Files
2024-06-12 22:20:51 +01:00

126 lines
3.5 KiB
YAML

World:
LuaScript:
Scripts: scripts_new.lua
MissionData:
Briefing: \n\n ****D2k Balance - March 2023 **** \n\n Devastator: increased Spread to 1c112, Selfdestruct explosion AoE increased from 3c0 to 5c0, selfDestruct blocked when captured by Deviator\n Sonic tank: Different damage FallOff for Ally and Enemy units.\n Carryall: reduced HP from 48000 to 20000, increased Speed to 165, Cause damage when crash\n Conyard: increased HP to 35000\n Reduced damage VS Conyard from MG weapons.\n Sardaudars/Fremen range VS infantry increased from 2c512 to 3c0 \n Harkonnen tank Hp increased to 28000 \n Rebalanced super weapons\n Rebalanced turrets \n Original D2k Starport and Airstrike game logic.\n Engineers can retake Vehicle husk and repair cliffs \n New AI
MapOptions:
TechLevelDropdownVisible: false
TechLevel: unrestricted
ShortGameCheckboxVisible: true
GameSpeed: fast
MapCreeps:
CheckboxEnabled: true
CheckboxLocked: true
CheckboxVisible: false
SpawnStartingUnits:
DropdownDisplayOrder: 70
TimeLimitManager:
TimeLimitDisplayOrder: 3
ScriptLobbyDropdown@WormsSpawnDelay:
ID: WormsSpawnDelay
Label: Spawn Worms
Description: Spawn worms options
Default: 10
Values:
5: After 5 min
10: After 10 min
15: After 15 min
0: Never
Locked: false
Visible: true
DisplayOrder: 30
FlashPaletteEffect:
Type: flash
Color: E2DD8F4D
TerrainLighting:
Player:
DeveloperMode:
Shroud:
ExploredMapCheckboxEnabled: true
FogCheckboxEnabled: true
FogCheckboxLocked: true
LobbyPrerequisiteCheckbox@AUTOCONCRETE:
Enabled: True
LobbyPrerequisiteCheckbox@FreeCarryCheckBox:
ID: FreeCarryCheckBox
Label: Free Carryall
Description: Give 1 free Carryall to all Players
Enabled: true
Visible: true
DisplayOrder: 7
Prerequisites: FreeCarryd
ExternalCondition@frigateCheck:
Condition: frigate_not_empty
ProvidesPrerequisite@frigatenotempty:
Prerequisite: frigate.not_empty
RequiresCondition: frigate_not_empty
ExternalCondition@frigatefull:
Condition: frigate_full
ClassicProductionQueue@Infantry:
BuildTimeSpeedReduction: 100, 80, 60, 45
ClassicProductionQueue@Building:
BuildTimeSpeedReduction: 100, 75, 50
ClassicProductionQueue@Vehicle:
BuildTimeSpeedReduction: 100, 75, 50
ClassicProductionQueue@Armor:
BuildTimeSpeedReduction: 100, 75, 50
ClassicProductionQueue@Aircraft:
BuildTimeSpeedReduction: 100, 75, 50
ClassicProductionQueue@Starport:
Type: Starport
DisplayOrder: 4
DisallowPaused: true
BuildDurationModifier: 100
BlockedAudio: NoRoom
BlockedTextNotification: No room for new unit.
QueuedAudio:
OnHoldAudio:
CancelledAudio:
QueueLimit: 6
PlaceBuilding:
ToggleVariantKey: ToggleVariant
ProductionIconOverlayManager:
Image: iconchevrons
Sequence: veteran
Type: veteran
ProvidesPrerequisite@FrigateFULL:
RequiresCondition: frigate_full
Prerequisite: frigate.full
ProductionIconOverlayManager@StarportsOverlay1:
Image: choam_unit_number
Sequence: 1
Type: 1
ProductionIconOverlayManager@StarportsOverlay2:
Image: choam_unit_number
Sequence: 2
Type: 2
ProductionIconOverlayManager@StarportsOverlay3:
Image: choam_unit_number
Sequence: 3
Type: 3
ProductionIconOverlayManager@StarportsOverlay4:
Image: choam_unit_number
Sequence: 4
Type: 4
ProductionIconOverlayManager@StarportsOverlay5:
Image: choam_unit_number
Sequence: 5
Type: 5
ProductionIconOverlayManager@StarportsOverlay6:
Image: choam_unit_number
Sequence: 6
Type: 6
wormspawner:
ExternalCondition:
Condition: WormSpamDelayed
ActorSpawner:
RequiresCondition: WormSpamDelayed