230 lines
4.0 KiB
YAML
230 lines
4.0 KiB
YAML
^MG:
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Warhead@1Dam: SpreadDamage
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Versus:
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cy: 10
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Sound:
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Projectile: AreaBeam
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Width: 0c810
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Falloff: 20, 100, 0
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Range: 0, 4c0, 8c0
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Warhead@1Dam: SpreadDamage
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Range: 0, 32
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Falloff: 100, 100
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Damage: 1080
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ValidRelationships: Neutral, Enemy
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Sound.Ally:
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Inherits: Sound
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Projectile: AreaBeam
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Shape: Flat
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Color: 00FFFF00
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Falloff: 0, 0, 100, 0
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Range: 0, 0c450, 4c0, 8c0
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Warhead@1Dam: SpreadDamage
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ValidRelationships: Ally
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DevBullet:
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Warhead@1Dam: SpreadDamage
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Damage: 6500
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Spread: 1c112
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Versus:
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none: 70
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wall: 100
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building: 75
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wood: 60
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heavy: 100
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invulnerable: 0
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cy: 40
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harvester: 100
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Warhead@4Concrete: DamagesConcrete
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Damage: 3250
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Warhead@3Eff: CreateEffect
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Explosions: shockwave
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ImpactSounds: EXPLMD4.WAV
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DeviatorMissile:
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Warhead@1Dam: SpreadDamage
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Damage: 2000
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Warhead@Trigger: GrantExternalCondition
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Condition: unitCapturated
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Duration: 512
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PlasmaExplosion:
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Warhead@1Dam: SpreadDamage
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Damage: 20000
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Spread: 6c0
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Versus:
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None: 80
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M_LMG_H:
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Inherits: M_LMG
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ReloadDelay: 50
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Range: 3c0
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Projectile: InstantHit
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Inaccuracy: 150
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grenade:
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ReloadDelay: 50
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Range: 3c0
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ExplosionAircraft:
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Warhead@sound: CreateEffect
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Explosions: building
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ImpactSounds: EXPLLG3.WAV
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Inaccuracy: 1c0
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Warhead@1: SpreadDamage
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Spread: 2c0
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Damage: 13000
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Falloff: 100, 0
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Versus:
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none: 110
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light: 90
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heavy: 30
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harvester: 70
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wall: 80
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invulnerable: 0
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cy: 30
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Warhead@4Concrete: DamagesConcrete
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Damage: 4500
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Warhead@2Smu: LeaveSmudge
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SmudgeType: SandCrater, RockCrater
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InvalidTargets: Vehicle, Structure
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110mm_Gun:
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Inherits: ^Cannon
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ReloadDelay: 35
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Range: 5c0
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Report: TURRET1.WAV
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Projectile: Bullet
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Speed: 875
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Blockable: false
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InaccuracyType: Absolute
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Warhead@1Dam: SpreadDamage
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Damage: 3240
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Versus:
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none: 90
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wall: 50
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light: 100
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heavy: 20
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invulnerable: 0
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cy: 20
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harvester: 50
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mtank_pri:
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Inherits: ^Missile
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ReloadDelay: 165
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Burst: 2
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BurstDelays: 30
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Range: 6c0
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ValidTargets: Ground
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Projectile: Missile
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RangeLimit: 8c204
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Warhead@1Dam: SpreadDamage
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Damage: 6000
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ValidTargets: Ground
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mtank_air:
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Inherits: mtank_pri
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ValidTargets: Air
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Range: 7c512
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Projectile: Missile
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RangeLimit: 9c0
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Warhead@1Dam: SpreadDamage
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Damage: 6000
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ValidTargets: Air
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TowerMissile:
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Inherits: ^Missile
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ReloadDelay: 150
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Burst: 2
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BurstDelays: 30
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DeathHand:
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Warhead@Cluster: FireCluster
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Weapon: DeathHandCluster
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RandomClusterCount: 36
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Dimensions: 6,6
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Footprint: xXxXxX xxXXxx xXXXXx xxXXxx xXxxXx XxXxXx
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Warhead@flash: FlashPaletteEffect
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FlashType: flash
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Duration: 20
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DeathHandCluster:
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Inherits: Debris2
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Range: 7c0
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Report: audio/bigexplosion01.wav
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Projectile: Bullet
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Image: 120mm
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Speed: 96
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LaunchAngle: 0, 32
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Inaccuracy: 1c512
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BounceCount: 0
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Warhead@1Dam: SpreadDamage
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Damage: 6000
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Versus:
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none: 90
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building: 60
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wood: 100
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light: 70
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heavy: 100
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invulnerable: 0
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cy: 20
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harvester: 90
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OrniBomb:
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ReloadDelay: 25
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Burst: 5
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BurstDelays: 6
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Range: 3c0
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Projectile: GravityBomb
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Image: BOMBS
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Velocity: 0, 0, -64
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Acceleration: 0, 0, 0
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Shadow: true
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Warhead@1Dam: SpreadDamage
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Damage: 7500 #400 in original, reduce when bombers can do multiple passes
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Spread: 2c0
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Falloff: 100, 0
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Versus:
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none: 90
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building: 80
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wood: 60
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light: 100
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heavy: 80
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invulnerable: 0
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cy: 25
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harvester: 60
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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DamageCalculationType: ClosestTargetablePosition
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OrniBomb_multipass:
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Inherits: OrniBomb
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ReloadDelay: 60
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Burst: 10
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BurstDelays: 6
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Range: 3c0
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TargetActorCenter: true
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Report: audio/OrniBomb01.wav
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ValidTargets: Air_support, Ground
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Projectile: GravityBomb
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Image: BOMBS
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Velocity: 0, 0, -64
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Acceleration: 0, 0, 0
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Shadow: true
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Warhead@1Dam: SpreadDamage
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Damage: 6000
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ValidTargets: Air_support, Ground
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Versus:
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none: 90
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building: 70
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wood: 100
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light: 110
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heavy: 120
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invulnerable: 0
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cy: 20
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harvester: 60
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