126 lines
3.5 KiB
YAML
126 lines
3.5 KiB
YAML
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World:
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LuaScript:
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Scripts: scripts_new.lua
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MissionData:
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Briefing: \n\n ****D2k Balance - March 2023 **** \n\n Devastator: increased Spread to 1c112, Selfdestruct explosion AoE increased from 3c0 to 5c0, selfDestruct blocked when captured by Deviator\n Sonic tank: Different damage FallOff for Ally and Enemy units.\n Carryall: reduced HP from 48000 to 20000, increased Speed to 165, Cause damage when crash\n Conyard: increased HP to 35000\n Reduced damage VS Conyard from MG weapons.\n Sardaudars/Fremen range VS infantry increased from 2c512 to 3c0 \n Harkonnen tank Hp increased to 28000 \n Rebalanced super weapons\n Rebalanced turrets \n Original D2k Starport and Airstrike game logic.\n Engineers can retake Vehicle husk and repair cliffs \n New AI
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MapOptions:
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TechLevelDropdownVisible: false
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TechLevel: unrestricted
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ShortGameCheckboxVisible: true
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GameSpeed: fast
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MapCreeps:
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CheckboxEnabled: true
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CheckboxLocked: true
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CheckboxVisible: false
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SpawnStartingUnits:
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DropdownDisplayOrder: 70
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TimeLimitManager:
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TimeLimitDisplayOrder: 3
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ScriptLobbyDropdown@WormsSpawnDelay:
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ID: WormsSpawnDelay
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Label: Spawn Worms
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Description: Spawn worms options
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Default: 10
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Values:
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5: After 5 min
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10: After 10 min
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15: After 15 min
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0: Never
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Locked: false
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Visible: true
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DisplayOrder: 30
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FlashPaletteEffect:
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Type: flash
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Color: E2DD8F4D
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TerrainLighting:
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Player:
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DeveloperMode:
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Shroud:
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ExploredMapCheckboxEnabled: true
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FogCheckboxEnabled: true
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FogCheckboxLocked: true
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LobbyPrerequisiteCheckbox@AUTOCONCRETE:
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Enabled: True
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LobbyPrerequisiteCheckbox@FreeCarryCheckBox:
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ID: FreeCarryCheckBox
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Label: Free Carryall
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Description: Give 1 free Carryall to all Players
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Enabled: true
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Visible: true
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DisplayOrder: 7
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Prerequisites: FreeCarryd
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ExternalCondition@frigateCheck:
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Condition: frigate_not_empty
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ProvidesPrerequisite@frigatenotempty:
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Prerequisite: frigate.not_empty
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RequiresCondition: frigate_not_empty
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ExternalCondition@frigatefull:
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Condition: frigate_full
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ClassicProductionQueue@Infantry:
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BuildTimeSpeedReduction: 100, 80, 60, 45
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ClassicProductionQueue@Building:
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BuildTimeSpeedReduction: 100, 75, 50
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ClassicProductionQueue@Vehicle:
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BuildTimeSpeedReduction: 100, 75, 50
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ClassicProductionQueue@Armor:
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BuildTimeSpeedReduction: 100, 75, 50
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ClassicProductionQueue@Aircraft:
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BuildTimeSpeedReduction: 100, 75, 50
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ClassicProductionQueue@Starport:
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Type: Starport
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DisplayOrder: 4
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DisallowPaused: true
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BuildDurationModifier: 100
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BlockedAudio: NoRoom
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BlockedTextNotification: No room for new unit.
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QueuedAudio:
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OnHoldAudio:
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CancelledAudio:
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QueueLimit: 6
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PlaceBuilding:
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ToggleVariantKey: ToggleVariant
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ProductionIconOverlayManager:
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Image: iconchevrons
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Sequence: veteran
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Type: veteran
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ProvidesPrerequisite@FrigateFULL:
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RequiresCondition: frigate_full
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Prerequisite: frigate.full
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ProductionIconOverlayManager@StarportsOverlay1:
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Image: choam_unit_number
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Sequence: 1
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Type: 1
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ProductionIconOverlayManager@StarportsOverlay2:
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Image: choam_unit_number
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Sequence: 2
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Type: 2
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ProductionIconOverlayManager@StarportsOverlay3:
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Image: choam_unit_number
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Sequence: 3
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Type: 3
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ProductionIconOverlayManager@StarportsOverlay4:
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Image: choam_unit_number
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Sequence: 4
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Type: 4
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ProductionIconOverlayManager@StarportsOverlay5:
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Image: choam_unit_number
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Sequence: 5
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Type: 5
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ProductionIconOverlayManager@StarportsOverlay6:
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Image: choam_unit_number
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Sequence: 6
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Type: 6
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wormspawner:
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ExternalCondition:
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Condition: WormSpamDelayed
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ActorSpawner:
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RequiresCondition: WormSpamDelayed
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