50 lines
1.2 KiB
Bash
50 lines
1.2 KiB
Bash
#!/bin/bash
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SCRIPT_DIR=$( cd -- "$( dirname -- "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )
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OUTPUT_DIR="$2"
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MOD_NAME="$3"
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function install() {
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echo "SRC dir: $SCRIPT_DIR"
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echo "DEST dir: $OUTPUT_DIR"
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rsync -a $SCRIPT_DIR/usermaps/ $OUTPUT_DIR/usermaps/ --exclude '.git'
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# rsync -a $SCRIPT_DIR/usermaps/ $OUTPUT_DIR/usermaps/ --exclude '.git' --exclude '*.iwd'
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# tempdir=$(mktemp -d)
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# find $SCRIPT_DIR/usermaps/ -type f -name \*.iwd | rsync -avh --files-from - --no-relative / $tempdir
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# find $tempdir -type f -name '*.iwd' -print0 | xargs --no-run-if-empty -0 basename -a | xargs -I@ mv $tempdir/@ $tempdir/zzz_@
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# rsync -avh $tempdir/ $OUTPUT_DIR/mods/$MOD_NAME
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# rm -Rf "$tempdir" ||:
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echo install ok
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}
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function show_help() {
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echo
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echo "Usage: $0 { install } <COD_INSTALL_DIR> <MOD_NAME>"
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echo "Note: <MOD_NAME> is mandatory because custom map needs a mod (even empty)"
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echo
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}
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function check_game_dir() {
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### Check if a directory does not exist ###
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if [ -z $OUTPUT_DIR ]
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then
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echo "incorrect <COD_INSTALL_DIR>"
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show_help
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exit 9999 # die with error code 9999
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fi
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}
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case "$1" in
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'install')
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check_game_dir
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install
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;;
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*)
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show_help
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exit 1
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;;
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esac
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exit 0 |