 28
	icon: twr1icon

garock:
	place: gtctwr_c
		Offset: 0, -12, 12
		UseTilesetCode: true
		Start: 28
	icon: twr2icon

gacsam:
	place: gtctwr_d
		Offset: 0, -12, 12
		UseTilesetCode: true
		Start: 28
	icon: twr3icon

gahpad:
	Defaults:
		Offset: 0, -24, 1
		DepthSpriteOffset: 34, 0
		UseTilesetCode: true
	idle:
		ShadowStart: 3
		ZOffset: -1c511
		Offset: 0, -24, 8
		DepthSprite: isodepth.shp
	damaged-idle:
		Start: 1
		ShadowStart: 4
		ZOffset: -1c511
		Offset: 0, -24, 8
		DepthSprite: isodepth.shp
	dead:
		Start: 2
		ShadowStart: 5
		ZOffset: -1c511
		Tick: 400
		Offset: 0, -24, 8
		DepthSprite: isodepth.shp
	idle-platform: gthpadbb
		ShadowStart: 3
		ZOffset: -1c511
		ZRamp: 1
	damaged-idle-platform: gthpadbb
		Start: 1
		ShadowStart: 4
		ZOffset: -1c511
		ZRamp: 1
	dead-platform: gthpadbb
		Start: 2
		ShadowStart: 5
		ZOffset: -1c511
		Tick: 400
		ZRamp: 1
	idle-lights: gthpad_a
		Length: 8
		Tick: 100
		Offset: 0, -36
		ZOffset: -1c511
		ZRamp: 1
	damaged-idle-lights: gthpad_a
		Start: 8
		Length: 8
		Tick: 100
		Offset: 0, -36
		ZOffset: -1c511
		ZRamp: 1
	make: gthpadmk
		Length: 18
		ShadowStart: 18
		ZOffset: -1c511
		Offset: 0, -24, 24
		DepthSpriteOffset: 0, 0
		DepthSprite: isodepth.shp
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 2
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
	icon: heliicon
		Offset: 0, 0
		UseTilesetCode: false

nahpad:
	Defaults:
		Offset: 0, -24, 0
		DepthSpriteOffset: -24, 0
		UseTilesetCode: true
	idle:
		ShadowStart: 3
		ZOffset: -1c511
		Offset: 0, -24, 3
		DepthSprite: isodepth.shp
	damaged-idle:
		Start: 1
		ShadowStart: 4
		ZOffset: -1c511
		Offset: 0, -24, 3
		DepthSprite: isodepth.shp
	dead:
		Start: 2
		ShadowStart: 5
		ZOffset: -1c511
		Tick: 400
		Offset: 0, -24, 3
		DepthSprite: isodepth.shp
	idle-platform: nthpadbb
		ShadowStart: 3
		ZOffset: -1c511
		ZRamp: 1
	damaged-idle-platform: nthpadbb
		Start: 1
		ShadowStart: 4
		ZOffset: -1c511
		ZRamp: 1
	dead-platform: nthpadbb
		Start: 2
		ShadowStart: 5
		ZOffset: -1c511
		Tick: 400
		ZRamp: 1
	idle-lights: nthpad_a
		Length: 46
		ZOffset: -1c511
		Tick: 100
		ZRamp: 1
	damaged-idle-lights: nthpad_a
		Start: 46
		Length: 46
		Tick: 100
		ZOffset: -1c511
		ZRamp: 1
	make: nthpadmk
		Length: 20
		ShadowStart: 20
		Offset: 0, -24, 24
		DepthSpriteOffset: 0, 0
		DepthSprite: isodepth.shp
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 2
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
	icon: nhpdicon
		Offset: 0, 0
		UseTilesetCode: false

