4TNK:
	Inherits: ^Tank
	Inherits@VOXELS: ^VoxelActor
	Inherits@EXPERIENCE: ^GainsExperience
	Inherits@AUTOTARGET: ^AutoTargetAllAssaultMove
	Valued:
		Cost: 1700
	Tooltip:
		Name: Mammoth Tank
	Mobile:
		Speed: 56
		TurnSpeed: 20
	Health:
		HP: 60000
	Armor:
		Type: Heavy
	RevealsShroud:
		Range: 6c0
		MaxHeightDelta: 3
		RequiresCondition: !inside-tunnel
	Turreted:
		TurnSpeed: 12
	Armament@PRIMARY:
		Weapon: 120mmx
		LocalOffset: 707,85,509, 707,-120,509
		MuzzleSequence: muzzle
		MuzzlePalette: effect-ignore-lighting
	Armament@SECONDARY:
		Weapon: MammothTusk
		LocalOffset: 0,283,580, 0,-283,580
	AttackTurreted:
		Voice: Attack
		PauseOnCondition: empdisable
	ChangesHealth:
		Step: 500
		Delay: 10
		StartIfBelow: 50
		DamageCooldown: 200
	WithVoxelTurret:
	WithVoxelBarrel:
	WithMuzzleOverlay:

^TRUCK:
	Inherits: ^CivilianVoxelVehicle
	Inherits@selection: ^SelectableSupportUnit
	Valued:
		Cost: 500
	Tooltip:
		Name: Truck
	Health:
		HP: 20000
	Armor:
		Type: Light
	Mobile:
		Speed: 56
	RevealsShroud:
		RequiresCondition: !inside-tunnel
		Range: 5c0
		MaxHeightDelta: 3

TRUCKA:
	Inherits: ^TRUCK

TRUCKB:
	Inherits: ^TRUCK

ICBM:
	Inherits: ^CivilianVoxelCrusher
	Inherits@selection: ^SelectableSupportUnit
	Valued:
		Cost: 1400
	Tooltip:
		Name: Ballistic Missile Launcher
	Health:
		HP: 50000
	Armor:
		Type: Light
	Mobile:
		Speed: 85
		TurnSpeed: 20
	RevealsShroud:
		RequiresCondition: !inside-tunnel
		Range: 7c0
		MaxHeightDelta: 3
	Transforms:
		IntoActor: gaicbm
		Offset: -1,-1
		Facing: 384
		TransformSounds:
		NoTransformSounds:
		Voice: Move

BUS:
	Inherits: ^CivilianVoxelCrusher
	Inherits@CARGOPIPS: ^CargoPips
	Valued:
		Cost: 800
	Tooltip:
		Name: School Bus
	Mobile:
		TurnSpeed: 20
		Speed: 113
		PauseOnCondition: empdisable || loading || being-captured || carried
	Health:
		HP: 10000
	Armor:
		Type: Light
	RevealsShroud:
		RequiresCondition: !inside-tunnel
		Range: 5c0
		MaxHeightDelta: 3
	Cargo:
		Types: Infantry
		MaxWeight: 20
		UnloadVoice: Unload
		LoadingCondition: loading
		EjectOnDeath: true

PICK:
	Inherits: ^CivilianVoxelVehicle
	Inherits@CARGOPIPS: ^CargoPips
	Valued:
		Cost: 800
	Tooltip:
		Name: Pickup
	Mobile:
		TurnSpeed: 20
		Speed: 113
		PauseOnCondition: empdisable || loading || being-captured || carried
	Health:
		HP: 10000
	Armor:
		Type: Light
	RevealsShroud:
		RequiresCondition: !inside-tunnel
		Range: 5c0
		MaxHeightDelta: 3
	Cargo:
		Types: Infantry
		MaxWeight: 2
		UnloadVoice: Unload
		LoadingCondition: loading
		EjectOnDeath: true

CAR:
	Inherits: ^CivilianVoxelVehicle
	Inherits@CARGOPIPS: ^CargoPips
	Valued:
		Cost: 800
	Tooltip:
		Name: Automobile
	Mobile:
		TurnSpeed: 20
		Speed: 113
		PauseOnCondition: empdisable || loading || being-captured || carried
	Health:
		HP: 10000
	Armor:
		Type: Light
	RevealsShroud:
		RequiresCondition: !inside-tunnel
		Range: 5c0
		MaxHeightDelta: 3
	Cargo:
		Types: Infantry
		MaxWeight: 4
		UnloadVoice: Unload
		LoadingCondition: loading
		EjectOnDeath: true

WINI:
	Inherits: ^CivilianVoxelVehicle
	Inherits@CARGOPIPS: ^CargoPips
	Valued:
		Cost: 800
	Tooltip:
		Name: Recreational Vehicle
	Mobile:
		TurnSpeed: 20
		Speed: 113
		PauseOnCondition: empdisable || loading || being-captured || carried
	Health:
		HP: 20000
	Armor:
		Type: Light
	RevealsShroud:
		RequiresCondition: !inside-tunnel
		Range: 5c0
		MaxHeightDelta: 3
	Cargo:
		Types: Infantry
		MaxWeight: 5
		UnloadVoice: Unload
		LoadingCondition: loading
		EjectOnDeath: true

LOCOMOTIVE:
	Inherits: ^Train
	Inherits@CARGOPIPS: ^CargoPips
	Valued:
		Cost: 800
	Tooltip:
		Name: Train Locomotive
	Cargo:
		MaxWeight: 2
		EjectOnDeath: true

TRAINCAR:
	Inherits: ^Train
	Inherits@CARGOPIPS: ^CargoPips
	Valued:
		Cost: 800
	Tooltip:
		Name: Passenger Car
	Cargo:
		MaxWeight: 10
		EjectOnDeath: true

CARGOCAR:
	Inherits: ^Train
	Inherits@CARGOPIPS: ^CargoPips
	Valued:
		Cost: 800
	Tooltip:
		Name: Cargo Car
	Cargo:
		MaxWeight: 10
		EjectOnDeath: true
