Files
ORA-D2K-Map-Patto-Build-Mor…/Weapons.yaml
2024-06-12 22:20:51 +01:00

230 lines
4.0 KiB
YAML

^MG:
Warhead@1Dam: SpreadDamage
Versus:
cy: 10
Sound:
Projectile: AreaBeam
Width: 0c810
Falloff: 20, 100, 0
Range: 0, 4c0, 8c0
Warhead@1Dam: SpreadDamage
Range: 0, 32
Falloff: 100, 100
Damage: 1080
ValidRelationships: Neutral, Enemy
Sound.Ally:
Inherits: Sound
Projectile: AreaBeam
Shape: Flat
Color: 00FFFF00
Falloff: 0, 0, 100, 0
Range: 0, 0c450, 4c0, 8c0
Warhead@1Dam: SpreadDamage
ValidRelationships: Ally
DevBullet:
Warhead@1Dam: SpreadDamage
Damage: 6500
Spread: 1c112
Versus:
none: 70
wall: 100
building: 75
wood: 60
heavy: 100
invulnerable: 0
cy: 40
harvester: 100
Warhead@4Concrete: DamagesConcrete
Damage: 3250
Warhead@3Eff: CreateEffect
Explosions: shockwave
ImpactSounds: EXPLMD4.WAV
DeviatorMissile:
Warhead@1Dam: SpreadDamage
Damage: 2000
Warhead@Trigger: GrantExternalCondition
Condition: unitCapturated
Duration: 512
PlasmaExplosion:
Warhead@1Dam: SpreadDamage
Damage: 20000
Spread: 6c0
Versus:
None: 80
M_LMG_H:
Inherits: M_LMG
ReloadDelay: 50
Range: 3c0
Projectile: InstantHit
Inaccuracy: 150
grenade:
ReloadDelay: 50
Range: 3c0
ExplosionAircraft:
Warhead@sound: CreateEffect
Explosions: building
ImpactSounds: EXPLLG3.WAV
Inaccuracy: 1c0
Warhead@1: SpreadDamage
Spread: 2c0
Damage: 13000
Falloff: 100, 0
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Versus:
none: 110
light: 90
heavy: 30
harvester: 70
wall: 80
invulnerable: 0
cy: 30
Warhead@4Concrete: DamagesConcrete
Damage: 4500
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
InvalidTargets: Vehicle, Structure
110mm_Gun:
Inherits: ^Cannon
ReloadDelay: 35
Range: 5c0
Report: TURRET1.WAV
Projectile: Bullet
Speed: 875
Blockable: false
InaccuracyType: Absolute
Warhead@1Dam: SpreadDamage
Damage: 3240
Versus:
none: 90
wall: 50
light: 100
heavy: 20
invulnerable: 0
cy: 20
harvester: 50
mtank_pri:
Inherits: ^Missile
ReloadDelay: 165
Burst: 2
BurstDelays: 30
Range: 6c0
ValidTargets: Ground
Projectile: Missile
RangeLimit: 8c204
Warhead@1Dam: SpreadDamage
Damage: 6000
ValidTargets: Ground
mtank_air:
Inherits: mtank_pri
ValidTargets: Air
Range: 7c512
Projectile: Missile
RangeLimit: 9c0
Warhead@1Dam: SpreadDamage
Damage: 6000
ValidTargets: Air
TowerMissile:
Inherits: ^Missile
ReloadDelay: 150
Burst: 2
BurstDelays: 30
DeathHand:
Warhead@Cluster: FireCluster
Weapon: DeathHandCluster
RandomClusterCount: 36
Dimensions: 6,6
Footprint: xXxXxX xxXXxx xXXXXx xxXXxx xXxxXx XxXxXx
Warhead@flash: FlashPaletteEffect
FlashType: flash
Duration: 20
DeathHandCluster:
Inherits: Debris2
Range: 7c0
Report: audio/bigexplosion01.wav
Projectile: Bullet
Image: 120mm
Speed: 96
LaunchAngle: 0, 32
Inaccuracy: 1c512
BounceCount: 0
Warhead@1Dam: SpreadDamage
Damage: 6000
Versus:
none: 90
building: 60
wood: 100
light: 70
heavy: 100
invulnerable: 0
cy: 20
harvester: 90
OrniBomb:
ReloadDelay: 25
Burst: 5
BurstDelays: 6
Range: 3c0
Projectile: GravityBomb
Image: BOMBS
Velocity: 0, 0, -64
Acceleration: 0, 0, 0
Shadow: true
Warhead@1Dam: SpreadDamage
Damage: 7500 #400 in original, reduce when bombers can do multiple passes
Spread: 2c0
Falloff: 100, 0
Versus:
none: 90
building: 80
wood: 60
light: 100
heavy: 80
invulnerable: 0
cy: 25
harvester: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
DamageCalculationType: ClosestTargetablePosition
OrniBomb_multipass:
Inherits: OrniBomb
ReloadDelay: 60
Burst: 10
BurstDelays: 6
Range: 3c0
TargetActorCenter: true
Report: audio/OrniBomb01.wav
ValidTargets: Air_support, Ground
Projectile: GravityBomb
Image: BOMBS
Velocity: 0, 0, -64
Acceleration: 0, 0, 0
Shadow: true
Warhead@1Dam: SpreadDamage
Damage: 6000
ValidTargets: Air_support, Ground
Versus:
none: 90
building: 70
wood: 100
light: 110
heavy: 120
invulnerable: 0
cy: 20
harvester: 60