proc.gdi:
	Defaults: ntrefn
		Offset: -12, -42, 20
		DepthSpriteOffset: 22, 0
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	make: ntrefnmk
		Length: 20
		ShadowStart: 20
		Offset: -12, -42, 43
		DepthSpriteOffset: -12, 0
	flame: ntrefn_b
		Length: *
	unload-overlay: narefn_a
		Length: *
		ZOffset: 1024
	idle-redlights: ntrefn_c
		Length: 16
		Tick: 120
	damaged-idle-redlights: ntrefn_c
		Length: 16
		Tick: 120
	bib: ntrefnbb
		Length: 1
		ZOffset: -1024
		Offset: -12, -42, 5
		ZRamp: 1
		-DepthSprite:
	damaged-bib: ntrefnbb
		Start: 1
		ZOffset: -1024
		Offset: -12, -42, 5
		ZRamp: 1
		-DepthSprite:
	dead-bib: ntrefnbb
		Start: 2
		ZOffset: -1024
		Offset: -12, -42, 5
		ZRamp: 1
		-DepthSprite:
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 21
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: sidebar-gdi|reficon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

proc.nod:
	Defaults: ntrefn
		Offset: -12, -42, 20
		DepthSpriteOffset: 22, 0
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	make: ntrefnmk
		Length: 20
		ShadowStart: 20
		Offset: -12, -42, 43
		DepthSpriteOffset: -12, 0
	flame: ntrefn_b
		Length: *
	unload-overlay: narefn_a
		Length: *
		ZOffset: 1024
	idle-redlights: ntrefn_c
		Length: 16
		Tick: 120
	damaged-idle-redlights: ntrefn_c
		Length: 16
		Tick: 120
	bib: ntrefnbb
		Length: 1
		ZOffset: -1024
		Offset: -12, -42, 5
		ZRamp: 1
		-DepthSprite:
	damaged-bib: ntrefnbb
		Start: 1
		ZOffset: -1024
		Offset: -12, -42, 5
		ZRamp: 1
		-DepthSprite:
	dead-bib: ntrefnbb
		Start: 2
		ZOffset: -1024
		Offset: -12, -42, 5
		ZRamp: 1
		-DepthSprite:
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 21
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: sidebar-nod|reficon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

