Player:
	-ConquestVictoryConditions:

World:
	-CrateSpawner:
	-StartGameNotification:
	-SpawnMPUnits:
	-MPStartLocations:
	LuaScript:
		Scripts: fields-of-green.lua
	ResourceType@Tiberium:
		ValuePerUnit: 0
	MusicPlaylist:
		BackgroundMusic: intro
		DisableWorldSounds: true
		AllowMuteBackgroundMusic: true

^BaseWorld:
	TerrainLighting:
		BlueTint: 0.7
		Intensity: 0.6

INGRNLMP:
	TerrainLightSource:
		RedTint: 0.01
		GreenTint: 0.7
		BlueTint: 0.01
		Intensity: 0.1
		Range: 5c0

^ExistsInWorld:
	GivesExperience:
		ActorExperienceModifier: 0

HARV:
	-Targetable:

GALITE:
	-Targetable:

APC:
	Cargo:
		InitialUnits: e1, e1, e2, e2, medic

^Building:
	DamageMultiplier@UNKILLABLE:
		RequiresCondition: unkillable
		Modifier: 0
	ExternalCondition@UNKILLABLE:
		Condition: unkillable

^Wall:
	DamageMultiplier@UNKILLABLE:
		RequiresCondition: unkillable
		Modifier: 0
	ExternalCondition@UNKILLABLE:
		Condition: unkillable
