* commit '5c22c90c1d5050f1206e46494b193320ac2397cb':
vp9_superframe_bsf: cache packets by creating new references instead of moving pointers
See 37f4a093f77a02b364b6
Merged-by: James Almer <jamrial@gmail.com>
* commit '0ccddbad200c1d9439c5a836501917d515cddf76':
smacker: limit recursion depth of smacker_decode_bigtree
See 946ecd19ea
Merged-by: James Almer <jamrial@gmail.com>
* commit 'cd4663dc80323ba64989d0c103d51ad3ee0e9c2f':
smacker: add sanity check for length in smacker_decode_tree()
See b829da3639
Merged-by: James Almer <jamrial@gmail.com>
* commit '1746c7c8f2f9a6c5eacb486426dd0a579b4b7498':
libspeexenc: Use speex_lib_get_mode instead of the speex_foo_mode data symbols
Merged-by: James Almer <jamrial@gmail.com>
* commit 'b46a77f19ddc4b2b5fa3187835ceb602a5244e24':
lavc: external hardware frame pool initialization
Includes the fix from e724bdfffb
Merged-by: James Almer <jamrial@gmail.com>
* commit '077011b5af2b3150efc52a9b58f5ef9bb0235087':
qsv: Expose idr_interval for hevc as well
Also includes 98afe3fb71.
Merged-by: James Almer <jamrial@gmail.com>
* commit '8e97a8c69162afce47abea96c8c0914f3550e212':
build: Remove check for gsm/gsm.h for libgsm
Also includes fix from 010baac12a
Merged-by: James Almer <jamrial@gmail.com>
* commit 'f940c859c23ae201b0170cf541ea8f6b7a52dd49':
Revert "vaapi_h265: Reduce the amount of padding in the stream"
Merged-by: James Almer <jamrial@gmail.com>
* commit '9dde6ab06c48f9447cd16f39bee33569cddb7be4':
arm: Fix SIGBUS on ARM when compiled with binutils 2.29
Merged-by: James Almer <jamrial@gmail.com>
* commit 'accb06120c13a4ead442464d96f2fa318fa07a4e':
configure: Use dllexport/dllimport for data symbols across DLLs with mingw
Merged-by: James Almer <jamrial@gmail.com>
* commit 'abf1c058d1bd0ed1b820ea5e501a4484756f00b0':
msvc: Properly specify dllexport for data symbols shared across dll boundaries
Merged-by: James Almer <jamrial@gmail.com>
synth_superframe can be called twice per call to decode_packet.
It is not fully clear if calling ff_get_buffer on the same frame twice
is supported, so unref the frame first to be save.
There is no reason to keep this intact when decoding failed, specially
as private_ref is supposed to always be NULL when a frame is returned to
the user.
* commit '1329c08ad6d2ddb304858f2972c67b508e8b0f0e':
hevc: Validate the number of long term reference pictures
See ea38e5a6b7
Merged-by: James Almer <jamrial@gmail.com>
* commit 'b90fdb2c7199cc8b0e8d994fafba1fb4dc181d88':
hevcdec: add a CUVID hwaccel
Adapted for ffmpeg by Timo Rothenpieler.
Merged-by: James Almer <jamrial@gmail.com>
* commit '00fd914d4912322212e924c15f325cebf2fde8d3':
hevcdec: set the active SPS before calling get_format()
Merged-by: James Almer <jamrial@gmail.com>
Some parts of the code are based on a patch by
Timo Rothenpieler <timo@rothenpieler.org>
Merges Libav commit b9129ec466.
Due to the name clash with our cuvid decoder, rename it to nvdec.
This commit also changes the Libav code to dynamic loading of the
cuda/cuvid libraries.
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
Currently, AVHWAccels are looked up using a (codec_id, pixfmt) tuple.
This means it's impossible to have 2 decoders for the same codec and
using the same opaque hardware pixel format.
This breaks merging Libav's CUVID hwaccel. FFmpeg has its own CUVID
support, but it's a full stream decoder, using NVIDIA's codec parser.
The Libav one is a true hwaccel, which is based on the builtin software
decoders.
Fix this by introducing another field to disambiguate AVHWAccels, and
use it for our CUVID decoders. FF_CODEC_CAP_HWACCEL_REQUIRE_CLASS makes
this mechanism backwards compatible and optional.
cuvid.c is used by Libav's CUVID hwaccel. Resolve the conflict and
avoid future merge problems by renaming our decoder.
Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
This will be useful in the CUVID hwaccel. It should also eventually
replace current decoder-specific mechanisms used by various other
hwaccels.
Merges Libav commit 704311b294.