nawast:
	Defaults: ntwast
		Offset: 0, -36, 24
		UseTilesetCode: true
		DepthSprite: isodepth.shp
		DepthSpriteOffset: 16, 0
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	make: ntwastmk
		Length: 19
		ShadowStart: 19
		Offset: 0, -36, 36
		DepthSpriteOffset: 0, 0
	idle-glow: ntwast_a
		Length: 20
		ShadowStart: 40
		Tick: 120
	damaged-idle-glow: ntwast_a
		Start: 20
		Length: 20
		ShadowStart: 60
		Tick: 120
	idle-lights: ntwast_b
		Length: 16
		Tick: 120
	damaged-idle-lights: ntwast_b
		Start: 16
		Length: 16
		Tick: 120
	bib: ntwastbb
		ZOffset: -1024
		ZRamp: 1
		-DepthSprite:
		Offset: 0, -36, 3
	damaged-bib: ntwastbb
		Start: 1
		ZOffset: -1024
		ZRamp: 1
		-DepthSprite:
		Offset: 0, -36, 3
	dead-bib: ntwastbb
		Start: 2
		ZOffset: -1024
		ZRamp: 1
		-DepthSprite:
		Offset: 0, -36, 3
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: wasticon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gasilo.gdi:
	Defaults: gtsilo
		Offset: 0, -24, 24
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle: gtsilo_a
	damaged-idle: gtsilo_a
		Start: 4
	stages: gtsilo_a
		Length: 4
	damaged-stages: gtsilo_a
		Start: 4
		Length: 4
	idle-underlay:
		ShadowStart: 3
		ZOffset: -512
	damaged-idle-underlay:
		Start: 1
		ShadowStart: 4
		ZOffset: -512
	dead:
		Start: 2
		ShadowStart: 5
		ZOffset: -512
		Tick: 400
	idle-lights: gtsilo_b
		Length: 16
		Tick: 120
	damaged-idle-lights: gtsilo_b
		Start: 16
		Length: 16
		Tick: 120
	make: gtsilomk
		Length: 18
		ShadowStart: 20
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: sidebar-gdi|siloicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gasilo.nod:
	Defaults: gtsilo
		Offset: 0, -24, 24
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle: gtsilo_a
	damaged-idle: gtsilo_a
		Start: 4
	stages: gtsilo_a
		Length: 4
	damaged-stages: gtsilo_a
		Start: 4
		Length: 4
	idle-underlay:
		ShadowStart: 3
		ZOffset: -512
	damaged-idle-underlay:
		Start: 1
		ShadowStart: 4
		ZOffset: -512
	dead:
		Start: 2
		ShadowStart: 5
		ZOffset: -512
		Tick: 400
	idle-lights: gtsilo_b
		Length: 16
		Tick: 120
	damaged-idle-lights: gtsilo_b
		Start: 16
		Length: 16
		Tick: 120
	make: gtsilomk
		Length: 18
		ShadowStart: 20
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: sidebar-nod|siloicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gadept.gdi:
	Defaults: gtdept
		Offset: 0, -36, 1
		DepthSpriteOffset: 36, 0
		UseTilesetCode: true
	idle:
		ShadowStart: 3
		Offset: 0, -36, 12
		DepthSprite: isodepth.shp
	damaged-idle:
		Start: 1
		ShadowStart: 4
		Offset: 0, -36, 12
		DepthSprite: isodepth.shp
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
		Offset: 0, -36, 12
		DepthSprite: isodepth.shp
	ground: gtdeptbb
		ShadowStart: 3
		ZOffset: -1c611
		ZRamp: 1
	damaged-ground: gtdeptbb
		Start: 1
		ShadowStart: 4
		ZOffset: -1c611
		ZRamp: 1
	dead-ground: gtdeptbb
		Start: 2
		ShadowStart: 5
		ZOffset: -1c611
		Tick: 400
		ZRamp: 1
	idle-light: gtdept_b
		Length: 7
		Tick: 120
		ZRamp: 1
	damaged-idle-light: gtdept_b
		Start: 7
		Length: 7
		Tick: 120
		ZRamp: 1
	circuits: gtdept_a
		Length: 5
		ZOffset: -1c511
		Tick: 120
		ZRamp: 1
	damaged-circuits: gtdept_a
		Start: 5
		Length: 5
		ZOffset: -1c511
		Tick: 120
		ZRamp: 1
	crane-start: gtdept_c
		Length: 6
		Offset: 0, -36, 12
		Tick: 60
		DepthSprite: isodepth.shp
	crane-loop: gtdept_c
		Start: 6
		Length: 5
		Offset: 0, -36, 12
		Tick: 60
		DepthSprite: isodepth.shp
	crane-end: gtdept_c
		Start: 10
		Length: 6
		Offset: 0, -36, 12
		Tick: 60
		DepthSprite: isodepth.shp
	platform: gtdept_d
		Length: 7
		ZOffset: -1c511
		ZRamp: 1
	damaged-platform: gtdept_d
		Start: 7
		Length: 7
		ZOffset: -1c511
		ZRamp: 1
	make: gtdeptmk
		Length: 10
		Tick: 60
		ShadowStart: 10
		Offset: 0, -36, 36
		ZRamp: 1
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 8
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
	icon: sidebar-gdi|fixicon
		Offset: 0, 0
		UseTilesetCode: false

gadept.nod:
	Defaults: gtdept
		Offset: 0, -36, 1
		DepthSpriteOffset: 36, 0
		UseTilesetCode: true
	idle:
		ShadowStart: 3
		Offset: 0, -36, 12
		DepthSprite: isodepth.shp
	damaged-idle:
		Start: 1
		ShadowStart: 4
		Offset: 0, -36, 12
		DepthSprite: isodepth.shp
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
		Offset: 0, -36, 12
		DepthSprite: isodepth.shp
	ground: gtdeptbb
		ShadowStart: 3
		ZOffset: -1c611
		ZRamp: 1
	damaged-ground: gtdeptbb
		Start: 1
		ShadowStart: 4
		ZOffset: -1c611
		ZRamp: 1
	dead-ground: gtdeptbb
		Start: 2
		ShadowStart: 5
		ZOffset: -1c611
		Tick: 400
		ZRamp: 1
	idle-light: gtdept_b
		Length: 7
		Tick: 120
		ZRamp: 1
	damaged-idle-light: gtdept_b
		Start: 7
		Length: 7
		Tick: 120
		ZRamp: 1
	circuits: gtdept_a
		Length: 5
		ZOffset: -1c511
		Tick: 120
		ZRamp: 1
	damaged-circuits: gtdept_a
		Start: 5
		Length: 5
		ZOffset: -1c511
		Tick: 120
		ZRamp: 1
	crane-start: gtdept_c
		Length: 6
		Offset: 0, -36, 12
		DepthSprite: isodepth.shp
		Tick: 60
	crane-loop: gtdept_c
		Start: 6
		Length: 5
		Offset: 0, -36, 12
		DepthSprite: isodepth.shp
		Tick: 60
	crane-end: gtdept_c
		Start: 10
		Length: 6
		Offset: 0, -36, 12
		DepthSprite: isodepth.shp
		Tick: 60
	platform: gtdept_d
		Length: 7
		ZOffset: -1c511
		ZRamp: 1
	damaged-platform: gtdept_d
		Start: 7
		Length: 7
		ZOffset: -1c511
		ZRamp: 1
	make: gtdeptmk
		Length: 10
		Tick: 60
		ShadowStart: 10
		Offset: 0, -36, 36
		ZRamp: 1
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 8
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
	icon: sidebar-nod|fixicon
		Offset: 76, 66
		UseTilesetCode: false

