World:
	LuaScript:
		Scripts: situation-critical.lua
	MissionData:
		WinVideo: flare.vqa
		LossVideo: nukestok.vqa
		Briefing: A radical faction of our forces has stolen a biological weapon, threatening to use it on Allied emplacements. Since the weapon is highly unstable, it could destroy us all if released. \n\nThe facility must be destroyed, but the weapon must be neutralized first. Destroy the island's defenses, then use Volkov to assist our scientist in reaching the bio-research center. If either are killed before the weapon is neutralized, the mission is a failure.\n\nOnce the scientist completes his mission, destroy the base.

VOLK:
	Inherits: GNRL
	-AutoTarget:
	-AutoTargetPriority@DEFAULT:
	-AutoTargetPriority@ATTACKANYTHING:
	AttackMove:
		-AssaultMoveCondition:
	Valued:
		Cost: 1200
	Tooltip:
		Name: Volkov
	Health:
		HP: 15000
	Armor:
		Type: Heavy
	RevealsShroud:
		Range: 6c0
	Demolition:
	Mobile:
		Voice: Action
	AttackFrontal:
		Voice: Action
	AttackMove:
		Voice: Action
	Passenger:
		Voice: Action
	Guard:
		Voice: Action
	Voiced:
		VoiceSet: GenericVoice
	Armament:
		Weapon: VolkovWeapon
	RenderSprites:
		Image: GNRL

LST.Reinforcement:
	Inherits: LST
	RejectsOrders:
	-Buildable:
	-Selectable:
	RenderSprites:
		Image: lst
	Interactable:

MSLO:
	Power:
		Amount: 0
	-WithColoredOverlay@IDISABLE:
	-NukePower:

SAM:
	-WithColoredOverlay@IDISABLE:

BADR.Bomber:
	Aircraft:
		Speed: 373
	Tooltip:
		Name: Strategic Bomber
	RenderSprites:
		Image: U2

powerproxy.parabombs:
	AirstrikePower:
		DisplayBeacon: False

DELPHI:
	Tooltip:
		Name: Scientist
	Infiltrates:
		Types: ScientistInfiltrate

BIO:
	Targetable:
		TargetTypes: GroundActor, Structure, C4, DetonateAttack, ScientistInfiltrate