namisl:
	Defaults:
		Offset: 0, -24, 24
		UseTilesetCode: true
		DepthSprite: isodepth.shp
	idle:
	damaged-idle:
		Start: 1
	dead:
		Start: 2
		Tick: 400
	idle-lights: ntmisl_b
		Length: 10
		Tick: 120
	damaged-idle-lights: ntmisl_b
		Start: 10
		Length: 10
		Tick: 120
	make: ntmislmk
		Length: 18
		ShadowStart: 18
	active: ntmisl_a
		Length: 10
		Tick: 80
	damaged-active: ntmisl_a
		Start: 10
		Length: 10
		Tick: 80
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 25
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: msslicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gaplug:
	Defaults:
		Offset: 12,-30, 30
		UseTilesetCode: true
		DepthSprite: isodepth.shp
		DepthSpriteOffset: 12, 0
	idle:
		ShadowStart: 3
	damaged-idle:
		Start: 1
		ShadowStart: 4
	dead:
		Start: 2
		ShadowStart: 5
		Tick: 400
	idle-dish: gaplug_a
		Length: 20
		Tick: 120
	damaged-idle-dish: gaplug_a
		Start: 20
		Length: 20
		Tick: 120
	idle-lights: gaplug_b
		Length: 20
		Tick: 120
	damaged-idle-lights: gaplug_b
		Start: 20
		Length: 20
		Tick: 120
	idle-strip: gaplug_c
		Length: 8
		Tick: 120
	damaged-idle-strip: gaplug_c
		Start: 8
		Length: 8
		Tick: 120
	idle-ioncannona: gaplug_f
		Length: 15
		Tick: 120
		Reverses: true
		Offset: -12, -42, 30
	idle-ioncannonb: gaplug_f
		Length: 15
		Reverses: true
		Tick: 120
	idle-hunterseekera: gaplug_e
		Length: 15
		Tick: 120
		Reverses: true
		Offset: -12, -42, 30
	idle-hunterseekerb: gaplug_e
		Length: 15
		Reverses: true
		Tick: 120
	idle-droppoda: gaplug_d
		Length: 15
		Tick: 120
		Offset: -12, -42, 30
	idle-droppodb: gaplug_d
		Length: 15
		Tick: 120
	make: gtplugmk
		Length: 17
		ShadowStart: 17
	emp-overlay: emp_fx01
		Length: *
		Offset: 0, 0, 31
		UseTilesetCode: false
		ZOffset: 512
		BlendMode: Additive
		-DepthSprite:
	icon: plugicon
		Offset: 0, 0
		UseTilesetCode: false
		-DepthSprite:

gaplug2:
	place: gtplug_e
		Offset: 24,-48, 48
		UseTilesetCode: true
		Reverses: true
		Length: 14
		Tick: 120
	icon: rad2icon

gaplug3:
	place: gtplug_f
		Offset: 24,-48, 48
		UseTilesetCode: true
		Reverses: true
		Length: 14
		Tick: 120
	icon: rad3icon

gaplug4:
	place: gtplug_d
		Offset: 24,-48, 48
		UseTilesetCode: true
		Reverses: true
		Length: 14
		Tick: 120
	icon: rad1icon
